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Employee Performance Assessment Decision Support Using Profile Matching Method Compared to Simple Additive Weight Addition at Dharma Buddhi University, Tangerang Muhammad Subhana; Yakub Yakub
bit-Tech Vol. 2 No. 1 (2019): Data Mining and Green Technology
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (997.322 KB) | DOI: 10.32877/bt.v2i1.101

Abstract

An employee performance evaluation of the Buddhist Dharma University is needed to see the potential of its human resources. To get an employee performance appraisal in one year requires a decision support system that is fast and measurable so that the information obtained is accurate. The method used in assessing employee performance uses profile matching and is compared with the SAW (simple additive weight) method so that the results can be properly compared. The purpose of employee appraisal is so that leaders can easily obtain information about employee performance ratings at Buddhii Dharma University. The results of the value using the profile matching method can be recommended for salary increases and positions of 4 employees. Which can be recommended for salary increases there are 17 employees and those who are not eligible for salary increases and positions are valued at 12 employees. And comparing with the Simple Additive Weight (SAW) method, there are 19 employees who are eligible to raise salaries and 14 employees who are not eligible to raise salaries and positions
Analysis of the Design of a Decision-Making System for Assessing Employees and Clothing Products using the Simple Additive Weight Method Web-Based Muhammad Subhana; Santa Margita
bit-Tech Vol. 4 No. 2 (2021): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v4i2.259

Abstract

Indonesia is a country that is currently developing in technology and internet networks that follow modern times so that people can easily access and explore information needs when people need something, for that several companies and traders have now invested in a web-based program and mobile so that the public can easily access the company's web regarding marketing information on what products are being sold and can compare them to other products, one of which is the Indonesian market place which currently spoils the community in terms of primary, secondary and tertiary needs, DNA.GALERI Boutique is a boutique that is engaged in Muslim clothing products for young women in dynamic and elegant designs adapting to changing times, attracting Muslim women to love to cover their limbs fully in avoiding aurat. Because of the important role of employees, and the development of employees who work with each other and do not know the quality of the employees when selling and serving goods to the maximum or not, employee assessment is needed to measure how productive the work done in selling goods for sales turnover is. Likewise, for products being marketed, it is necessary to measure transparency assessment that has been assessed by the community, which will later be known to the boutique owner which product is the best and make the product worthy of being an option to add stock or be used as a sampling in design developments that will attract public attention. For this reason, a system design was made to support and produce a decision in assessing good employees and assessing superior clothing products from other models of clothing using the SAW method supported by web-based technology in assessing employees and boutique products sold
Web Assessment of Sisfo Faculty of Science & Technology, Universitas Buddhi Dharma Tangerang Using The Likert Scale Method Muhammad Subhana; Indra Wijaya
bit-Tech Vol. 4 No. 3 (2022): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Technological developments make it easy to send and receive information that is accessed from various kinds of hardware and is supported by software in the design of the information system itself. tertiary institutions have 3 roles in carrying out teaching and learning activities from students, lecturers, to employees in the implementation of teaching, therefore information from various data is needed for processing information used in teaching and learning, information processing includes many administrative activities from student data, lecturers, employees, and others in lectures, mid-semester exams and Semester Final Exams and many others in accordance with the circumstances regarding existing activities, and a web-based information system design has been made for students and lecturers, employees in carrying outdaily activities in lectures at the university, in this study assessing the web that supports all administrative activities at the Faculty itself takes respondents of 18 students as a sample, using the Likert scale method on counting and voting from them in answering 6 questions, the average score on the web assessment itself is very good in each filled out questionnaire questions.
Pengembangan Karakter Dengan Model Experiental Learning Pada Pemuda Tridharma Indonesia Cabang Wihara Maha Bodhi Tangerang Dram Renaldi; Edy; Amesanggeng Pataropura; Muhammad Subhana; Daniel Adhinugraha
Abdi Dharma Vol. 2 No. 2 (2022): Abdi Dharma: Keuangan, Manajemen persediaan, Perpajakan, Etika bisnis UMKM, Dig
Publisher : LP3kM Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/ad.v2i2.1735

