Ratih Permata Sari
Institut Agama Islam (IAI) Al-Qolam Malang

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MEDIA BALOK UNTUK KEMAMPUAN KOGNITIF ANAK USIA DINI DI KELOMPOK A RA SUNAN GIRI SUMBERJAYA GONDANGLEGI-MALANG Nilna Farhata Wika Mala; Ratih Permata Sari
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 3 No. 2 (2022): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v3i2.878

Abstract

The education is an important thing for every individual, especially early childhood, in this case children need good stimulation, one of which is in the cognitive aspect. The purpose of this study was to emphasize the application of block media and the effectiveness of using block media for cognitive development of early childhood in group A RA Sunan Giri Sumberjaya. This study used a descriptive-qualitative research method with the research subjects being group A children, totaling 28 children. Data collection techniques used are observation, interviews and documentation. Data were analyzed using data reduction, data presentation and drawing conclusions. The results and discussion emphasize the development of educator competencies in implementing activities to recognize the concept of numbers, understand shapes and train children's creativity. Meanwhile, the effectiveness of the block media can be known through memory in solving problems during the learning process of the concept of number, shape, size and color. The research can be concluded that the learning that is carried out by improving the quality of the media, the competence of teachers in innovating in their work can be improved.
MODEL PEMBELAJARAN STEAM DI RA MUSLIMAT 01 TUMPAKREJO KECAMATAN GEDANGAN KABUPATEN MALANG (Studi Kasus Konsep Pembelajaran Model STEAM Untuk Kelompok A) Yayuk Agustin; Ratih Permata Sari
JURALIANSI: Jurnal Lingkup Anak Usia Dini Vol. 4 No. 1 (2023): JURALIASI (JURNAL LINGKUP ANAK USIA DINI)
Publisher : Program Studi Pendidikan Islam Anak Usia Dini (PIAUD)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35897/juraliansipiaud.v4i1.964

Abstract

STEAM is a learning approach that includes Science, Technology, Engineering, Art and Mathematics through the media around us (loose parts). The aim of the research is to describe the STEAM model effectively in children. This allows children to be more free to be creative in getting to know various STEAM concepts such as observing, researching, exploring and solving problems. The research method used is descriptive-qualitative context. The data that will be generated will be narrated in real terms. The results showed a positive impact on the use of loose part media and story books through the STEAM model. The findings of the results include learning activities to be more interesting, learning more interactive, more efficient use of time, quality of learning, and children are more able to be creative according to their interests and talents. The positive impact that is also felt by educators is providing teaching guidelines in achieving learning objectives, explaining teaching structures, clearly conceptualized media structures, systematic teaching frameworks. The research conclusions of the STEAM model can be applied in a fun way by exploring concepts that adjust the capacity of a child's learning space.