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Perilaku Perokok Terhadap Kesadaran Kesehatan Lingkungan Dalam Perspektif Fatwa Mui Musyaffa Amin Ash Shabah; Valisa Nur Ajizah; Uswatun Khasanah
Student Research Journal Vol. 1 No. 4 (2023): Agustus : Student Research Journal
Publisher : Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/srjyappi.v1i4.460

Abstract

One of the public health problems is smoking behavior that occurs in various circles of society in Indonesia, including among students or high school students, therefore it is necessary to conduct counseling to provide awareness of the dangers of smoking to health. The purpose of this community service activity is so that students understand efforts to anticipate the catastrophe of smoking on health, also able to disseminate it to the family environment, learning environment and community. The stages of the community service method are carried out with Preparation, Implementation and Evaluation activities. Furthermore, the acquisition of service activities is conveyed descriptively and narratively. The results of the service activities showed that the measurement results before the counseling activities of the participants gave an understanding value of 80.88% from 130 participants. There are 15 question points, the most wrong answer responses to questions related to the catastrophe of smoking, smoking behavior in daily association and activities that are beneficial to support physical health. After the presentation of the material, measurements were made with the same questionnaire before counseling with the aim of knowing the transformation of students' knowledge after getting advice and counseling. The measurement results gave a value of 95.50% from 130 participants. There was an increase in knowledge by 14.62%. It is recommended that the school conduct further guidance in the field of public health on an ongoing basis so that students can be trained to become facilitators or health agents both at school and in their place of residence and also increase the role of school health efforts (UKS) in following up on various health problems that can be handled including smoking at school and according to an Islamic perspective, Smoking law is widespread in today's society, namely makruh. This then motivates smokers to justify their actions assuming acceptance of religion is that in Islam cigarette consumption does not occur including something illegal. As most of you probably know Indonesians follow Islam, which also means the majority of smokers are Muslims. In addition, it was later announced that smoking laws were haram (Purnawan et al. 2022).
DAMPAK PENGGUNAAN GADGET DAN MINAT BELAJAR TERHADAP HASIL BELAJAR SISWA SMP AL-AZHAR KOTA BEKASI Yosse Amanda Pratama Yosse; Valisa Nur Ajizah; Uswatun Hasanah; Muhammad Nur Ikhsan; Rafika Rahmawati
AL-ADABIYAH: Jurnal Pendidikan Agama Islam Vol. 4 No. 1 (2023): AL-ADABIYAH: Jurnal Pendidikan Agama Islam
Publisher : Published by the Islamic Religious Education Study Program Faculty of Tarbiyah and Teacher Training Kiai Haji Achmad Siddiq University, Jember, East Java, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/adabiyah.v4i1.634

Abstract

Gadget merupakan alat elektronik yang digunakan sebagai media informasi, media belajar, dan sebagai hiburan. Manfaat gadget lainnya yaitu dapat tersambung dengan internet dan siswa sudah mengenal fungsi internet. Hal ini mengakibatkan banyak siswa yang menyalahgunakan penggunaan internet untuk hal negatif, sehingga siswa harus selalu dalam pengawasan orang tua. Tujuan penelitian ini adalah untuk menganalisis pengaruh penggunaan gadget dan minat belajar terhadap hasil belajar siswa sekolah menengah pertama. Jenis penelitian yang digunakan dalam penelitian ini adalah penelitian kuantitatif dengan pendekatan deskriptif korelasional yang sifat datanya expost facto, yaitu suatu penelitian yang dilakukan untuk meneliti peristiwa yang telah terjadi dan kemudian melihat ke belakang kejadian yang berlalu untuk mengetahui faktor-faktor yang dapat menyebabkan timbulnya kejadian tersebut Teknik yang digunakan peneliti dalam penelitian ini adalah dengan menggunakan angket atau kuesioner untuk mendapat data dampak penggunaan gadget dan minat belajar terhadap hasil belajar. Penelitian ini dilaksanakan dengan subjek penelitian 20 orang siswa dan dibantu dengar guru SMP Al-Azhar Kota Bekasi. Hasil penelitian menunjukkan bahwa penggunaan gadget tidak berpengaruh secara signifikan terhadap hasil belajar siswa. Terdapat pengaruh Dampak Penggunaan Gadget dan Minat Belajar Terhadap Hasil Belajar secara Signifikan Hal ini dapat dibuktikan dengan kuat nilai Sig = 0,000 dan F hitung = 12,788 F tabel = 3,591, Maka hal ini dapat dikatakan nilai dan F hitung > F tabel dan Sig 0,000 > 0,05. Berdasarkan hasil tersebut, dapat disimpulkan bahwa dampak penggunaan gadget dan minat belajar terhadap hasil belajar berpengaruh secara signifikan terhadap Hasil Belajar Siswa SMP AL-Azhar Kota Bekasi.   Gadgets are electronic devices that are used as information media, learning media, and as entertainment. Another benefit of the gadget is that it can connect to the internet and students are familiar with the functions of the internet. This has resulted in many students misusing the use of the internet for negative things, so students must always be under the supervision of their parents. The purpose of this study was to analyze the effect of gadget use and interest in learning on junior high school students' learning outcomes. The type of research used in this research is quantitative research with a correlational descriptive approach, the nature of the data is ex post facto, namely a research conducted to investigate events that have occurred and then look back at past events to find out the factors that could have caused these events to occur. . The technique used by researchers in this study was to use a questionnaire to obtain data on the impact of using gadgets and learning interest on learning outcomes. This research was carried out with 20 students as research subjects and assisted by listening to teachers at Al-Azhar Middle School, Bekasi City. The results showed that the use of gadgets did not significantly influence student learning outcomes. There is a significant influence of the use of gadgets and learning interest on learning outcomes. This can be proven by the strong value of Sig = 0.000 and F count = 12.788 F table = 3.591. So this can be said to be the value and F count > F table and Sig 0.000 > 0 ,05. Based on these results, it can be concluded that the impact of using gadgets and learning interest on learning outcomes has a significant effect on Student Learning Outcomes at SMP AL-Azhar Bekasi City.