Aris Mulyono, Aris
Jurusan Pendidikan Jasmani Kesehatan dan Rekreasi, Fakultas Ilmu Keolahragaan, Universitas Negeri Semarang

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PENGEMBANGAN MEDIA PEMBELAJARAN DRIBBLE BOLA BASKET MENGGUNAKAN JOB CARD BAGI SISWA KELAS VII SMP Wahyuni, Meiyana Eka; Mulyono, Aris
Journal of Physical Education Health and Sport Vol 2, No 2 (2015): Journal of Physical Education Health and Sport
Publisher : Universitas Negeri Semarang (Unnes)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (236.653 KB)

Abstract

Tujuan penelitian ini adalah menghasilkan produk yang berupa pengembangan media pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific yang sesuai sebagai media pembelajaran gerak peserta didik kelas VII SMP. Adapun prosedur penelitian  pengembangan produk yaitu; 1) melakukan analisis kebutuhan yang akan dikembangkan yang didapat dari hasil kajian pustaka, observasi dan wawancara, 2) mengembangkan draf produk awal 3) validasi ahli (satu ahli Bolabasket dan satu ahli pembelajaran penjasorkes SMP), 4) perbaikan draf produk awal, 5) uji coba skala kecil (20 siswa), 6) revisi produk pertama, revisi produk berdasarkan hasil dari evaluasi ahli dan uji coba skala kecil 7) uji coba lapangan (32 siswa), 8) revisi produk akhir yang dilakukan berdasarkan hasil uji coba lapangan, 9) hasil akhir berupa pengembangan media pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific pada pembelajaran penjasorkes bagi siswa kelas VII SMP. Dari penelitian ini diperoleh data evaluasi ahli Bolabasket 88,89%, ahli pembelajaran penjasorkes 91,30%, sehingga didapat rata-rata persentase sebesar 90,09% sehingga memenuhi kriteria “sangat baik”. Sedangkan data uji coba skala kecil didapat persentase 81,06% dan uji coba lapangan 86,37%, sehingga memenuhi kriteria “baik”. Dari data tersebut dapat disimpulkan bahwa pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific dapat digunakan sebagai media pembelajaran gerak peserta didik kelas VII SMP .__________________________________________________________________The purpose of this research is to produce  a development of learning media of dribble Basketball  using job card through the appropriate scientific approach as a learning media motion for seventh grade students of SMP. The procedure of research development was ; 1) conduct a needs analysis which will be developed that are obtained from the literature review, observation and interview, 2) develop a draft  product, 3) validation experts (one Basketball expert and one sport and physical education and health expert), 4) improvement of the draft initial product, 5) try out the field by a small group (20 students), 6) the first product revision, revision of the product based on the results of expert evaluation and testing of small scale  7) try out the field (32 students), 8) revision of the final product is done based on the results of field trials, 9) final result is a development of learning media of dribble Basketball using learning media job card through scientific approach at learning sport and physical education and health for seventh grade students of SMP. From this research, the result of Basketball expert evaluation data 88.89%, 91.30% of  learning sport and physical education and health expert, and get an average percentage of 90.09% so that it meets the criteria of "very good". While small-scale trial data obtained a percentage of 81.06% and 86.37% field trials, so that it meets the criteria of "good". From these data can conclude that learning of dribble Bolabasket using job card through a scientific approach can be used as a learning medium motion seventh grade students of SMP. 
PENGEMBANGAN MODEL KONTEKSTUAL PENDIDIKAN BOLA BASKET BERBASIS CHARACTER BUILDING (PEMBANGUNAN KARAKTER) Mulyono, Aris
Jurnal Penelitian Pendidikan Vol 30, No 2 (2013)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpp.v30i2.5670

