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Gangguan Bermain Game Selama Pandemi Covid-19: Sebuah Tinjauan Pustaka Sistematis Pranaya, Astaf Aji; Sarjani, Dini Kumalawati; Rosalia, Fanny; Shabrina, Rahma Mesi
GUIDENA: Jurnal Ilmu Pendidikan, Psikologi, Bimbingan dan Konseling Vol 13, No 4 (2023)
Publisher : Universitas Muhammadiyah Metro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/gdn.v13i4.8432

Abstract

The COVID-19 pandemic has had a broad global impact, including fear of disease and the lockdown situation. This situation has led to a significant increase in interest in various forms of digital entertainment, especially online games. The high number of online game users provides many benefits, but it also creates the problem of gaming interruption. This study aims to comprehensively explain the factors that influence gaming disorder and the impact it causes using a systematic literature review method of 60 research journal articles indexed by Scopus. From the results of this study, it was found that several factors influence gaming disorder, including feelings of loneliness, boredom, feelings of loss of meaning in life, low self-compassion, stress, increased playing time, and psychological comorbidities. Meanwhile, gaming disorder also has a physical impact, which causes a decrease in the quality of life of individuals, such as the emergence of sleep disturbances and insomnia, affecting individual basic needs such as eating and personal hygiene, obsessive characteristic psychological disorders, and even reducing empathy. In addition, changes in the education system where schools are held online give students a lot of free time, resulting in increased aggressive behavior among them. Early detection of factors that influence gaming disorder requires family support and supervision. This has implications for prevention and early intervention for policymakers and game developers.
Strukturasi Adaptif Penggunaan Teknologi Informasi pada Instansi Pemerintahan Rosalia, Fanny
JURNAL LENSA MUTIARA KOMUNIKASI Vol. 7 No. 2 (2023): Jurnal Lensa Mutiara Komunikasi
Publisher : UNIVERSITAS SARI MUTIARA INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51544/jlmk.v7i2.4563

Abstract

The implementation of periodic monitoring and evaluation is one of the keys to the successful implementation of bureaucratic reform in an organization. Various ways are carried out so that the implementation of evaluation monitoring is carried out periodically by each organization. Various components become objects that must be monitored and evaluated continuously. This is not an easy thing to do with its various complexities. One of the government agencies has implemented Information Technology as one of the efforts to implement scheduled, up to date and optimally evaluated bureaucratic reforms. With an adaptive structuring theory approach, this study aims to see how the adaptive structuring process in the use of e-monitoring applications qualitatively by interviewing a number of respondents who are Civil Servants in each Working Group in eight areas of bureaucratic reform changes. The results showed that the use of e-monitoring application is the process of structuring information technology on rules and resources produced and reproduced by users in the organization. Then there is an interplay between the information technology structure ofe-monitoring with the structure of features, other structures, and internal organizational systems.  Adjustments made in interacting also give rise to a new structure that is continuously carried out by users so that it is legitimized in the use of e-monitoring as a process of monitoring and evaluating the implementation of bureaucratic reforms.