Daulat Saragi
Universitas Negeri Medan, Medan, Indonesia

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Development and Implementation of The Bilingual "Ulos Weaving" Textbook in The Fine Arts Studies Program as Implementation of An Outcomes-Based Curriculum Daulat Saragi; Osbert Sinaga; Nelson Tarigan
Randwick International of Education and Linguistics Science Journal Vol. 5 No. 2 (2024): RIELS Journal, June
Publisher : RIRAI Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47175/rielsj.v5i2.996

Abstract

The aim of research is to develop and apply teaching materials for the Ulos Weaving course in two languages. This is considered important and urgent to address curriculum implementation as per the requirements for ASIIN, ABET and AUN QA accreditation or certification. The problem studied is the validity, effectiveness and practicality of the product being developed. This applied research uses the ADDIE development model developed by Dick and Carry with five stages: analysis, design, development, implementation and evaluation. The objects of product testing were students from the fifth semester fine arts education study program in 1 class (21 people) from 4 classes and 6 lecturers. This research creates innovation and development of teaching materials that are oriented towards textbook products which have an impact on improving the quality of graduates. After the product was validated by 4 experts, material validity was found to be 88% in the very effective category, validation of the layout or appearance of the book was 90%, and validation in Indonesian was 89% and English was 85% in the good category. The results of the student questionnaire were 86.57% and 100% of the lecturers said it was very useful. With the implementation of this textbook, it is hoped that the Ulos Weaving course will become an idol because it is a typical course of the Unimed Fine Arts Department. With this textbook, it will attract the interest of students from other universities and foreign students to study in the FBS Unimed Fine Arts Education Study Program with the Independent Campus Learning Curriculum which is oriented towards results.
Development of Inquiry-Based Interactive Multimedia to Improve Student Learning Outcomes of Pancasila Education Lessons Riska Armianti; Sri Yunita; Retno Dwi Suyanti; Surya Dharma; Daulat Saragi; Aman Simare-mare
Dinasti International Journal of Education Management And Social Science Vol. 6 No. 4 (2025): Dinasti International Journal of Education Management and Social Science (April
Publisher : Dinasti Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/dijemss.v6i4.4137

Abstract

In the learning process in the classroom, the conventional learning model is still used, where the teacher only plays the role of conveying information, while the students are passive listeners. This study aims to produce inquiry-based interactive multimedia that has been tested for media feasibility and has been proven effective in improving cognitive, affective, and psychomotor learning outcomes in fifth-grade students of Pancasila education at SDN 056425 Damar Seratus. The type of research used is Research and Development (R&D), commonly referred to as research and development. The development design in this study uses the Analysis Design Development Implementation Evaluation (ADDIE) model. The subjects of the research are fifth-grade students of SDN 056425 Damar Seratus. The results of the validation by media experts, design experts, material experts, education practitioners, and the results of field trials (individuals and small groups) indicate that the developed media products are suitable for use and categorised as very good. The Inquiry-Based Interactive Multimedia product in the form of Articulate Storyline 3 developed is also effective for use. The effectiveness of the developed media products is evidenced by the N-Gain test, which yielded a result of 0.6, and the hypothesis test, which yielded t-count = 8.286 and t-table = 1.705, thus t-count > t-table, leading to the acceptance of Ha and rejection of H0. In addition to being effective in improving cognitive learning outcomes in students, this inquiry-based interactive multimedia in the form of articulate storyline 3 is also effective in changing affective and psychomotor aspects in students. In the affective aspect, an average score of 44.9 was obtained with an average score percentage of 89.9%, this proves that the affective aspect of students has changed significantly with the very good category. In the psychomotor aspect, the results were obtained with an average score of 37.7 with an average score percentage of 75.4%, this proves that the psychomotor aspect students has changed significantly with the good category.