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PENERAPAN METODE WATERFALL DALAM PERANCANGAN SISTEM INFORMASI E-LEARNING BERBASIS WEB PADA MADRASAH TSANAWIYAH (MTS) AL-WUSHO RUMAH SETIA RUMAH SETIA Rahmad Ardhani; Muhammad Misbahul Munir; Aisyah Mutia Dawis
Journal of Innovation And Future Technology (IFTECH) Vol 5 No 2 (2023): Vol 5 No 2 (August 2023): Journal of Innovation and Future Technology (IFTECH)
Publisher : LPPM Unbaja

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47080/iftech.v5i2.2754

Abstract

Education is one of the benchmarks for the progress of a nation. One way to advance education is to follow technological developments. And technological developments are currently developing so rapidly, one of the technologies that exist in the world of education today is E-Learning. E-Learning is a form of technological progress that can be utilized effectively and efficiently for the learning process. E-Learning is an education system that uses electronic applications to support the development of teaching and learning activities using internet media. (1) Madrasah Tsanawiyah (MTs) Al-Wusho Rumah Setia is one of the schools in Sukoharjo Regency. At Madrasah Tsanawiyah (MTs) Al-Wusho Rumah Setia the learning process is still traditional, namely the teaching and learning process between teachers and students is only carried out in class meetings and attendance using manual recording. Based on these conditions, an information system is needed that can facilitate the attendance process and can monitor teachers so that they can produce accurate reports. Utilization of information technology today can be used as a solution to overcome these problems. Therefore, as a solution to the problems above, this research provides a solution for making E-learning Information System Design. The National Training and Simulation Association reports that retention of material after learning through e-learning can reach 25-60%, whereas through classical learning it is only around 8-10%.
Pelatihan Desain untuk Media Promosi Online dan Meningkatkan Daya Jual Produk di SMA Muhammadiyah 1 Surakarta Rahmad Ardhani; Muhammad Misbahul Munir; Nutfah Ailul Ulun
ALKHIDMAH: Jurnal Pengabdian dan Kemitraan Masyarakat Vol. 2 No. 1 (2024): Januari : Jurnal Pengabdian dan Kemitraan Masyarakat
Publisher : LP3M INSTITUT KH YAZID KARIMULLAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alkhidmah.v2i1.737

Abstract

Technological developments, especially in the field of graphic design, have had a significant impact on the world of marketing. Graphic design can be a more interesting and unique communication medium because it has images and text with colors that are very beautiful to look at. More and more business people are using graphic design as their marketing medium, such as posters, banners, logos, etc. (1) Lack of knowledge regarding the use of graphic design applications means students have limited abilities, so it will be difficult to compete with others in the world of work later. Students of Sma Muhammadiyah 01 Surakarta are not yet familiar with and use the Canva application, but this is not evenly distributed across all Sma Muhammadiyah 01 Surakarta. Lack of knowledge regarding the use of graphic design applications means students have limited abilities, so it will be difficult to compete with others in the world of work later and there is a lack of marketing knowledge in the field of digital marketing. Providing material or socializing about the other side of the Canva application is expected to stimulate and motivate students at Sma Muhammadiyah 01 Surakarta to further explore material regarding Graphic Design quickly, reliably and easily. (5) and it is hoped that it can increase the skills of high school students and students. Muhammadiyah 01