Budi Rahmat Setiawan
Universitas Gadjah Mada

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TEACHING INDONESIAN CONCEPTS OF CULTURE THROUGH PAMALI Budi Rahmat Setiawan
ELTIN Journal Vol 12 No 1 (2024): VOLUME 12, ISSUE 1, APRIL 2024
Publisher : STKIP Siliwangi

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Abstract

Pamali teaches the young generations of Indonesia to behave and act decently according to where they live. This is a strong term that brings fear to Indonesians because it contains prohibitions and most often causes that cannot be logically accepted. This research aims to show international readers how Indonesians teach the next generations through pamali (forbidden acts) found in an Indonesian comic. In this research, cultural conceptualization by Sharifian which is supported by Sibarani in his anthropolinguistic theory was used. The research is conducted using the descriptive–qualitative method. The data on pamali utterances are taken from an Indonesian comic book. It is because there is a very limited written source for pamali. The research uses the categorization of the cultural concepts seen in the dictions used. This study aims to find the  concept of Indonesian culture. The results revealed that the use of many kinds of word classes that can be interpreted to show the concept of life of Indonesians. The concept teaches us about the people of Indonesia, the food, the daily activities, the sacred symbols, as well as the environment of Indonesia.
Phonology, Morphology, and Sound Symbolism in the First Pokémon Generation Budi Rahmat Setiawan; Tatang Hariri
Jurnal Onoma: Pendidikan, Bahasa, dan Sastra Vol. 11 No. 2 (2025)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/onoma.v11i2.5693

Abstract

Linguistics is unconsciously used in naming. Many human creativity in naming were done by applying linguistic theories. The study explores how Pokémon names were created based on linguistic theories. It is because more new names and terminologies have always been created following the development of technology and human civilizations. Literary works are one of human creativity that never ends. As a result, many new words are coined to be distinctive and memorable for the ‘market’. For thirty years, Pokémon has always updated their creativity in naming thousands of terminologies and Pokémon species. It makes scholars intrigued in understanding human capability in applying linguistic theories on forming their names. Phonological, graphemical as well as morphological theories were used in forming new Pokémon names. This is a descriptive-qualitative research. Data used were obtained from a webpage named Pokémon database. The data used in this research were limited to the first generation of the Pokémon game names. The research is expected to bring new horizons as the results of how Pokémon names were created. The results show that there are additional ways of naming literary characters phonologically and morphologically. The result shows consonant insertion and vowel deletion in addition to Balteiro’s (2013) theory and suffixation in addition to Mattielo’s (2013) theory used in forming Pokémon names. There is also certain sound used in order to create an archaic effect such as the ending -th.