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SISTEM PROTOTYPE KEBOCORAN GAS LPG MENGGUNAKAN ESP8266 DAN API TELEGRAM DENGAN METODE FUZZY Yustian Ario Susanto; Dendy Kurniawan; Ahmad Ashifuddin Aqham; Edy Siswanto; Bagus Sudirman
Informatika: Jurnal Teknik Informatika dan Multimedia Vol. 5 No. 2 (2025): Oktober : JURNAL TEKNIK INFORMATIKA DAN MULTIMEDIA
Publisher : LPPM Politeknik Pratama Kendal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/informatika.v5i2.1381

Abstract

Although LPG is widely utilized in homes and restaurants, gas leaks pose a significant risk of deadly fire and explosion.   The objective of this project is to combine the Mamdani fuzzy logic technique, MQ-6 gas sensor, flame sensor, and ESP8266 microcontroller to create an Internet of Things (IoT)-based prototype system for detecting LPG leaks.   The system includes a servo motor, LCD, relay, buzzer, and real-time notifications using the Telegram app.   The research process employed was prototyping, which encompasses requirements analysis, design, implementation, and testing of hardware and software.   In order to classify the environment into three safety conditions—danger, alert, and safe—sensor data from gas and flame detectors was interpreted using Mamdani fuzzy logic.   The experiment results showed that the system could detect changes in gas concentration and the presence of fire in real time with speed and accuracy.   The fuzzy logic approach makes decisions more smoothly than conventional logic, allowing for early identification even at low gas levels.   Telegram messages were effective in providing users with timely alerts to take preventative action.   In conclusion, by serving as an early warning system for LPG leaks, the proposed prototype system increases safety in residences and food stalls.  Additionally, it could serve as a foundation for the creation of more comprehensive IoT-based fire detection systems.
PENGARUH PERALIHAN BAHASA KOMPUTER PADA REPLIKASI EYE TRACKING Yosep Aditya Wicaksono; Bagus Sudirman; Edy Siswanto
Informatika: Jurnal Teknik Informatika dan Multimedia Vol. 3 No. 1 (2023): Mei : JURNAL INFORMATIKA DAN MULTIMEDIA
Publisher : LPPM Politeknik Pratama Kendal

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/informatika.v3i1.235

Abstract

Penggunaan beberapa bahasa pemrograman selama perangkat lunak berkembang adalah praktik umum dalam pengembangan perangkat lunak modern. Akan tetapi, penggunaan bahasa yang berbeda yang dapat memengaruhi pengembang produktifitas justru belum banyak diketahui. Studi yang disajikan dalam penelitian ini mereplikasi kontrol acak percobaan yang menyelidiki penggunaan beberapa bahasa dalam konteks pemrograman basis data tugas. Partisipan dalam penelitian ini diberi tugas pengkodean yang ditulis dalam Java dan salah satu dari tiga bahasa tertanam mirip SQL: SQL biasa dalam string, hanya metode Java, bahasa tertanam hibrid yang lebih mirip dengan Java. Selain merekam tanggapan kuesioner online dan solusi peserta terhadap tugas, gerakan mata peserta juga direkam menggunakan eye tracker. Eye Tracker sebagai metode untuk studi pengembangan perangkat lunak telah berkembang dalam beberapa tahun terakhir dan memungkinkan untuk mendapatkan informasi yang lebih mendalam tentang bagaimana pengembang menyelesaikan tugas pemrograman. Metode Eye tracking ini digunakan sebagai metode pengumpulan data dalam penlitian ini. Data pelacakan mata dikumpulkan dari 31 peserta (dari akademisi dan industri) untuk masing-masing dari enam tugas pemrograman yang berbeda. Untuk membandingkan efek variabel antar kelompok kelompok dan pengalaman profesional dan variabel tugas dalam kelompok pada variabel terikat Waktu dala peneyelesaiinya, penelitian ini menggunakan ANOVA model campuran. Hasil penelitian ini menunjukkan bahwa, efek signifikan pada produktivitas tidak ditemukan, ini berbeda dengan penlitian awal karena bahasa yang digunakan. Namun, efek yang sama ditemukan dari pengalaman peserta terhadap produktivitas pemrograman menunjukkan bahwa programmer yang lebih berpengalaman mampu menyelesaikan tugas pemrograman poliglot dengan cara yang lebih efisien. Selain itu ditemukan bahwa semua peserta melihat kode sampel dengan persentase waktu yang sama untuk tugas yang diberikan terlepas dari pengalaman atau varian bahasa yang diberikan. Perilaku navigasi tingkat atas juga sebagian besar tetap tidak berubah di seluruh pengalaman atau varian bahasa. Secara keseluruhan, dapat disimpulkan bahwa tingkat pemrograman poliglot tidak memiliki efek yang signifikan seperti tugas itu sendiri. Tingkat tinggi strategi yang digunakan peserta tampak serupa terlepas dari varian bahasa yang diberikan kepada mereka. Sebagai saran untuk penelitian dimasa depan, efek dari berbagai jenis pemrograman polyglot bahasa harus dipelajari secara mendalam untuk kesimpulan yang dicapai tetap benar di berbagai konteks pemrograman poliglot.
IMPACT OF EMBEDDED CLS ON EYE TRACKING REPLICATION Nuris Dwi Setiawan; Bagus Sudirman; Sigit Umar Anggono
Journal of Technology Informatics and Engineering Vol. 1 No. 3 (2022): December: Journal of Technology Informatics and Engineering
Publisher : University of Science and Computer Technology