Abstract

Important issues in physical education is how to include the development of good values or character well into the process of teaching physical education. Basketball sports also have a certain social character, such as the promi- nence of individualistic traits but in practice requires teamwork. This study is a research development (developmental research) to improve the learning process by strategizing and education model contextual teaching and learning (CTL) in basketball as a basis for the development of character, especially honesty, discipline, responsibility and cooperation within and outside the basketball court at school-age children basic education (elementary-Junior school). Method of approach used in this study is the research and development (research and development). With a sample SD Karangturi and Tri Tunggal, because elementary school has the best basketball performance event in Semarang state last 5 (five) years Based on the results of the assessment rubric completed by teacher assessment Penjasorkes obtained: (1) for the courage aspect of 100 students, which includes both categories totaled 77 students or approximately 77%, medium category were 18 students or approximately 18%, and a total lack of class 5 students or approximately 5%. (2) for the discipline aspect of 100 students, which includes both categories totaled 77 students, or about 77%, the categories are numbered 21 students, or about 21%, and less than 2 categories of students, or about 2%. (3) for the cooperative aspects of 100 students, which includes both categories are 71 students or approximately 71%, the categories are numbered 28 students, or about 28%, and category 1 students or less amounted to approximately 1%. (4) for the honesty aspect of 100 students, which includes both categories totaled 80 students, or about 80%, the categories are numbered 17 students, or about 17%, and category 3 students or less amounted to approximately 3%. (5) the responsibility for aspects of 100 students, which includes both categories are 71 students or approximately 71%, of the 27 categories were students or approximately 27%, and less than 2 categories of students or approximately 1%. Conclusions from this research is the development of product use contextual model of education based on character building basketball (character development) for students to assist students in improving the character through basketball proved to be more than 71% of students who had positive feedback about some aspects of the affective anah include: courage, discipline, cooperation, honesty, and responsibility.
PENGEMBANGAN MODEL KONTEKSTUAL PENDIDIKAN BOLA BASKET BERBASIS CHARACTER BUILDING (PEMBANGUNAN KARAKTER) Mulyono, Aris
Jurnal Penelitian Pendidikan Vol 30, No 2 (2013)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpp.v30i2.5670

Abstract

Important issues in physical education is how to include the development of good values or character well into the process of teaching physical education. Basketball sports also have a certain social character, such as the promi- nence of individualistic traits but in practice requires teamwork. This study is a research development (developmental research) to improve the learning process by strategizing and education model contextual teaching and learning (CTL) in basketball as a basis for the development of character, especially honesty, discipline, responsibility and cooperation within and outside the basketball court at school-age children basic education (elementary-Junior school). Method of approach used in this study is the research and development (research and development). With a sample SD Karangturi and Tri Tunggal, because elementary school has the best basketball performance event in Semarang state last 5 (five) years Based on the results of the assessment rubric completed by teacher assessment Penjasorkes obtained: (1) for the courage aspect of 100 students, which includes both categories totaled 77 students or approximately 77%, medium category were 18 students or approximately 18%, and a total lack of class 5 students or approximately 5%. (2) for the discipline aspect of 100 students, which includes both categories totaled 77 students, or about 77%, the categories are numbered 21 students, or about 21%, and less than 2 categories of students, or about 2%. (3) for the cooperative aspects of 100 students, which includes both categories are 71 students or approximately 71%, the categories are numbered 28 students, or about 28%, and category 1 students or less amounted to approximately 1%. (4) for the honesty aspect of 100 students, which includes both categories totaled 80 students, or about 80%, the categories are numbered 17 students, or about 17%, and category 3 students or less amounted to approximately 3%. (5) the responsibility for aspects of 100 students, which includes both categories are 71 students or approximately 71%, of the 27 categories were students or approximately 27%, and less than 2 categories of students or approximately 1%. Conclusions from this research is the development of product use contextual model of education based on character building basketball (character development) for students to assist students in improving the character through basketball proved to be more than 71% of students who had positive feedback about some aspects of the affective anah include: courage, discipline, cooperation, honesty, and responsibility.
PENGEMBANGAN MEDIA PEMBELAJARAN DRIBBLE BOLA BASKET MENGGUNAKAN JOB CARD BAGI SISWA KELAS VII SMP Wahyuni, Meiyana Eka; Mulyono, Aris
Journal of Physical Education Health and Sport Vol 2, No 2 (2015): Journal of Physical Education Health and Sport
Publisher : Universitas Negeri Semarang (Unnes)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (236.653 KB) | DOI: 10.15294/jpehs.v2i2.4590

