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Sosialisasi Penggunaan Aplikasi Literasi Digital Dalam Bentuk Prototyping di Desa Bulu Cina Virdyra Tasril; Muhammad Iqbal; Adinda Silvana Dewi; Endicha Eklis Syahputra; Anwar Suhut
JPM: Jurnal Pengabdian Masyarakat Vol. 4 No. 2 (2023): October 2023
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/jpm.v4i2.1017

Abstract

This activity aims to improve children's understanding and digital literacy skills through an innovative approach called "Literacy Corner". In the era of modern technology, the ability to understand and use digital tools is an essential skill. This research was conducted at the Bulu Cina Village office hall, where the PKM Team collaborated with partners, namely the Gugah Nurani Indonesia Foundation, to develop the potential of the community in Bulu Cina Village. This research implemented a digital literacy socialization program at the children's literacy corner with a focus on strengthening the skills of reading, writing, and understanding digital content. The methods used included interactive workshops, small group discussions and practical activities. The materials presented included an introduction to various digital platforms, the use of search tools and the importance of digital criticism in consuming online information. In addition, this program also emphasizes aspects of online safety and digital ethics. The method of this socialization activity involves lecturers, the GNI team, and students in its implementation. The results of this socialization showed that out of 30 children who could understand the meaning of digital literacy, only about 78.93% understood.
Usability Testing Kualitas Desain UI Pemahaman Literasi Digital Anak-Anak Virdyra Tasril; Muhammad Iqbal; Adinda Silvana Dewi; Endicha Eklis Syahputra; Anwar Suhut
Bulletin of Computer Science Research Vol. 3 No. 6 (2023): October 2023
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bulletincsr.v3i6.286

Abstract

In 2023, digital literacy has increased to be discussed which navigates human interaction with the current digital environment. The purpose of this study is to determine the relationship between digital literacy and user interface (UI) design quality using a usability testing approach. The study involved collecting data through a series of trials with participants representing different levels of digital literacy. The main focus of this study was to assess the extent to which the UI design could improve the digital literacy understanding of the users, namely school children. The parameters evaluated involved aspects of digital literacy, such as the ability to understand and evaluate digital information, as well as usability elements such as interface clarity, navigation efficiency, and user engagement level. The approach used is the design thinking method which focuses on the end result only. Usability testing is an important evaluation method in measuring the effectiveness, efficiency, and user satisfaction of a user interface (UI). This research focuses on the use of usability testing to assess the quality of UI design in the context of understanding digital literacy. The results of this study can provide insight into how the level of digital literacy can affect the user experience in using digital applications and contribute to the development of UIs that are more user-friendly and accessible to various levels of society.