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/jtie.v1i3.148

Abstract

Using different programming languages when software advancement is a familiar method in current software advancement. Nevertheless, using various languages that can hinder developer capacity is not widely known. This research simulated an unplanned controlled study examining the adoption of various languages in the situation of a directory programming task. Participants in this study were given programming tasks written in Java and one of three SQL-like embedded languages. Simple “SQL” over authority, “Java” program only, and a more Java-like hybrid embedded language. Furthermore, to transcribe the responses to the online quest and the participators' “task” solutions, the participators' eye movements were also recorded with an eye tracker. “Eye Tracker” or in this study call as “Eye-Trc” is the methodology of the study of software development that has developed nowadays and grants more in-depth info about how developers accomplish programming tasks. This Eye-Trc method is used as a data collection method in this study. Eye-Trc data was get by thirty-one participators (university background and Industrial Background) for different programming tasks. To analyze the impact of inter-group inconstant and professional experience and in-group “task” variables on the dependent variable Time in completion, this study used a mixed model ANOVA. The outcome of this study indicates that an important impact on productivity was not found, this is different from the initial research because of the language used. However, the same effect was found from the participators' expertise in programming activity indicating that more competent programmers were easy to full fill “polyglot programming tasks” more efficiently. In addition, it was raised that participators viewed the specimen code with the same proportion (time) for bringing “task” reckless of skills or language alternative provided. dominant-stage exploration management also remains mostly consistent over the experiences or language alternatives. Overall, it can be concluded that the programming stage of the linguist doesn’t have an important impact. The top-stage strategies that participators used came to be identical reckless of the language alternative presented to them. As a suggestion for future research, the impact of various characteristics of polyglot programming languages should be studied in depth for the conclusions reached to remain correct across various polyglot programming contexts.
Security Design In Doors And Windows Arduino Based Using Fingerprint And Sms Gateway (Case Study At Pesona Asri Tembalang Housing) Siska Setiani; Bagus Sudirman
Journal of Technology Informatics and Engineering Vol. 2 No. 2 (2023): August : Journal of Technology Informatics and Engineering
Publisher : University of Science and Computer Technology

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/jtie.v2i2.170

Abstract

This research discusses security design for Arduino-based doors and windows using fingerprint technology and SMS Gateway. The case study was conducted at Pesona Asri Tembalang Housing. The main goal of this research is to improve household security by combining fingerprint authentication technology and text messaging (SMS) as a safer and more efficient access mechanism.This system development method includes analyzing household security needs, designing an Arduino-based system, integrating fingerprint modules and SMS Gateway, as well as testing and evaluating system performance. The research results show that this system is able to provide a high level of security with accurate fingerprint authentication and direct notification via SMS Gateway when suspicious activity occurs.In conclusion, an Arduino-based door and window security design with fingerprint technology and SMS Gateway is an effective solution for increasing household security. Implementing these systems can help reduce the risk of intrusion and give homeowners better control over access to their property.
PENERAPAN RFID PADA SISTEM INFORMASI PENCATATAN PERSEDIAAN BARANG DI PT. PRIMA SEJATI SEJAHTERA KOTA BOYOLALI Bagus Sudirman; Ahmad Ashifuddin Aqham; Indra Ava Dianta; Aqnes Wulandari
Jurnal Riset Sistem Informasi Vol. 1 No. 2 (2024): April : Jurnal Riset Sistem Informasi
Publisher : CV. Denasya Smart Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69714/q7cpsk72

Abstract

A system is a series of data or more than one component that is connected and interacts with each other to achieve certain goals (Sallaby & Kanedi 2020). Radio Frequency Identification or what is called RFID is a small electronic device consisting of a chip and an antenna. The aim of this research is to make data input easier, save time and produce more detailed and clear data. This type of research is qualitative descriptive research. The research results obtained regarding the use of the Radio Frequency Identification (RFID) system are that by scanning the Radio Frequency Identification (RFID) data it can be input automatically, there will be no double scans, and the data can be seen in detail and in detail.
PERANCANGAN SISTEM INFORMASI PENJUALAN PADA TOKO BANGUNAN SUBUR DESA SUKOMULYO KALIWUNGU SELATAN SANDY NOVA PRADANA KUSUMA; HARIS IHSANIL HUDA; BAGUS SUDIRMAN
Elkom: Jurnal Elektronika dan Komputer Vol. 18 No. 2 (2025): Desember : Jurnal Elektronika dan Komputer
Publisher : STEKOM PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/elkom.v18i2.2640

Abstract

Penelitian ini bertujuan merancang sistem informasi penjualan berbasis web untuk meningkatkan efektivitas pencatatan transaksi pada Toko Bangunan Subur Kaliwungu yang sebelumnya masih dilakukan secara manual. Permasalahan utama yang dihadapi meliputi pencatatan yang tidak efisien, kesulitan pencarian data, serta kurangnya ketepatan dalam laporan keuangan. Metode penelitian yang digunakan adalah kualitatif dengan pendekatan Research and Development (R&D) menggunakan model Prototype. Sistem dikembangkan dengan menerapkan metode akuntansi berbasis Akrual (Accrual Basis) agar laporan keuangan dapat disusun lebih akurat dan real time. Hasil penelitian menunjukkan bahwa sistem ini mampu mencatat transaksi penjualan dan pembelian, mengelola data barang dan pelanggan, serta menyajikan laporan penjualan dan laporan keuangan secara digital. Fitur tambahan seperti histori transaksi, informasi stok barang, serta perhitungan laba rugi juga membantu pemilik toko dalam pengambilan keputusan. Implementasi sistem memberikan dampak positif, di antaranya peningkatan efisiensi, keakuratan data, dan kemudahan monitoring aktivitas penjualan.