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Maraknya Judi Online di Kalangan Masyarakat Kota maupun Desa sulistiyani febrianti; Dimas noto Kusumo; Muhammad Rizky Ramadhan
Perspektif Vol 2 No 3 (2023)
Publisher : Yayasan Jaringan Kerja Pendidikan Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53947/perspekt.v2i3.391

Abstract

Abstrak Perjudian adalah suatu tindak pidana yaitu mempertaruhkan sejumlah uang di mana pihak yang menang akan mendapatkan seluruh uang taruhan itu. Perjudian dapat merugikan masyarakat dan merusak moral bangsa. Perilaku berjudi semakin menjadi suatu masalah ketika semakin mendekati kriteria diagnostik untuk judi patologis, dimana perilaku tersebut bersifat mal- adaptif dan berkelanjutan sehingga menimbulkan rangkaian permasalahan lanjutan, seperti usaha terus-menerus untuk bertaruh meski telah kalah berkali-kali. Menurut pandangan agama manapun perjudian adalah sesuatu yang dilarang. Permainan judi online yang dilakukan oleh masyarakat merupakan hasil dari sebuah interaksi sosial yang terjadi di antara mereka. Interaksi sosial dapat diibaratkan sebuah mata uang yang memiliki dua sisi: positif dan negatif. Salah satu contoh dampak negatifnya adalah seperti yang terjadi pada para mahasiswa yang ikut dalam permainan judi online.   Abstract Gambling is a crime, namely betting a sum of money where the winning party will get all the betting money. Gambling can harm society and damage the nation's morals. Gambling behavior becomes more of a problem the closer to the diagnostic criteria for pathological gambling, where the behavior is mala-adaptive and persistent, giving rise to a series of further problems, such as persistent attempts to gamble despite repeated losses. According to any religious view, gambling is something that is prohibited. Online gambling games carried out by the community are the result of a social interaction that occurs between them. Social interaction can be likened to a coin that has two sides: positive and negative. One example of a negative impact is what happened to students who took part in online gambling games.
Gambaran Motivasi Berprestasi Remaja yang Mengalami Dampak Broken Home di Komunitas Rese Sengkol, Tangerang Selatan Dimas Noto Kusumo; Moh. Amin Tohari
Sosial Simbiosis : Jurnal Integrasi Ilmu Sosial dan Politik Vol. 2 No. 2 (2025): Mei : Sosial Simbiosis : Jurnal Integrasi Ilmu Sosial dan Politik
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/sosial.v2i2.1471

Abstract

This article aims to analyze and describe the achievement motivation of adolescents affected by broken homes in the Rese Sengkol Community. This research uses a qualitative approach with data collection in the form of interviews, observations and documentation studies. The results showed that achievement motivation is important for every individual, to achieve their goals and develop their potential. Motivation can come from the family, because one of the functions of the family is to support the morale of its members to achieve, but not all individuals get this. Broken home family situations are one of the causes, broken homes experienced include life separation and death separation, the factors vary, ranging from house separation, economic factors, to unstable emotions from parents. The impact of broken homes experienced by adolescents is not only negative, such as vulnerable psychological conditions, they put this aside with a supportive community environment. The positive impacts of broken homes include becoming independent, mature, and able to adjust. Achievement motivation is illustrated by the existence of factors that influence adolescent achievement motivation including the figures and characteristics of the models they admire, parental expectations, environmental support, and independent parenting. As a community that focuses on the arts. The implementation of achievement motivation in this community is reflected in the paintings and drawings that are exhibited in art exhibitions.