Abstract

Pengembangan karakter mencakup semua kegiatan yang meningkatkan rasa percaya diri dan jati diri, mengembangkan bakat dan potensi, mengembangkan individu yang meningkatkan kinerja, meningkatkan kualitas hidup, dan berkontribusi pada terwujudnya impian dan tujuan. Tidak ada batasan untuk pengembangan karakter. Konsep ini mencakup kegiatan formal dan informal untuk mengembangkan orang lain menjadi peran sebagai guru, mentor, penasehat, manajer, pelatih atau mentor. Ketika datang ke pengembangan pribadi organisasi, itu mengacu pada metode, program, alat, teknik, dan sistem penilaian yang mendukung pengembangan manusia di tingkat individu dalam suatu organisasi. Dalam sebuah organisasi khususnya kepemudaan pengembangan karakter penting bagi kemajuan kaderisasi organisasi tersebut. Pemuda Tridharma Indonesia cabang Wihara Maha Bodhi adalah salah satu organisasi kepemudaan yang sudah cukup lama melayani masyarakat khususnya daerah Tangerang. Kemajuan jaman saat ini membentuk karakter seseorang berbeda dengan pendahulunya, tentunya mempengaruhi mentalitas dan sifat pribadi seseorang tersebut. Semakin maju jaman maka semakin maju teknologi, dan dengan banyak teknologi yang maju maka banyak pula dampak positif maupun negatif terhadap kepribadian seseorang, khususnya bagi pemuda yang usianya masih dibawah 30 tahun yang masih mencari jati diri. Oleh sebab itu pembentukan karakter dengan mengembangkan potensi dan hal – hal yang bersifat positif dapat menarik kemampuan diri kearah yang lebih baik. Pelatihan pengembangan karakter ini efektif menggunakan metode Experiental Learning. Metode tersebut adalah sebuah model holistik dari proses pembelajaran di mana manusia belajar, tumbuh dan berkembang. Pelatihan tersebut dibalut dengan sebuah seminar dengan tema “How to Self-Development to be Good Person in Daily Life.”
Information and Communication Technology Learning Assistance Training with the Drill method Edy; Dram Renaldi; Muhammad Subhana
Abdi Dharma Vol. 3 No. 1 (2023): Abdi Dharma: Penyuluhan E-Commerce, Ekonomi Digital, Manajemen Keungan, Pengola
Publisher : LP3kM Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/ad.v3i1.1909

Abstract

Indonesia adalah negara yang cukup baik memperhatikan sistem pendidikan. Di dalam Undang – Undang Nomor 20 Tahun 2003, tertuang tentang sistem Pendidikan Nasional yang menjelaskan bahwa pendidikan adalah tempat atau wadah untuk mengembangkan seluruh potensi diri pada manusia. Juga telah terbukti atas kebijakan pemerintah tentang sistem pendidikan jarak jauh secara dalam jaringan selama pandemi Covid 19 yang sedang berlangsung. Keadaan tersebut mendesak masyarakat Indonesia harus menjadi “melek” akan teknologi infomasi dan komunikasi (TIK). Dan tak dipungkiri TIK berkembang pesat selama pandemi. Oleh sebab itu, siswa – siswa di sekolah pun harus diberikan materi pembelajaran TIK yang lebih efektif, agar perkembangan pengetahuan TIK tersebut dapat dengan mudah diserap. Salah satu metode pembelajaran yang efektif agar siswa – siswa tersebut dapat memahami materi dengan baik adalah metode Drill. Metode tersebut adalah salah satu model pembelajaran pada kegiatan Latihan yang dilakukan berulang – ulang secara terus menerus. Melalui latihan yang diulang suatu keterampilan dapat dikuasai setahap demi setahap hingga keterampilan dapat dikuasai secara menyeluruh.
User Interface and User Experience Disaster Education Game Application Using Heuristic Evaluation: Usability User Interface Dan User Experience Aplikasi Game Edukasi Bencana Alam Menggunakan Metode Evaluasi Heuristic Muhammad Subhana
bit-Tech Vol. 6 No. 2 (2023): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v6i2.1070

