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Analisa Kebutuhan dan Perancangan Game Edukasi Pengenalan Makanan Hewan Untuk Siswa SD Henri Septanto; Arum Kusuma Wardani; Nur Hayati; Harya Bima Dirgantara
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 10 No. 1 (2023): Sains dan Teknologi
Publisher : Research and Community Service INSTITUT TEKNOLOGI DAN BISNIS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v10i2.2139

Abstract

Abstract:Needs Analysis and Design of Educational Games must be done before an educational game application program is used because Educational Games are currently not only an alternative in the learning process, but many have made it a part of the learning process. The system design is carried out using the GDLC model and the modeling language using UML (United Modeling Language). The implementation of this research is planned to produce a Learning Game application that is useful for elementary school students and also useful as a fun learning medium and also useful for elementary school teachers as a teaching aid. In accordance with the current situation and conditions coupled with the age of 1st grade elementary school children, where at that age children will prefer to learn while playing, then the analysis and design of this educational game is made with the hope that the resulting educational game will produce an educational game. games that support the learning process. Keywords: Analysis, Design. Game, Education
Rancang Bangun Game Edukasi Pengenalan Budaya Daerah Sebagai Pendukung Pelajaran SBDP di Sekolah Dasar Ari Hidayatullah; Henri Septanto
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 12 No. 01 (2025): Jurnal Sains dan Teknologi
Publisher : Research and Community Service UNIVERSITAS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v12i01.4507

Abstract

This case study is expected to support the lessons in Arts, Culture, and Crafts (SBDP), where conventional teaching methods often fail to engage students, resulting in a limited understanding of cultural material. Therefore, the purpose of creating this game is to design and develop an educational game as a learning tool for SBDP and to introduce regional dances to enrich the learning process. By using the Game Development Life Cycle method, the game will present interactive and engaging material to increase students' interest in learning and understanding various traditional dances in Indonesia. Students will learn to recognize the names of dances from different regions, along with brief information about their places of origin, movement characteristics, and a short history
Rancang Bangun Game Edukasi Pengenalan Budaya Daerah Sebagai Pendukung Pelajaran SBDP di Sekolah Dasar Ari Hidayatullah; Henri Septanto
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 12 No. 01 (2025): Jurnal Sains dan Teknologi
Publisher : Research and Community Service UNIVERSITAS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v12i01.4507

Abstract

This case study is expected to support the lessons in Arts, Culture, and Crafts (SBDP), where conventional teaching methods often fail to engage students, resulting in a limited understanding of cultural material. Therefore, the purpose of creating this game is to design and develop an educational game as a learning tool for SBDP and to introduce regional dances to enrich the learning process. By using the Game Development Life Cycle method, the game will present interactive and engaging material to increase students' interest in learning and understanding various traditional dances in Indonesia. Students will learn to recognize the names of dances from different regions, along with brief information about their places of origin, movement characteristics, and a short history
RANCANG BANGUN APLIKASI E-DOCUMENT SEBAGAI MEDIA PENDISTRIBUSIAN PURCHASE ORDER DAN BERBASIS WEB PADA PT. IRC INOACPENYIMPANAN DATA DIGITAL Edi Kalsid; Henri Septanto
Jurnal Informatika Dan Tekonologi Komputer (JITEK) Vol. 3 No. 2 (2023): Juli : Jurnal Informatika dan Teknologi Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jitek.v3i2.1844

Abstract

A Purchase Order is a document ordering goods or services from a buyer to a supplier/supplier, almost all companies have a purchasing or purchasing department where the department will issue a goods ordering document or purchase order, the purpose of this writing is to make it easier for the purchasing or purchasing department team to distribute purchase order documents or purchase orders and store these documents digitally to make it easier to find these documents at a later date. in collecting data the author uses primary data, namely data obtained, collected and processed by the researcher directly from the subject or research object, the data collection method carried out by the researcher is carried out through: observation, interviews and participant observation. The results of the research are in the form of a web-based e-document application and distribution of purchase order documents to suppliers in a digital and structured manner so that it makes it easier for both parties to send information.
PERANCANGAN HUMAN RESOURCE INFORMATION SYSTEM BERBASIS WEB DI PT THE MASTER STEEL Aris Sunandar; Henri Septanto
Jurnal Informatika Dan Tekonologi Komputer (JITEK) Vol. 3 No. 2 (2023): Juli : Jurnal Informatika dan Teknologi Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jitek.v3i2.1846

Abstract

Human Resource Information System is an important part of human resource management in modern organizations. In an effort to increase the efficiency and effectiveness of HRIS, many organizations are turning to web-based solutions. This study aims to design web-based HRIS using the Waterfall method as its development life cycle. The Waterfall method is a linear and sequential approach to software development. The stages in this method include needs analysis, design, implementation, testing, and maintenance. By using this method, it is possible to identify user needs, analyze and design system architecture, implement web-based Human Resource Information System solutions and test the system as a whole. The result of this research is a web-based Human Resource Information System that allows efficient management of employee information, personal data, attendance, payroll and performance evaluation. This Human Resource Information System also provides easy accessibility via a web browser, allowing users to access the system from anywhere and anytime.
PENGEMBANGAN SISTEM PENGGAJIAN YANG TERINTEGRASI DENGAN APLIKASI ARSIP SURAT BERBASIS WEB UNTUK PARA STAF FREELANCER DI CV LOKA MEDIA Dion Fahrul; Henri Septanto
Jurnal Informatika Dan Tekonologi Komputer (JITEK) Vol. 3 No. 2 (2023): Juli : Jurnal Informatika dan Teknologi Komputer
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jitek.v3i2.1856

Abstract

Database Management is the main job that is part of the development of Information and Communication Technology. Along with the very rapid development of the world of Information and Communication Technology, the data and transaction management system has also experienced developments in its management. In the information age like today, a database management system must be run in a computerized system so that data can be managed better and faster. One of the systems that requires computerization to run better is the payroll system. The purpose of this research is to develop a web-based payroll system that is able to be integrated with mail archive applications so that it can increase the effectiveness of calculating salaries from the work of employees. This study uses the Systems Development Life Cycle method, namely the stages of work carried out by systems analysts and programmers in building information systems and also methods in developing them. This payroll system will be easier and more efficient than the payroll system that has been running before. The results of this study are a payroll system that is integrated with a web-based mail archive application created using the PHP programming language for freelancer staff at CV Loka Media.