Mulia
Universitas Islam Negeri Ar-Raniry Banda Aceh

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Interactive Media Learning by Using Powtoon Application to Improve Learning Comprehension Lightly Independent Students Wanty Khaira; Mulia
Jurnal Pendidikan Profesi Guru Vol 1 No 2 (2023): JULY 2023
Publisher : Program Studi Pendidikan Profesi Guru Fakultas Tarbiyah dan Keguruan UIN Ar-Raniry Banda Aceh

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Abstract

Media is a tool to delivery messages and can stimulate the thoughts, feelings, and willingness of the audience (students) so that it can encourage them to study. The use of media creatively enables students to learn better and to develop understanding of learning. In the world of education, the success of students in the teaching and learning process is greatly influenced by the media used by the teacher. In this case, interactive media with the Powtoon application is an alternative for teachers in the teaching and learning process, especially in the learning process for students with mild mental retardation. The purpose of this study was to find out whether interactive media learning with the powtoon application could improve students' understanding of mild mental retardation. This class action research had 4 mild mentally retarded students as research subjects. The individual KKM that has been set is 75 and for learning completeness is 80%. Data collection techniques were carried out through observation and tests. From the results of teacher activities in cycle I and cycle II, the increase in student understanding results can be seen from the analysis of student tests in the implementation of cycle I learning before using interactive learning media, namely obtaining a score of 52.5% in the "Good enough" category. In cycle II by using interactive learning media students' understanding was increased compared to cycle I, the value obtained in the implementation of learning cycle II by using interactive learning media was 82.5% in the "Very Good" category. So it can be concluded that interactive media learning strategies with the powtoon application can improve students' understanding of mild mental retardation.
MALL in the Wild: How Indonesian EFL Learners Self-Regulate Vocabulary Acquisition Through App-Based Learning Outside the Classroom Mulia
Journal of Innovation in English Education and Language Teaching Vol. 2 No. 2 (2026): APRIL 2026
Publisher : Barkah Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63228/83r89j47

Abstract

Mobile-Assisted Language Learning (MALL) has been studied extensively in formal instructional contexts, but far less is known about how EFL learners deploy mobile vocabulary apps in the unstructured, self-directed conditions of out-of-class learning—what this study calls MALL in the wild. Drawing on ecological momentary assessment, learning diaries, and in-depth interviews with twenty-two Indonesian EFL learners at a public Islamic university in Aceh over sixteen weeks, this study investigates the self-regulatory processes through which learners initiate, sustain, and abandon mobile vocabulary app use outside the classroom. Findings reveal that out-of-class MALL engagement is shaped by a dynamic interplay of situational triggers, motivational beliefs, goal specificity, and the degree to which app design affords or constrains self-regulatory behaviour. Four learner profiles emerged: disciplined self-schedulers, opportunistic engagers, anxiety-driven users, and gradual abandoners. Disciplined self-schedulers showed the strongest vocabulary gains; gradual abandoners showed minimal gains despite initial enthusiasm. The study draws on Self-Regulation Theory (Zimmerman, 2000) and ecological perspectives on language learning (van Lier, 2004) to argue that MALL's potential for supporting vocabulary development outside the classroom is substantially mediated by learners' self-regulatory capacities—and that app design and course integration strategies need to be explicitly oriented towards building those capacities rather than assuming they exist.