Abstract

Natural disaster educational game application to introduce Raudhatul Athfal (RA) level students to learning and knowledge. A game application was created to make it easier to recognize and complete a stage in the form of a game operated via computer, making it additional learning how to use a computer and knowing how to responsive and alert when a disaster strikes, what should be done through this application game? In order to better measure students' abilities when using this application, it is necessary to assess several respondents, one of whom is the teachers at the school, to assess whether this application will be of interest or not in understanding how to use it and other components. The assessment process is through distributing questionnaires and filling in the results through respondents using a Likert scale with heuristic evaluation indicators filled in with the statement that this application is interesting at the class size level for RA (Raudatul Athfal) students with a Visibility of system status score of 74, Match between system and real world tea 71, User control and freedom 58, Consistency and standards 72, Error prevention 64, Recognition rather than recall 73, Flexibility and efficiency of use 78, Helps users recognize diagnose 66, Recovers user 75, Help and documentation 79 with a total score of 710 using the Likert scale formula.
Aplikasi Sistem Iventory pada CV. Langgeng Abadi Tangerang Muhammad Subhana; Amesanggeng Pataropura; Daniel Adhinugraha
RUBINSTEIN Vol. 1 No. 1 (2022): RUBINSTEIN: Terjemahan film, perhitungan dan pelaporan PPH 21, pemberdayaan eko
Publisher : LP3kM Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/rubin.v1i1.1793

Abstract

Salah satu aspek yang dapat dilihat pada revolusi teknologi informasi ialah pada aktifitas pengolahan data atau data processing. Aktifitas yang semulanya dikerjakan secara manual yaitu segala sesuatunya masih dikerjakan dengan tulisan tangan dalam hal ini masalah yang dihadapi yaitu keterlambatan waktu, kurangnya keakuratan data, sehingga sering terjadi kesalahan dalam pencatatan dan membutuhkan biaya yang dikeluarkan untuk pembelian alat tulis, buku dan kertas sangatlah besar setiap bulannya. secara perlahan-lahan mulai digantikan oleh piranti teknologi informasi berupa komputer. Analisis sistem adalah fase pengembangan sistem yang menentukan sistem informasi apa yang harus dilakukan untuk memecahkan masalah yang sudah ada dengan mempelajari sistem dan proses kerja untuk mengidentifikasi kekuatan, kelemahan, dan peluang untuk perbaikan. (Stair & G. W. Reynolds, 2010). Maka diperlukan adanya perubahan baru terhadap sistem pencatatan tersebut. Perubahan untuk sistem yang sedang berjalan tersebut adalah dengan membuat suatu sistem yang baru yaitu sistem persediaan yang menggunakan jaringan komputer berbasiskan desktop. Data – data perusahaan cukup tersusun dengan baik, sehingga memudahkan dalam penyampaian suatu data dan inventori kinerja perusahaan bisa lebih optimal dalam pembelian barang, penjualan barang, serta pelaporan hutang dan piutang dan dengan adanya sistem yang baru ini, penyampaian informasi bisa lebih cepat, tepat dan akurat, maka sangat menunjang manajemen dalam mengambil keputusan.  
Design and Finance of Al-Husna School Canten Web Design Using Prototype Method Muhammad Subhana
bit-Tech Vol. 7 No. 1 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v7i1.1569

