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PENGEMBANGAN RUBRIK PENILAIAN BERBASIS PROYEK PADA MATERI ARITMATIKA SOSIAL KELAS VII SMP Donna Avianty; Raras Kartika Sari
Jurnal Ilmiah Mahasiswa Matematika Realistik Vol 3, No 2 (2022): JURNAL ILMIAH MATEMATIKA REALISTIK
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/ji-mr.v3i2.2296

Abstract

Pembelajaran matematika memiliki konribusi yang penting dalam pengembangan ilmu pengetahuan dan kemajuan teknologi. Oleh karena itu dibutuhkan strategi khusus dalam pengemasan dan penyajian pembelajaran ini sehingga minat dan partisipasi siswa dapat semakin meningkat. Selain itu penilaian kompetensi siswa seharusnya dilakukan secara komprehensif, karena bukan hanya aspek kognitif saja yang dinilai, namun keseluruhan aspek yang ada yaitu aspek afektif dan psikomotorik, bahkan proses yang dialami siswa yang terus berkembangan selama pembelajaran tersebut juga adalah hal yang penting untuk dievaluasi dan di refleksikan. Pengembangan rubrik penilaian ini dianggap perlu karena berdasarkan hasil pengamatan sebelum penelitian, ada beberapa aspek kompetensi dari siswa yang seharusnya mendapatkan apresiasi dan refleksi menjadi hal yang lepas dari perhatian, tidak terevaluasi dengan baik, bahkan mungkin terabaikan. Rubrik penilaian ini dikembangkan berdasarkan tahapan 4D, yaitu:  Define (Pendefinisian), Design (Perancangan), Develop (Pengembangan) dan Disseminate (Penyebaran). Hasil pengembangan menunjukkan bahwa rubrik penilaian ini memiliki kevalidan yang baik dengan skor 4,10. Dan untuk kepraktisan dari rubrik penilaian ini mendapat skor 3,95 dengan kategori baik. Sedangkan untuk keefektifan dari rubrik penilaian ini 87% siswa SMP Kelas VII di kota Malang menyatakan bahwa rubrik ini efektif untuk menilai keseluruhan aspek kompetensi mereka dalam pembelajaran matematika.Kata Kunci: penelitian pengembangan, rubrik penilaian, pembelajaran berbasis proyek, aritmatika sosial
PEMANFAATAN MEDIA PEMBELAJARAN MATEMATIKA DIGITAL BERBASIS EDUGAME WORDWALL TINGKAT SEKOLAH DASAR DI DESA SIDOREJO Donna Avianty; Nopem K. Sumitro; Devi Putri Yuliantika; Diah Apriliani Rahmatun; Vita Noviyanti Mulyaningsih
JPM PAMBUDI Vol 7 No 01 (2023): JPM Pambudi
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat (P2M) IKIP Budi Utomo Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/pambudi.v7i01.3403

Abstract

One of the aims of this Potential-Based Community Service is to increase enthusiasm for learning mathematics and introduce fun mathematics learning for children in Sidorejo Village. Because all this time learning mathematics seems very scary and less fun if it is studied with the wrong method. This problem becomes a separate focus point for each element of education. The implementation method in this activity was carried out in Sidorejo Village, Jabung District, Malang Regency by applying face-to-face edugame wordwall-based digital mathematics learning with elementary school level children. After implementing this activity, it can be concluded that by utilizing digital mathematics learning media with wordwall software, it can improve students' abilities and enthusiasm in learning mathematics.
PENGEMBANGAN MEDIA AJAR BERBASIS ARTIFICIAL INTELEGENCE PADA MATA KULIAH EVALUASI PEMBELAJARAN MATEMATIKA Raras Kartika Sari; Donna Avianty
Prismatika: Jurnal Pendidikan dan Riset Matematika Vol 6 No 1 (2023): Prismatika: Jurnal Pendidikan dan Riset Matematika
Publisher : IKIP Budi Utomo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/prismatika.v6i1.3501

Abstract

This research is a development research (R&D). This study aims to develop learning media based on Artificial Intelligence (AI) in mathematics learning evaluation courses. The research was developed using the ADDIE model (analysis, design, development, implementation and evaluation). The media was developed by utilizing several AI tools, namely ChatGPT, Fliki, Toonme and D-ID. Experts provide an assessment of AI-based media with an average rating of Good. Media gets 78% Good in terms of appearance, 85% in a very good category in terms of use, and 80% in a good category in terms of presentation of material. Based on the assessment of material experts, the products that have been developed get 79% in the good category in terms of the suitability of the teaching materials and the assessment of the coherence of the material is 80% in the good category. Based on the assessment of linguists, the developed product received an 82% rating in the very good category in terms of the language used. A score of 78% is in a good category in terms of the pronunciation of the language in audio and a score of 79% is in a good category in language selection. Based on the results of the validation and assessment of experts, small group trials, large group trials and then revisions to the initial media products developed, the Artificial Intelligence-based learning media for mathematics learning evaluation courses is declared feasible to be used and exploited in the field.
PEMANFAATAN MEDIA PEMBELAJARAN MATEMATIKA DIGITAL BERBASIS EDUGAME WORDWALL TINGKAT SEKOLAH DASAR DI DESA SIDOREJO Donna Avianty; Nopem K. Sumitro; Devi Putri Yuliantika; Diah Apriliani Rahmatun; Vita Noviyanti Mulyaningsih
JPM PAMBUDI Vol 7 No 01 (2023): JPM Pambudi
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat (P2M) IKIP Budi Utomo Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33503/pambudi.v7i01.3403

Abstract

One of the aims of this Potential-Based Community Service is to increase enthusiasm for learning mathematics and introduce fun mathematics learning for children in Sidorejo Village. Because all this time learning mathematics seems very scary and less fun if it is studied with the wrong method. This problem becomes a separate focus point for each element of education. The implementation method in this activity was carried out in Sidorejo Village, Jabung District, Malang Regency by applying face-to-face edugame wordwall-based digital mathematics learning with elementary school level children. After implementing this activity, it can be concluded that by utilizing digital mathematics learning media with wordwall software, it can improve students' abilities and enthusiasm in learning mathematics.