Nur Fatwikiningsih, Nur
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Empowering Early Childhood Educators: Using Islamic Heroes to Instill Heroic Values in Early Childhood Fatwikiningsih, Nur
Southeast Asian Journal of Islamic Education Vol 7 No 2 (2024): Southeast Asian Journal of Islamic Education, December 2024
Publisher : Faculty of Education and Teacher Training of UINSI Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21093/sajie.v7i2.9186

Abstract

Few studies have investigated educators' roles in instilling heroic values in early childhood through Islamic heroes. Educators play a crucial role in shaping early childhood’s understanding of heroism, primarily through Islamic heroes, because early childhood commonly has misconceptions about heroes. They often struggle to articulate these ideas and frequently associate heroism with fictional characters from storybooks, movies, or fairy tales. The purpose of this research is to explore the role of educators in professional development in learning and teaching early childhood, which is connected with moral lessons about heroic values using Islamic heroes. This study used a qualitative method with interviews and documentation. Participants were seven early childhood educators from seven different schools. The data analysis technique used Braun and Clarke’s thematic analysis. The results show that educators often have misconceptions about the meaning of heroes and heroism, particularly regarding Islamic heroes. The selection of teaching materials indicates limitations in educators' ability to explore Islamic heroes and appreciate the richness of Islamic heroism. The material presented emphasizes aspects of religious practice and sainthood rather than describing and instilling heroic values. The implementation strategy includes lesson plans and teaching materials (selecting Islamic figures, the content of narratives, and Islamic hero's storytelling techniques) focusing more on history, religiosity, and worship aspects of Wali Songo and Prophets of Islam. Educators should create learning activities with storytelling according to the age of children; new concepts should be introduced with brief explanations, a variety of media should be used to visualize stories, and storytelling should keep children focused.
Enhancing Early Childhood Teacher Pedagogical Competence Through STEAM-Based Instructional Training: An Experimental Study Fatwikiningsih, Nur; Ismaeil, Nadiah
Indonesian Journal of Early Childhood Educational Research (IJECER) Vol. 4 No. 1: June 2025
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/ijecer.v4i1.14982

Abstract

This study aims to ascertain the effects of STEAM-based instructional training on the pedagogical competencies of early childhood education teachers. The pedagogical competencies of early childhood education teachers in this study include knowledge teacher about consepts STEAM learning and performance teaching in developing teaching modules of STEAM include lesson planning and creating learning media. This research used experimental method. Design experiment used the one group pretest posttest with a sample of 112 members of IGTKI Jember. The training methods were lectures, discussions, simulations, and assignment projects. The training was conducted in the hall of the Education Office of Jember for duration of 12 hours. Data were collected through the cognitive tests about concepts STEAM learning and performance tests about developing ideas of STEAM learning. Data quantitative were analyzed used the Wilcoxon Signed-Rank test and data qualitative were used descriptive analyzed. The results found that training of the STEAM learning model had a significant effect on increased teachers knowledge and skills in STEAM learning with a significance level of 0,000, which is lower than 0,05. The indicators used to assess participantÔÇÖs satisfaction in this training include the training theme, punctuality, material completeness, content mastery, training method, interaction with trainee, and the trainerÔÇÖs attitude. The result found rata 98,5% trainee was satisfied. The observation found that trainee were able to develop STEAM ideas and creating learning media by utilizing materials available in the surrounding environment, and trainee were able to teaching STEAM with the four stages from explore, extend, engage, and evaluate.┬á