Nugrananda Janattaka
Universitas Bhinneka PGRI, Tulungagung, Indonesia

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ANALISIS KARAKTER RASA INGIN TAHU SISWA PADA TEMA 8 KELAS III SEKOLAH DASAR Sururin Ayu Wardani; Nugrananda Janattaka
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 3 No. 4 (2022): Volume 3 Nomor 4 Tahun 2022
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1103.438 KB) | DOI: 10.37478/jpm.v3i4.2035

Abstract

Character education is a process of transforming life values to be developed in a person's personality, so that it becomes a habit in that person's life behavior, one of which is the character of curiosity. The results of pre-observations conducted on third grade students at SD Negeri 3 Jabalsari showed low student curiosity with the following indicators: (1) students rarely asked questions, (2) students did not want to find answers, (3) students were not active in discussions. groups, (4) students are less enthusiastic in the learning process, (5) students do assignments as they please. This study aims to describe the results of the analysis of the curiosity character of third grade students at SD Negeri 3 Jabalsari on thematic learning theme 8. This study uses qualitative methods and uses a descriptive qualitative approach. The data collection technique of this research used observation, interviews for teachers and students, and questionnaires for students. The results of this study indicate that the value of the curiosity character of students on theme 8 classically gets a score of 55%, this shows the curiosity of third grade students of SD Negeri 3 Jabalsari is quite good. In this study, the most prominent indicator is the indicator of attention to the object being observed with an average percentage score of 78%, while for indicators that are not prominent in this study are the indicators of asking for each activity step with an average percentage score of 35%.
PEMANFAATAN APLIKASI RUMAH BELAJAR DALAM MENDUKUNG PROSES PEMBELAJARAN KELAS IV SDN 03 JABALSARI Retno Septiani; Nugrananda Janattaka
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 3 No. 4 (2022): Volume 3 Nomor 4 Tahun 2022
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (915.084 KB) | DOI: 10.37478/jpm.v3i4.2040

Abstract

The function of information and communication technology has created a new learning method in the world of education, namely web-based learning media as an innovative learning method, one of which is Rumah Belajar applications. This study aims to describe the use of Rumah Belajar applications in supporting the learning process. This study uses a descriptive qualitative research method with a phenomenological approach. This type of qualitative research with a phenomenological approach is expected to reveal the situation and problems faced. The stages in conducting this research are the pre-field stage, the implementation stage, the data analysis stage, and the evaluation or reporting stage. Collecting data in this study using observation, interviews, and documentation. The results of the study show that the Rumah Belajar application provides various features which are divided into main features and supporting features. Its main features include sumber belajar features, laboratorium maya features, bank soal features, and kelas digital features. Supporting features include a peta budaya feature, an buku sekolah elektronik feature, a wahana jelajah angkasa feature, a karya bahasa dan sastra feature, a pengembangan keprofesian berkelanjutan feature, a blog pena feature, an edugame feature, and an augmented reality feature that can be accessed and function by teachers and students in carry out learning activities.