Nungsiyati Nungsiyati
Prodi Sistem Informasi, FTIKOM, Institut Bakti Nusantara, Lampung

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Komparasi Multi Criteria Decision Making Method Penerimaan Bantuan Siswa Miskin Nungsiyati Nungsiyati; Didi Susianto; Noca Yolanda Sari; Siti Mukodimah
JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi) Vol 6, No 2 (2023): JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi)
Publisher : Institut Bakti Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jtksi.v6i2.1276

Abstract

Poor Student Assistance (BSM) is government assistance in the form of a sum of cash that is given directly to students who come from poor families. BSM recipients are students who have been determined by the Ministry of Education and Culture (Kemdikbud) based on a predetermined mechanism. Assistance provided by the government to students from underprivileged families is not transparent so some BSM are not on target. In an effort to minimize target inaccuracies, a study was made with Multi Criteria Decision Making (MCDM) which is a decision-making method for determining the best alternative out of a number of alternatives based on certain criteria. The ranking of beneficiaries is determined using a comparison of the Simple Additive Weighting Method and the Weighted Product Method, which are the MCDM model. Manual testing was carried out on 5 (five). From the test results of the Simple Additive Weighting Method, Alternative 4 obtained the highest score. While the results of the Weighted Product method test show the highest results in Alternative 3. The difference in the calculation results of the two methods used is influenced by several factors such as the performance rating value of each alternative, the weight of the criteria, and mathematical calculations for each method, and because the criteria used do not have different weights so that the calculation results become less significant.
Design to Build a Mobile Android-Based Mathematics Learning Application for PAUD Kartini Nungsiyati Nungsiyati; Indrianingsih Indrianingsih
JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi) Vol 6, No 1 (2023): JTKSI (Jurnal Teknologi Komputer dan Sistem Informasi)
Publisher : Institut Bakti Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jtksi.v6i1.1386

Abstract

Applications are often also referred to as software, which is a computer program whose instructions can be changed easily. The purpose of this research is to make a Mathematics Learning Application in more interesting way based on Mobile Android. The application is made using SDLC (System Development Life Cycle) method. SDLC is one of the popular information system development methods when the information system was first created. The results of the design of the mathematics learning application at PAUD Kartini include learning numbers, learning addition, learning subtraction, practicing questions, and exit menus. Existing facilities are very helpful in learning.