Novita Nur Afifah
Universitas Muhammadiyah Surakarta

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Penerapan Media Permainan Word Square Dalam Pembelajaran Materi Lagu Daerah Kelas V SDN 1 Talang Novita Nur Afifah; Muhroji Muhroji
Naturalistic: Jurnal Kajian dan Penelitian Pendidikan dan Pembelajaran Vol. 7 No. 2 (2023): Naturalistic: Jurnal Kajian Penelitian dan Pendidikan dan Pembelajaran
Publisher : Jurnal ini diterbitkan oleh: PGSD FKIP Universitas Muhammadiyah Tasikmalaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35568/naturalistic.v7i2.3107

Abstract

Student learning outcomes can be divided into three types, namely cognitive learning outcomes related to the material obtained by students, affective learning outcomes related to students' attitudes in carrying out and after the learning process, and student psychomotor learning outcomes related to student skills. The purpose of this study is to determine the application of word square learning media at SDN 1 Talang. The subjects of the study were the principal, teachers and students of SDN 1 Talang. Techniques in data collection namely interviews, observation, and documentation. The results obtained from this study are that SDN 1 Talang has used word square game media in learning, especially folk song material for fifth grade students.