Karunia Suhono
SDN Sarirejo

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ANALISIS KETERAMPILAN BERTANYA SISWA PADA PEMBELAJARAN PENDIDIKAN PANCASILA MATERI NEGARAKU INDONESIA KELAS IV A SDN SARIREJO Cicik Sulistya; Fine Reffiane; Arfilia Wijayanti; Karunia Suhono
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1246

Abstract

The aim of the study was to identify and describe the skills of asking questions in learning Pancasila Education Materials Negaraku Indonesia class IV A SDN Sarirejo. This research was conducted with descriptive research using a qualitative research approach. The research was conducted at Sarirejo Elementary School which is located at Jalan Kartini number 151, Sarirejo Village, East Semarang District, Semarang City, Central Java Province. The data collection technique in this study was triangulation, namely observation, interviews, and documentation. The analysis technique used is data reduction, data reduction, and data presentation. The results showed that according to the indicators in the instrument there were 4 points, namely brief and clear, focused, probable or diverging and had clear innotations. Students are more prominent in the short and clear aspects, the sub-aspect of students submitting questions using good and correct Indonesian, there are 18 students who are visible. In the results of the presentation of questioning skills, there were 20 students who were less skilled at asking questions with a percentage of 71%, 5 were quite skilled at asking questions with a percentage of 18%, 3 students were skilled at asking questions with a percentage of 11% and 0% or students who had very skilled skills in asking questions had not yet been seen. Then, from the results of the interview with the class IV A teacher, it was found that the skills of the students in class IV A were that students who asked questions were only those who excelled, other students still liked to play with colleagues, were shy, and were afraid of being made fun of by friends so that it could be concluded that the questioning skills of class IV A in learning Pancasila education material Negaraku Indonesia SDN Sarirejo varied.
Analisis Keaktifan Belajar Peserta Didik Melalui Media Ular Tangga Mata Pelajaran IPAS Kelas IV Nurul Dian Pertiwi; Farida Nursyahidah; Arfilia Wijayanti; Karunia Suhono
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6, No 3 (2023): September
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i3.2984

Abstract

The purpose of this study was to find out the active learning of students through the medium of snakes and ladders in science subjects. This type of research is a qualitative descriptive research. The source of the research data came from fourth grade students at SDN Sarirejo. The data used in this study are the results of observations, interviews, and documentation of fourth grade students related to students' active learning problems. The analytical method used is descriptive qualitative. Based on the findings of the research results, the following conclusions can be drawn. Based on the results of the research on the activeness of students using snakes and ladders media in science subjects, the average activity of students in class IV A was 72.7%, so it was included in the good criteria. Students tend to be interested in following the learning process. In this case, the teacher acts as a facilitator for students. Students who are active in the game of snakes and ladders can find their own concept of the material being studied. Because the media in the game of snakes and ladders is combined with group discussions.
Analisis Keaktifan Belajar Peserta Didik Melalui Media Ular Tangga Mata Pelajaran IPAS Kelas IV Nurul Dian Pertiwi; Farida Nursyahidah; Arfilia Wijayanti; Karunia Suhono
DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar Vol 6 No 3 (2023): September
Publisher : STKIP Andi Matappa Pangkep

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31100/dikdas.v6i3.2984

Abstract

The purpose of this study was to find out the active learning of students through the medium of snakes and ladders in science subjects. This type of research is a qualitative descriptive research. The source of the research data came from fourth grade students at SDN Sarirejo. The data used in this study are the results of observations, interviews, and documentation of fourth grade students related to students' active learning problems. The analytical method used is descriptive qualitative. Based on the findings of the research results, the following conclusions can be drawn. Based on the results of the research on the activeness of students using snakes and ladders media in science subjects, the average activity of students in class IV A was 72.7%, so it was included in the good criteria. Students tend to be interested in following the learning process. In this case, the teacher acts as a facilitator for students. Students who are active in the game of snakes and ladders can find their own concept of the material being studied. Because the media in the game of snakes and ladders is combined with group discussions.