Nanda Riska Dwi Aprila
UIN Syarif Hidayatullah Jakarta

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ANALISIS KONSTRUKSI SINTAKSIS PADA SLOGAN KULINER Nanda Riska Dwi Aprila; Nurul Fauziyah
Jurnal Komposisi Vol 6, No 2 (2021): Jurnal Komposisi
Publisher : Universitas Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53712/jk.v6i2.1788

Abstract

This research was conducted to describe the forms of syntactic construction or syntactic tools in several culinary slogans. This study uses a qualitative descriptive approach, because this study will describe the forms of syntactic construction categories in culinary slogans on social media or print media and analyze the syntactic constructions on these culinary slogans. The data in this study are based on written data sources in the form of phrases, clauses, sentences, and the discourse of the culinary slogans that have been collected. This study uses documentation techniques, namely by listening, recording, and classifying the forms of syntactic construction found in culinary slogans to collect data. The analysis technique in this study uses a distributional basic technique, namely the Direct Elements Sharing Technique (BUL) (Segmenting Immediate Constituens Techniques) which is used to categorize a construction on the direct elements that make up the construction and the orthographic equivalent method or written language because it is based on the determining tool part of the language studied. in the form of written language, namely culinary slogans. So it is intended to examine the forms of syntactic construction in culinary slogans on social media or print media.
PENGARUH GAME ONLINE TERHADAP PEMEROLEHAN BAHASA ANAK USIA 7-13 TAHUN Nurul Fauziyah; Nanda Riska Dwi Aprila
MEDAN MAKNA: Jurnal Ilmu Kebahasaan dan Kesastraan Vol 21, No 1 (2023): Medan Makna Juni
Publisher : Balai Bahasa Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26499/mm.v21i1.5744

Abstract

The study entitled "The Influence of Online Games on Language Acquisition in Children Aged 7-13 Years" was conducted to explain the forms of language acquired by children due to online games and to describe the characteristics of online games that affect language acquisition in children aged 7-13 years. This study used descriptive qualitative method. Data in this study from e-books, books, and journals are used as sources of written data. The main data source is children, especially for children aged 7-13 years. Of course, those we studied were children who liked and were proficient in playing online games, both boys and girls. Data collection techniques using observation techniques, documentation techniques, note-taking techniques, and library techniques. The results of the discussion of this study are forms of language in children aged 7-13, namely with 26 terms of word forms. The morphological processes that are experienced include acronymization, substitution and modification of the blanks that form the types of verbs, nouns, and adjectives. Online games that affect children's language acquisition are Free Fire and Mobile Legends games.