Wahyu Joko Saputro
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Darunnajah Vote System Application Design Using PHP Programming Language Panggabean, Supriadi; Wahyu Joko Saputro; Faishal Wafiq Zakiy; Tutik Lestari; Ahmad Rifqi
Inspiration: Jurnal Teknologi Informasi dan Komunikasi Vol. 13 No. 2 (2023): Inspiration: Jurnal Teknologi Informasi dan Komunikasi
Publisher : Pusat Penelitian dan Pengabdian Pada Masyarakat Sekolah Tinggi Manajemen Informatika dan Komputer AKBA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35585/inspir.v13i2.61

Abstract

Voting is the most important part of choosing leaders in an organization or institution, especially for those of us who use a democratic system. The election of organizational leaders in Darunnajah is still carried out conventionally, elections still use paper to select organizational leaders which is carried out by recording and counting the name or picture of one of the candidates. Creating the Darunnajah Vote System in the form of a web application for the election of organizational leaders in the Darunnajah environment can speed up the voting process. The web application is built using PHP and MySQL with features of user management, class management, candidate management, and E-Voting. This study aims to build an e-voting system that is expected to provide voting results quickly, and accurately and can be monitored in real-time during the implementation of the leader election. This system development method uses a web application-based SDLC Waterfall model. Testing using the black box method, every feature contained in the Darunnajah Vote System application, namely the Admin Login feature, User Login, User Voting, and User Data Processing features runs normally and functions properly.
Analyzing Student Academic Achievement Using Machine Learning Techniques at Senior High School Darunnajah Jakarta Panggabean, Supriadi; Wahyu Joko Saputro
Inspiration: Jurnal Teknologi Informasi dan Komunikasi Vol. 14 No. 1 (2024): Inspiration: Jurnal Teknologi Informasi dan Komunikasi
Publisher : Pusat Penelitian dan Pengabdian Pada Masyarakat Sekolah Tinggi Manajemen Informatika dan Komputer AKBA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35585/inspir.v14i1.81

Abstract

Education provides a very important role in improving the quality of life in society in a country. With a large number of students in each class, it can cause the material to not be delivered properly. Therefore, it is necessary to group students based on their learning ability. The data used was obtained from Senior High School (SMA) Darunnajah Jakarta. Darunnajah High School Jakarta is one of the educational institutions under the auspices of Darunnajah Islamic Boarding School. Data mining techniques with classification methods are proposed to predict student performance in class. The results of student classification can be used as a reference in providing material according to their learning ability. The aim of this research is to ascertain the optimal classification algorithm and pinpoint the key factors influencing students' academic standing. Various classification methods, including logistic regression, KNN, and SVM, were employed in this study. The performance of these models was assessed using diverse metrics such as the f1 score, ROC curve, and performance matrix. Ultimately, the SVM algorithm demonstrated the highest accuracy, achieving an 84% accuracy rate compared to KNN and logistic regression.
Android-Based Studio Fitness Application Design on Lifespa Fitness Wahyu Joko Saputro; Supriadi Panggabean; Ahmad Rifqi
Inspiration: Jurnal Teknologi Informasi dan Komunikasi Vol. 14 No. 2 (2024): Inspiration: Jurnal Teknologi Informasi dan Komunikasi
Publisher : Pusat Penelitian dan Pengabdian Pada Masyarakat Sekolah Tinggi Manajemen Informatika dan Komputer AKBA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35585/inspir.v14i2.94

Abstract

The rapid advancement of smartphone technology, particularly with operating systems like Android, has facilitated the development of diverse mobile applications that deliver accessible and functional information. As a widely used platform, Android supports innovative solutions to address user needs in various domains. Fitness, as a structured form of exercise utilizing specialized equipment and techniques, aims to help individuals achieve a proportional and healthy body. Despite its popularity, many people lack knowledge about proper training methods and remain unaware of fitness centers in their vicinity. This challenge is particularly pronounced among beginners, who may feel hesitant to exercise alone. Furthermore, fitness enthusiasts often seek opportunities to exercise with friends or partners to enhance their experience. This study employs a combination of observation, interviews with relevant stakeholders, and literature reviews to gather data and insights for developing the Lifespa Fitness Android-based application. The application serves as a comprehensive fitness information hub, providing users with essential details such as membership procedures, pricing, class schedules, and the location of Lifespa Fitness. Designed with efficiency and user accessibility in mind, the application enables users to access fitness-related information conveniently anytime and anywhere via their smartphones. The development of this application not only addresses the knowledge gap in proper training methods but also fosters greater engagement in fitness activities by making information readily available and promoting social interaction among fitness enthusiasts. This research contributes to the digital transformation of the fitness industry, offering a scalable and user-friendly solution that enhances public health awareness and encourages a more active lifestyle.