Mhd Zulfansyuri Siambaton, Mhd Zulfansyuri
Universitas Sumatera Utara

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Implementasi Aplikasi PramukaKu Menggunakan Metode Boyer Moore di Kwartir Cabang Serdang Bedagai Berbasis Android Yusuf, Yusuf; Nasution, Khairuddin; Siambaton, Mhd Zulfansyuri
Hello World Jurnal Ilmu Komputer Vol. 3 No. 3 (2024): Edisi Oktober
Publisher : Ilmu Bersama Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56211/helloworld.v3i3.538

Abstract

Penelitian ini membahas implementasi aplikasi "PramukaKu" berbasis Android di Kwartir Cabang Serdang Bedagai dengan menggunakan metode Boyer Moore. Tujuan penelitian ini adalah untuk memanfaatkan teknologi Android sebagai media pembelajaran interaktif bagi pelajar dalam memperkenalkan kegiatan pramuka. Metode yang digunakan dalam pengembangan aplikasi ini adalah Multimedia Development Life Cycle (MDLC), yang terdiri dari enam tahapan: pengkonsepan, desain, pengumpulan materi, pembuatan, uji coba, dan distribusi. Hasil penelitian menunjukkan bahwa aplikasi "PramukaKu" berhasil diimplementasikan dengan optimal, memberikan kontribusi positif dalam dunia pendidikan dan penelitian sebagai metode pembelajaran yang lebih efektif dan efisien.
Responsive Mobile User Interface Design and User Experience on the Company's Website Siambaton, Mhd Zulfansyuri
Al'adzkiya International of Computer Science and Information Technology (AIoCSIT) Journal Vol 3, No 1 (2022)
Publisher : Al'Adzkiya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55311/aiocsit.v3i1.236

Abstract

Human-Centered Design Method is a method of approach in the development and design of a system that focuses on the user according to aspects of the needs and habits of the user. Difficulty in accessing information on the website becomes a problem faced by the user and in terms of visual website can not be responsive when accessed via mobile. The initial stage carried out in this method is observation which aims to find and to better understand the problems faced by users to conduct testing to find out whether the solutions provided can be understood and easily used by the user. Website testing is done by giving tasks to the user to interact on the website prototype, as the final result of success in the aspect of ease and comfort of the user using the website. After testing the user directly the test results are obtained, ie the user already feels quite understanding and easy when using the website that was created. The responsive mobile feature created also makes users feel helped when using a website on a smartphone.