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Penerapan Metode Permainan "Polisi Numpang Tanya" Dalam Pembelajaran IPS Siswa Usia 9-10 Tahun di Desa Gombang Kartika Diyana; Umi Sholihah; Jajang Susatya
WIDYA DIDAKTIKA - Jurnal Ilmiah Kependidikan Vol. 2 No. 1 (2023)
Publisher : LPPM Universitas Widya Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54840/juwita.v2i1.106

Abstract

In learning, a media is needed to support teaching and learning activities so that it is easier and more effective in delivering material by educators and receiving material by students. This research is to find out the application of the game method "Police Numpang Tanya" in social studies learning for students aged 9-10 years in Gombang village. This study uses a qualitative approach. A qualitative approach is used as information relating to the improvement or enhancement of the learning process. The research design used is descriptive. This method is carried out by describing a symptom, event, incident that is happening at the present time. The results of the study showed that the learning process using the Police Numpang Tanya Game Method in Social Studies Learning for Students Age 9-10 in Gombang Village experienced an increase in the average score from 51.5 to 62.
TASK – BASED LEARNING: DESIGN AND IMPLEMENTATION IN TEACHING ENGLISH FOR VARIOUS SCIENTIFIC DISCIPLINE STUDENTS IN A LARGE CLASS Umi Sholihah; Kunthum Ria Anggraheny
Akademika Vol 12 No 02 (2023): Akademika : Jurnal Teknologi Pendidikan
Publisher : Akademika : Jurnal Teknologi Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34005/akademika.v12i02.3231

Abstract

It is a Classroom Action Research with the aim to describe the implementation of Task-Based Learning for students of various scientific disciplines in large class to improve students’ English ability. This research subjects were first semester students at Widya Dharma University Klaten in the general course (MKU) of English in group F with a total number of students are 103. The technique of collecting the data were test, observation, interview, and documentation. This research conducted in two cycles with a posttest in every cycle. The results found that there were the improvement of students’ English skills based on the mean scores of post-test in cycles 1 and 2 in Informatics Engineering class A was from 72 to 75, class B was from 76 to 79, Informatics Management was from 73 to 80, Geography Education was from 60 to 77, Civic Education was from 65 to 77, Physiotherapy was from 70 to 76, and Agricultural Product Technology had same score was 78. From the observation, activities in Task - Based learning trained students’ cooperative attitude, improved their interest, and enriched English vocabularies on their own scientific disciplines. This research can be as a reference for teachers in large class to create innovative activities to achieve learning goals; as source of information and reference material for further research to be further developed in other materials to improve the quality of learning.