Abstract

Tujuan penelitian ini adalah menghasilkan produk yang berupa pengembangan media pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific yang sesuai sebagai media pembelajaran gerak peserta didik kelas VII SMP. Adapun prosedur penelitian pengembangan produk yaitu; 1) melakukan analisis kebutuhan yang akan dikembangkan yang didapat dari hasil kajian pustaka, observasi dan wawancara, 2) mengembangkan draf produk awal 3) validasi ahli (satu ahli Bolabasket dan satu ahli pembelajaran penjasorkes SMP), 4) perbaikan draf produk awal, 5) uji coba skala kecil (20 siswa), 6) revisi produk pertama, revisi produk berdasarkan hasil dari evaluasi ahli dan uji coba skala kecil 7) uji coba lapangan (32 siswa), 8) revisi produk akhir yang dilakukan berdasarkan hasil uji coba lapangan, 9) hasil akhir berupa pengembangan media pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific pada pembelajaran penjasorkes bagi siswa kelas VII SMP. Dari penelitian ini diperoleh data evaluasi ahli Bolabasket 88,89%, ahli pembelajaran penjasorkes 91,30%, sehingga didapat rata-rata persentase sebesar 90,09% sehingga memenuhi kriteria sangat baik. Sedangkan data uji coba skala kecil didapat persentase 81,06% dan uji coba lapangan 86,37%, sehingga memenuhi kriteria baik. Dari data tersebut dapat disimpulkan bahwa pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific dapat digunakan sebagai media pembelajaran gerak peserta didik kelas VII SMP .__________________________________________________________________The purpose of this research is to produce a development of learning media of dribble Basketball using job card through the appropriate scientific approach as a learning media motion for seventh grade students of SMP. The procedure of research development was ; 1) conduct a needs analysis which will be developed that are obtained from the literature review, observation and interview, 2) develop a draft product, 3) validation experts (one Basketball expert and one sport and physical education and health expert), 4) improvement of the draft initial product, 5) try out the field by a small group (20 students), 6) the first product revision, revision of the product based on the results of expert evaluation and testing of small scale 7) try out the field (32 students), 8) revision of the final product is done based on the results of field trials, 9) final result is a development of learning media of dribble Basketball using learning media job card through scientific approach at learning sport and physical education and health for seventh grade students of SMP. From this research, the result of Basketball expert evaluation data 88.89%, 91.30% of learning sport and physical education and health expert, and get an average percentage of 90.09% so that it meets the criteria of "very good". While small-scale trial data obtained a percentage of 81.06% and 86.37% field trials, so that it meets the criteria of "good". From these data can conclude that learning of dribble Bolabasket using job card through a scientific approach can be used as a learning medium motion seventh grade students of SMP.
MODEL PERMAINAN COLOURFULL BALL TARGET DALAM PEMBELAJARAN PERMAINAN BOLA KECIL BAGI SISWA TUNARUNGU mulyono, aris
Journal of Sport Science and Education Vol 1, No 1 (2016)
Publisher : Fakultas Ilmu Olahraga, Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jossae.v1n1.p8-11

