Zukhrian Shafarazaq
Universitas Teknologi Yogyakarta

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Penerapan Augmented Reality Sebagai Media Pengenalan Ikon Kota Di Provinsi Yogyakarta Berbasis Objek Landmark Zukhrian Shafarazaq; Muhammad Zakariyah
JSAI (Journal Scientific and Applied Informatics) Vol 6 No 3 (2023): November
Publisher : Fakultas Teknik Universitas Muhammadiyah Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36085/jsai.v6i3.5789

Abstract

Yogyakarta Special Region is a popular and unique tourist destination for both domestic and international travelers. However, many people, including locals and visitors, have yet to fully understand the potential and history of Yogyakarta due to a lack of accessible information and unappealing presentation through mainstream media. To address this, an innovative mobile application utilizing Augmented Reality technology and integrated with website APIs has been developed to introduce the Yogyakarta region. The research aimed to create an interactive and informative Augmented Reality mobile app and conducted testing to ensure accurate recognition of landmarks, stability, and overall functionality. The results showed high accuracy and stable performance in marker recognition, with a requirement for users to be within 70 cm of the marker and some limitations on viewing angles beyond 40 degrees. The SEQ testing yielded a total score of 6.44, surpassing the minimum requirement. Overall, the research successfully utilized an interactive and informative AR app to introduce Yogyakarta through landmark objects, providing a good user experience.