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The best machine learning model for fraud detection on e-platforms: a systematic literature review Alimatu-Saadia Yussiff; Lemdi Frank Prikutse; Georgina Asuah; Abdul-Lateef Yussiff; Emmanuel Dortey Tetteh; Norshahila Ibrahim; Wan Fatimah Wan Ahmad
Computer Science and Information Technologies Vol 5, No 2: July 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/csit.v5i2.p195-204

Abstract

The internet has been instrumental in the development and facilitation of online payment systems. However, its associated fraudulent activities on eplatforms cannot be overlooked. As a result, there has been a growing interest in the application of machine learning (ML) algorithms for fraud detection on financial e-platforms. The goal of this research is to identify common types of fraud on financial e-platform, highlight different machine learning algorithms employed in fraud detection, and derive the best machine learning algorithms for fraud detection on e-platforms. To achieve this goal, the research followed a nine steps systematic review approach to retrieve Journals and conference publications from science direct, Google Scholar and IEEE Xplore between 2018 and 2023. Out of 2,071 articles identified and screened, 44 publications (23 articles and 21 conference proceedings) satisfied the inclusion criteria for further analysis. The random forest algorithm turned out to be the best ML algorithm because it ranked first in the frequency of usage analysis and ranked first in the performance analysis with an average accuracy of 96.67%. Overall, this review has identified the kinds of fraud on financial e-platforms, and proclaimed the best and least ML algorithm for fraud detection on financial e-platform. This can help guide future research and inform the development of more effective fraud detection systems.
Enhancing Accessibility, Engagement, and Motivation in Counseling Services for Secondary Schools through Gamified Blended Mobile and Virtual Reality Therapy Putri Taqwa Prasetyaningrum; Norshahila Ibrahim; Eka Aryani; Rully Ningsih; Ibnu Rivansyah Subagyo
INTENSIF: Jurnal Ilmiah Penelitian dan Penerapan Teknologi Sistem Informasi Vol 9 No 2 (2025): August 2025
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/intensif.v9i2.24814

Abstract

Background: Secondary school counseling services often face challenges such as limited counselor availability and low student participation. Traditional counseling methods frequently fail to engage students, thus reducing both accessibility and impact. Integrating Virtual Reality (VR) and mobile-based interventions presents a promising solution to address these issues. Objective: This study aims to evaluate the effectiveness of a gamified blended mobile and VR therapy in enhancing accessibility, cognitive-emotional-behavioral engagement, and motivation within secondary school counseling services. Methods: A mixed-methods research design was employed, combining quantitative methods (pre- and post-intervention surveys, along with behavioral tracking) and qualitative methods (semi-structured interviews and thematic analysis of focus group discussions). These methods were chosen to capture both measurable impacts and participants’ perceptions of the intervention. A total of 384 students and 10 counselors participated in an 8-week intervention. Results: The intervention led to a significant improvement in the Accessibility Index (from 3.2 to 4.6). Additionally, engagement across cognitive, emotional, and behavioral dimensions showed marked improvements. Thematic analysis revealed that students appreciated the safety and realism provided by the digital counseling environment. Conclusion: The gamified blended therapy approach effectively enhanced counseling accessibility and multidimensional engagement, offering a scalable, student-centered solution for secondary school counseling services.