Abstract

Tujuan Penelitian ini adalah untuk mengetahui hasil pembelajaran penjasorkes melalui permainan colourfull ball target dalam pembelajaran permainan bola kecil bagi siswa tunarungu SDLB Negeri di kabupaten Kudus. Metode penelitian ini adalah penelitian pengembangan yang mengacu pada model pengembangan dari Brog & Gall. Hasil penelitian ini adalah validari dari ahli diperoleh data evaluasi produk  awal yaitu, ahli penjas adaptif 72,00% (Baik) dan ahli penjasorkes 74,66% (Baik). Uji kelompok kecil yaitu ahli penjas adaptif 81,33% (Baik) dan ahli penjasorkes 85,33% (Baik). Sedangkan untuk uji coba lapangan rata-rata presentase  89.78% (Baik). Berdasarkan hasil peneltian di atas, maka dapat disimpulkan bahwa model permainan Colourfull Ball Target ini dapat diterapkan untuk siswa Tunarungu SDLB Negeri di Kabupaten Kudus dan disarankan bagi  guru PJOK SDLB Negeri di Kabupaten Kudus  model permainan ini agar model permainan ini menjadi alternatif penyampaian pembelajaran permainan bola kecil yang dengan adanya permainan ini diharapkan pembelajaran akan lebih menarik dan aman untuk siswa.
MODEL PERMAINAN COLOURFULL BALL TARGET DALAM PEMBELAJARAN PERMAINAN BOLA KECIL BAGI SISWA TUNARUNGU mulyono, aris
Journal of Sport Science and Education Vol 1, No 1 (2016)
Publisher : Fakultas Ilmu Olahraga, Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jossae.v1n1.p8-11

Abstract

Tujuan Penelitian ini adalah untuk mengetahui hasil pembelajaran penjasorkes melalui permainan colourfull ball target dalam pembelajaran permainan bola kecil bagi siswa tunarungu SDLB Negeri di kabupaten Kudus. Metode penelitian ini adalah penelitian pengembangan yang mengacu pada model pengembangan dari Brog & Gall. Hasil penelitian ini adalah validari dari ahli diperoleh data evaluasi produk  awal yaitu, ahli penjas adaptif 72,00% (Baik) dan ahli penjasorkes 74,66% (Baik). Uji kelompok kecil yaitu ahli penjas adaptif 81,33% (Baik) dan ahli penjasorkes 85,33% (Baik). Sedangkan untuk uji coba lapangan rata-rata presentase  89.78% (Baik). Berdasarkan hasil peneltian di atas, maka dapat disimpulkan bahwa model permainan Colourfull Ball Target ini dapat diterapkan untuk siswa Tunarungu SDLB Negeri di Kabupaten Kudus dan disarankan bagi  guru PJOK SDLB Negeri di Kabupaten Kudus  model permainan ini agar model permainan ini menjadi alternatif penyampaian pembelajaran permainan bola kecil yang dengan adanya permainan ini diharapkan pembelajaran akan lebih menarik dan aman untuk siswa.
PENGEMBANGAN MEDIA PEMBELAJARAN DRIBBLE BOLA BASKET MENGGUNAKAN JOB CARD BAGI SISWA KELAS VII SMP Wahyuni, Meiyana Eka; Mulyono, Aris
Journal of Physical Education Health and Sport Vol 2, No 2 (2015)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jpehs.v2i2.4590