Abstract

Designing a simple financial system that will be used by Al-Husna School canteen members to deposit how much food goes into the canteen and how much profit the food sold requires a prototype method in building Web Design for an initial overview when a simple financial system is created. used. The problem that occurred in this research was that the financial balance sheet for canteen income and expenditure was not effective, resulting in data not being recorded accurately and not being transparent between members of the Al-Husna canteen, so that after the system was created via Web Design as a prototype, it was also included in the assessment for further research. strong use of the Variable User Centered Design Indicator with a Likert scale formula to add up and produce an understanding of the position of Canteen Member Users with information according to the predetermined weight values. This Web Design uses HTML, CSS and Java Script languages in its used. The results of this research were assessed by 10 canteen member respondents that the Al-Husna Canteen Financial Web Design indicator value for Learnability was 83, Efficiency was 84, Satisfaction was 86, Error Prevention was 86, and Memorability was 84, the average value was 84.6 which This means that the appearance of Al-Husna Canteen Financial Web Design is attractive in terms of use and display content.
Implementasi Media Pembelajaran menggunakan Canva bagi Guru Sekolah Renaldi, Dram; Edy; Pataropura, Amesanggeng; Subhana, Muhammad; Edward Edison; Andrian Febri Handoko; Rafael Ferdianto; Matthew L.F. Korompis
Abdi Dharma Vol. 4 No. 1 (2024): Abdi Dharma: Pengembangan Usaha Mikro Kecil Menengah, Pelatihan Python, Pengemb
Publisher : LP3kM Universitas Buddhi Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31253/ad.v4i1.2783

Abstract

Media pembelajaran adalah bagian penting dari proses pendidikan yang dapat meningkatkan hasil belajar. Dalam era teknologi saat ini, penggunaan teknologi dalam pembelajaran menjadi semakin penting. Canva, sebuah platform desain grafis online yang mudah digunakan. Jurnal ini membahas tentang implementasi media pembelajaran menggunakan Canva bagi guru sekolah dalam meningkatkan kualitas pembelajaran di era digital. Kegiatan ini dilakukan dengan memberikan pelatihan dan pendampingan kepada guru dalam mengintegrasikan teknologi Canva ke dalam proses pembelajaran mereka. Hasilnya menunjukkan peningkatan signifikan dalam keterampilan guru dalam menggunakan Canva untuk membuat materi pembelajaran yang menarik dan interaktif. Selain itu, penggunaan Canva juga meningkatkan kemampuan siswa dalam pembelajaran serta meningkatkan pemahaman mereka terhadap materi yang diajarkan. Partisipasi guru dalam pelatihan ini juga memiliki dampak positif terhadap motivasi dan kreativitas dalam mengajar. Kegiatan ini menegaskan bahwa integrasi media pembelajaran digital seperti Canva menjadi suatu alternatif dalam pendidikan saat ini untuk mempersiapkan siswa menghadapi tuntutan dunia digital. Kesimpulannya, implementasi Canva sebagai media pembelajaran memberikan kontribusi penting dalam meningkatkan kualitas pembelajaran di sekolah dan mempersiapkan guru untuk menjadi fasilitator pembelajaran yang efektif di era digital.
Perancangan Web Sistem Pembelian, Persediaan dan Penjualan Kantin Sekolah Al-Husna Berbasis Web dan Database Menggunakan Metode User Centered Design Subhana, Muhammad
bit-Tech Vol. 7 No. 2 (2024): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v7i2.1907

Abstract

The Al-Husna School canteen provides food and other supplies that are ready to assist and serve students and teachers according to their needs. The school canteen members consist of seven people who provide food and other items to ensure that the needs of students and teachers are met. Sometimes, there are members who are not registered as official canteen members, and this can be considered illegal as they provide food without the knowledge of the canteen manager. Each canteen member is only allowed to supply their food once in the canteen for sale. If their stock runs out, they are not allowed to restock their food so that the remaining food from other members' supplies can also be sold out. The issue with this situation is that not only are there members who are not registered as canteen members and are unfair in providing food stock in the school canteen, but also errors in the canteen's records, such as input mistakes, forgetting to record canteen activities, and errors in the canteen's financial reports. Therefore, there is a need to develop a web-based program using PHP and MySQL programming languages. The method used for evaluating this website is the User-Centered Design method, which includes several indicators for providing feedback. Using this method, there is one sample or user, the canteen manager, who evaluates the website based on the User-Centered Design indicators. The results from data processing with a direct calculation show a score of 370, indicating that the system is feasible.