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Public Hospital Type C Pekan Labuhan Nelson M. Siahaan; Audina Muhvira
International Journal of Architecture and Urbanism Vol. 1 No. 1 (2017): International Journal of Architecture and Urbanism
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (822.231 KB) | DOI: 10.32734/ijau.v1i1.263

Abstract

The rapid economic growth in Medan Labuhandistrict has an impact on improving living standards and population growth. This is also in line with the availability of public facilities and infrastructure because the higher the level of one's life, the higher the quality of facilities. Furthermore it is needed a container to full fill the need for medical services both medical and non medical are realized through the design of "Public Hospital Type C Pekan Labuhan" with the aim as a container that provides health services and conduct activities related to health and supported by the facilities within it to achieve that goal. Public Hospital Type C Pekan Labuhan is designedbyapplying neo vernacular architectural themes so that it canalign this building in surrounding buildings and able tosupport the existence of heritage conservation areaactivities in this region. Public Hospital PekanLabuhan asone of the hospitals certified Class C Hospital is expectedto function by the Regulation of the Minister of Health of the Republic of Indonesia.
Eco Architecture on Design Creative Center for Children in Medan Sonia Sabira Lubis; Nelson M. Siahaan
International Journal of Architecture and Urbanism Vol. 3 No. 2 (2019): International Journal of Architecture and Urbanism
Publisher : Talenta Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (703.252 KB) | DOI: 10.32734/ijau.v3i2.2130

Abstract

Childhood is one phase of human that plays an important role for children, especially of the child’s brain. Besides that, generals in this phase, the creativity and the character development of children also begin to form. Indonesia has diverse cultures, religions, and languages. Traditional games are also included in cultural diversity. But unfortunately, as the development of science and technology progresses like digital games, these games have gradually begun to extinct and is rarely played by children. The project tries to overcome the problem by designing a building that can become an educational and recreation area. The methodology of this project starts from conducting site selection by literature studies, then the design problem-solving phase, namely by searching ideas, collecting data, literature studies, observation studies, comparative studies. This research produces buildings that can respond to these problems by applying the concepts of ecology architecture to the design. The benefit of this design is that children are more familiar with traditional games and energy-efficient buildings.