Abstract

Tujuan penelitian ini adalah menghasilkan produk yang berupa pengembangan media pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific yang sesuai sebagai media pembelajaran gerak peserta didik kelas VII SMP. Adapun prosedur penelitian  pengembangan produk yaitu; 1) melakukan analisis kebutuhan yang akan dikembangkan yang didapat dari hasil kajian pustaka, observasi dan wawancara, 2) mengembangkan draf produk awal 3) validasi ahli (satu ahli Bolabasket dan satu ahli pembelajaran penjasorkes SMP), 4) perbaikan draf produk awal, 5) uji coba skala kecil (20 siswa), 6) revisi produk pertama, revisi produk berdasarkan hasil dari evaluasi ahli dan uji coba skala kecil 7) uji coba lapangan (32 siswa), 8) revisi produk akhir yang dilakukan berdasarkan hasil uji coba lapangan, 9) hasil akhir berupa pengembangan media pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific pada pembelajaran penjasorkes bagi siswa kelas VII SMP. Dari penelitian ini diperoleh data evaluasi ahli Bolabasket 88,89%, ahli pembelajaran penjasorkes 91,30%, sehingga didapat rata-rata persentase sebesar 90,09% sehingga memenuhi kriteria “sangat baik”. Sedangkan data uji coba skala kecil didapat persentase 81,06% dan uji coba lapangan 86,37%, sehingga memenuhi kriteria “baik”. Dari data tersebut dapat disimpulkan bahwa pembelajaran dribble Bolabasket menggunakan job card melalui pendekatan scientific dapat digunakan sebagai media pembelajaran gerak peserta didik kelas VII SMP .__________________________________________________________________The purpose of this research is to produce  a development of learning media of dribble Basketball  using job card through the appropriate scientific approach as a learning media motion for seventh grade students of SMP. The procedure of research development was ; 1) conduct a needs analysis which will be developed that are obtained from the literature review, observation and interview, 2) develop a draft  product, 3) validation experts (one Basketball expert and one sport and physical education and health expert), 4) improvement of the draft initial product, 5) try out the field by a small group (20 students), 6) the first product revision, revision of the product based on the results of expert evaluation and testing of small scale  7) try out the field (32 students), 8) revision of the final product is done based on the results of field trials, 9) final result is a development of learning media of dribble Basketball using learning media job card through scientific approach at learning sport and physical education and health for seventh grade students of SMP. From this research, the result of Basketball expert evaluation data 88.89%, 91.30% of  learning sport and physical education and health expert, and get an average percentage of 90.09% so that it meets the criteria of "very good". While small-scale trial data obtained a percentage of 81.06% and 86.37% field trials, so that it meets the criteria of "good". From these data can conclude that learning of dribble Bolabasket using job card through a scientific approach can be used as a learning medium motion seventh grade students of SMP. 
Minat dan Motivasi Pengunjung dalam Berolahraga di Gelanggang Olahraga Tri Lomba Juang Nandika, Inanda Rizka; Mulyono, Aris
Indonesian Journal for Physical Education and Sport Vol 4 (2023): Edisi Khusus 1
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/inapes.v4ikhusus.39333

Abstract

The aims of this research are to know visitors' interest and motivation in exercising at the GOR Tri Lomba Juang. The method used in this research is to apply a qualitative survey approach. Data collection techniques in research using polls, observations, and documentation. The instrument test results in this research used SPSS22 program validity check and reliability test. The method used for data analysis is the descriptive percentage analysis (DP). Based on the results of the study conducted with 100 respondents obtained data indicating that the interest of visitors to exercise based on willingness and environment is categorized very high with the results of the research percentage showed 88,5%, and the motivation of visitors in exercising based on physiological needs indicator also included in the very high category with the results of a research percentage of 89,93%. The average results of the research and motivation of visitors in the exercise at the GOR Tri Lomba Juang Semarang based on the age shows the results of the study is for the age of teenagers 66%, the age of adults 23%, and the elderly 11%. Conclusion of the research results and the motivation of visitors in the exercise at the GOR Tri Lomba Juang reach in very high category.
Manajemen Kolam Renang se-Kecamatan Boja Kabupaten Kendal Tahun 2020 ashari, triawan; Mulyono, Aris
Indonesian Journal for Physical Education and Sport Vol 4 No 2 (2023): November 2023
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/inapes.v4i2.52556

Abstract

The purpose of the study was to determine the management of swimming pools in the Boja District, Kendal Regency. The research method used is qualitative research, namely collecting data through observation, interviews, and documentation. The research location was carried out in four swimming pools in Boja District, namely the Boja Swimming Pool, the Boja River Walk Swimming Pool, the Tirta Nusantara Swimming Pool and the Trisobo Park Agro Tourism Swimming Pool. The results obtained in the form of data planning (planning), Organizing (Organizing), Staffing (Staffing), Motivating (Motivating), Supervision (Controlling). Based on the existing data, it can be concluded that the management of swimming pools in the Boja District in 2020 is said to be good, but the supervisory management function has not gone well. The results of this research are expected that the owners of swimming pools in Boja District will increase supervision so that the swimming pool can run well and make innovations to improve the quality of the swimming pool.