Putu Satria Udyana Putra
Institut Bisnis dan Teknologi Indonesia, Denpasar, Indonesia

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Documentary film-based information media for carving art in Belayu Marga Tabanan village Putu Satria Udyana Putra; I Putu Widya Nugraha; I Ketut Sutarwiyasa; I Nyoman Widhi Adnyana; Rizkita Ayu Mutiarani
Jurnal Scientia Vol. 13 No. 01 (2024): Education, Sosial science and Planning technique, 2024
Publisher : Sean Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58471/scientia.v13i01.2193

Abstract

The purpose of this research is to create a documentary film about Carving Art in Belayu Marga Tabanan Village. Belayu Marga Tabanan Village has a form of carving that has its own characteristics, namely the patra punggel motif. The patra punggel motif has its own philosophy and uniqueness, there is an isen or galangal plant motif. Not many people know the characteristics of the carvings owned in the village of Belayu Marga Tabanan due to the lack of information media to introduce the characteristics of the carvings owned in the village of Belayu Marga Tabanan. Therefore, this method uses a qualitative method. Data collection was carried out by interviewing sources of carving art undagi and also making observations with the community around Belayu Marga Tabanan Village. Regarding information about the art of carving at the research site, where a design is needed, namely information media, the design is based on a documentary film. In the process of making this documentary video, several stages are also needed including the pre-production stage, at this stage explaining some of the processes of making design concepts and storylines (storyboards). The next stage is the production stage at this stage where the shooting process is carried out in a documentary video and then the editing process is carried out. At the last stage there is a post-production stage process, at this post-production stage the documentary video is immediately published on YouTube social media.
Information Media on Internet Providers Based on 2D Animation Ida Bagus Andre Putra Dewangkara; Putu Satria Udyana Putra
Jurnal Ekspresi : Desain Komunikasi Visual dan Seni Vol. 1 No. 02 (2023): Jurnal Ekspresi : Desain Komunikasi Visual dan Seni, October 2023
Publisher : Jurnal Ekspresi : Desain Komunikasi Visual dan Seni

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Abstract

This research endeavors to produce a two-dimensional animated video for the Hinet organization that provides company-related information. The information presented in this two-dimensional animation video comprises the company's products, its benefits, and contact information for potential stakeholders. There are multiple phases involved in the creation of this two-dimensional animation video: pre-production, production, and post-production. The objective of producing this two-dimensional animation video at the Hinet company is to pique public interest in joining the organization, in addition to introducing the company to the general public. This two-dimensional animated video's completion will be disseminated across all social media platforms, including Facebook, Instagram, and others. Based on the responses to the community questionnaire, a significant majority of respondents (98%) expressed confidence in the community's ability to embrace the animated video and concurred that the purpose of its release was to introduce the Hinet company and encourage individuals to become members.
A Documentary Film on Bio Gas for Farmer Groups: An Implementation of Information Media I Wayan Khrisna Sangging Wiguna; Putu Satria Udyana Putra; Ni Putu Eka Kherismawati
Jurnal Ekspresi : Desain Komunikasi Visual dan Seni Vol. 1 No. 02 (2023): Jurnal Ekspresi : Desain Komunikasi Visual dan Seni, October 2023
Publisher : Jurnal Ekspresi : Desain Komunikasi Visual dan Seni

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Abstract

Simantri, also known as the Integrated Farming System, is an agricultural program designed to enhance the well-being of farmers, alleviate poverty, and reduce unemployment. One of the initiatives undertaken by Simantri is the generation of biogas. Over the past few years, the Simantri Farmer Group has engaged in the development of biogas products, resulting in the creation of a diverse range of products that cater to the needs of the local community. Nevertheless, a significant number of individuals residing in Br. Sandakan, Sulangai, Petang remain uninformed about the biogas goods. The findings of the interViews performed in Sulangai Village provided more support for this assertion, since 70% of the 30 participants expressed a lack of awareness regarding the biogas products. Approximately 30% of the participants shown awareness regarding the biogas products. The objective of this study is to disseminate knowledge to the community in Br. Sandakan by utilizing a documentary video-based methodology to introduce biogas goods. The present study employed a qualitative methodology. The research employed many methodologies, such as observation, interviews, and questionnaires. The media creation method for showcasing the biogas products of the Simantri Farmer Group in Br. Sandakan, Sulangai, Petang, involved three distinct stages: pre-production, production, and post-production. The research findings suggest that the use of documentary video-based information media is efficacious in acquainted the community in Br. Sandakan with biogas goods
Animation Videos as a Medium for Information in Introducing the Tradition of Ratu Brutuk I Gusti Putu Made Dwija Semarayasa; Putu Satria Udyana Putra; Dwi Novitasari; I Wayan Adi Putrayasa; I Nyoman Widhi Adnyana
Jurnal Ekspresi : Desain Komunikasi Visual dan Seni Vol. 2 No. 1 (2025): Jurnal Ekspresi : Desain Komunikasi Visual dan Seni, April 2025
Publisher : Jurnal Ekspresi : Desain Komunikasi Visual dan Seni

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Abstract

This research develops a two-dimensional animation as an educational medium to introduce and preserve the Ratu Brutuk tradition of Trunyan Village, Bangli, Bali. The impetus for this study lies in the limited understanding among youth regarding the significance and history of the Ratu Brutuk tradition, compounded by the lack of appealing informational media. Data were gathered through direct observation, in-depth interviews with key figures, and questionnaires. Production followed structured stages, encompassing pre-production, production, and post-production, with a focus on combining narrative, illustrative visuals, and culturally authentic audio. Evaluation included media and content experts as well as a target audience of young viewers, all of whom gave high ratings to the animation’s effectiveness. The results indicate that 2D animation serves as an effective platform for raising awareness and cultivating interest in the safeguarding of local traditions among younger generations.