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Penerapan PENERAPAN NEAR FIELD COMMUNICATION PADA SISTEM PEMBAYARAN OTOMATIS TRANSPORTASI BUS BERBASIS INTERNET OF THINGS Yuri Nur Kholipa; Dahlia Widyaestoeti; Andik Eko Kristus Pramuko
Jurnal Ilmiah Teknologi Infomasi Terapan Vol. 7 No. 2 (2021)
Publisher : Universitas Widyatama

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1176.635 KB) | DOI: 10.33197/jitter.vol7.iss2.2021.543

Abstract

The payment system goes from a manual to a cash transaction to a digital payment system. Automatic payment systems with NFC technology designed on this research. Analysis of business processes and systems analysis. Unified modelling language is designed using the waterfall method, database design, and user interface. The result of this study is a web that can read passenger data from applying NFC, cut off the passenger balance and the automatically transfer of notification on a telegram application with the help of a iot that serves as a connectivity. The assessment of the black box testing on the system with the user module value degree is 0.91.
Kendali Penumpang Otomatis Transportasi Bus Menggunakan Near Field Communication Berbasis Internet of Things Frischa Razzaq Praditya; Dahlia Widhyaestoeti; Andik Eko Kristus Pramuko
Jurnal Ilmiah Teknologi Infomasi Terapan Vol. 7 No. 2 (2021)
Publisher : Universitas Widyatama

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (826.922 KB) | DOI: 10.33197/jitter.vol7.iss2.2021.546

Abstract

Automatic Passenger Control of Bus Transportation Using Near Field Communication Based on Internet of Things. Automatic bus transportation passenger control is a system that helps control the number of bus passengers. This system consists of a series of Arduino Mega 2560 microcontrollers, NodeMCU connected to the existing wifi at each bus stop. NFC reader PN532 as a reader of the NFC tag which functions as a passenger id. Passengers boarding the bus must tap the NFC tag on the NFC reader on the bus. The system counts the number of passengers who tap. When the passenger gets off the NFC tag must be on tap back on the NFC reader, the system automatically reduces the number of passengers on the bus. Data processed by the system displayed in the form of information on the LCD on the bus. The results of this study indicate that the sample tag has been successfully read by NFC reader. The data is then processed by the system and stored in a database.
Income Recovery of Metal Craftsmen Affected by Covid 19 in Bogor District Bayu Adhi Prakosa; Meita Arifany; Ade Hendri Hendrawan; Andi Eko Kristus Pramuko
Jurma : Jurnal Program Mahasiswa Kreatif Vol 7 No 1 (2023): Juni 2023
Publisher : LPPM UIKA Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/jurma.v7i1.1710

Abstract

Increasing cases of COVID-19 are affecting metal craftsmen in small and medium enterprises in Tarikolot Village, Bogor Regency, Indonesia. There is growing research on the use of E-Commerce platforms. But in this study, in Tarikolot Village, Bogor, there is no research on village E-Commerce in marketing products from metal craftsmen. Through in-depth interviews, this research aims to uncover this assumption. How will this situation become more productive? Where, how, to what degree and for what reasons can metalworkers affected by COVID-19 use Village E-Commerce. This research gives researchers and practitioners an idea whether E-Commerce applications can be extended to metal craftsmen or even general affected craftsmen. This research builds a web-based Village E-Commerce application architecture through a descriptive research approach by analyzing the results of questionnaires and interviews. This research uses a descriptive model with data sources being in-depth interviews and a scale of E-Commerce business usage in marketing metal products. The importance of this research is the idea of designing a website-based E-Commerce application for managing metal craftsmen products. There are about 400 more metal craftsmen and 200 more metal craftsmen affected by COVID-19. The findings illustrate to researchers and practitioners that the application of E-Commerce can be expanded to improve marketing and market expansion of village metal crafts.