Ahmad Siraj Julian
Universitas Serambi Mekkah

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The Effects of Covid-19 on Students’ Learning Process Ahmad Siraj Julian
English LAnguage Study and TEaching Vol 2, No 1 (2021): ELASTE
Publisher : Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (289.454 KB) | DOI: 10.32672/elaste.v2i1.3333

Abstract

This research aims to examine the effect of Covid-19 on students’learning process related to personal factors, teachers’ involvementfactor as well as parents’ involvement factor. This study used descriptive qualitative methods for data collection. The population was the grade IX students at Madrasah Tsanawiyah Negeri 3 Aceh Besar. The sample in this study was 30 students of class IX Madrasah Tsanawiyah Negeri 3 Aceh Besar. There were 9 male and 21 female. The writer used questionnaire as the research instrument in collecting the data.Meanwhile, in analysing the obtained data, the writer used percentage formula. The results of this study indicated that most students got negative effects when studying online, such became lazier, did not feel to have enough teacher’s involvement and not enough parentds’ support.
The Influence of PUBG Mobile Online Game on the English Learning Ahmad Siraj Julian
English LAnguage Study and TEaching Vol 3, No 2 (2022): ELASTE
Publisher : Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/elaste.v3i2.5483

Abstract

This study aims to determine the English learning achievement of students playing the PUBG Mobile online game and the effect of the PUBG Mobile online game on students' English learning. The method used in this study was a descriptive design. The participants of this study were selected using purposive sampling technique, in which 15 students from class XIa, and 15 students from class XIb. This study used documents (English test scores) and a Likert scale questionnaire as instruments. This study found that the average English achievement score of class XI MAN 2 Banda Aceh students who played the PUBG Mobile online game was 62, in the unsatisfactory category. Besides, the influence of the PUBG Mobile online game on the English learning of class XI MAN 2 Banda Aceh students had 90% negative effect. Therefore, it can be concluded that the PUBG Mobile online game had a negative impact on the students' English learning achievement.