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Reengineering of Proxy Logging Monitoring System in XYZ Institution Dharmayanti, Dian; Mukharil Bachtiar, Adam; Ahmad, F
International Journal of Informatics, Information System and Computer Engineering (INJIISCOM) Vol. 5 No. 1 (2024): INJIISCOM: VOLUME 5, ISSUE 1, JUNE 2024
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/injiiscom.v5i1.12430

Abstract

This research was conducted to assist the head of the IT Operational & Network Education Division of the XYZ institution to reengineering the internet usage monitoring system. This monitoring system is reengineered so that query performance becomes better and the information presented is easily understood by the user. Reengineering the old system will produce a system model that is more in line with the requirements of the current system. The steps taken in this study, analysis of the monitoring system case domain, data analysis, data visualization reengineering, internet use monitoring system reengineering, software implementation and testing. In addition, testing the performance of the query system and usability testing for users from the new visualization results as the output of this study. Reengineering the internet usage monitoring system is a solution to improve query performance and make it easier for users to understand the information presented
Development of the Value Co-Creation and Monetization Resilience Model in the Vertical Micro-Drama Ecosystem: a Theoretical Study on Paywall Innovation Budi Sulistioyuwono, Ahmad; Soeryanto Soegoto, Eddy; Wahdiniwaty , Rahma; Mukharil Bachtiar, Adam; Dwiguna Sumitra, Irfan
Journal of World Science Vol. 5 No. 1 (2026): Journal of World Science
Publisher : Riviera Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58344/jws.v5i1.1624

Abstract

The rapid transformation of digital content consumption toward short-form and vertical video formats has given rise to vertical micro-dramas as a distinct entertainment ecosystem with unique monetization challenges. While prior studies have examined value co-creation and monetization strategies separately, limited attention has been paid to how these two dimensions interact to sustain revenue in highly volatile, attention-driven environments. This study adopts a theoretical research design using a conceptual model development approach based on a systematic synthesis of international and national scholarly literature. Through thematic and comparative analysis, the study identifies key dimensions of value co-creation—engagement, community participation, data-driven feedback, and institutional collaboration—and maps their interaction with diverse paywall innovations, including microtransactions, hybrid advertising models, subscriptions, and access-based partnerships. The findings demonstrate that monetization resilience in vertical micro-drama ecosystems emerges from the dynamic alignment between participatory value creation and adaptive paywall design, rather than from isolated revenue mechanisms. The study contributes a conceptual framework that explains how co-creation processes, when integrated with flexible monetization architectures and contextualized by local market conditions, enable platforms to achieve sustainable revenue under conditions of rapid technological and behavioral change.
Implementation of a Web-Based Digital E-Catalog System Conceptual Design to Support Creative Entrepreneurship: A Case Study of Diorama Handmade Studio Maullana, Chandra; Soeryanto Soegoto, Eddy; Wahdiniwaty, Rahma; Sumitra, Irfan Dwiguna; Mukharil Bachtiar, Adam
International Journal of Research and Applied Technology (INJURATECH) Vol. 5 No. 2 (2025): December 2025
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The development of MSMEs in the era of digital transformation requires a product communication model that is not only informative but also capable of integrating visual identity, system architecture, and creative entrepreneurship strategies in an integrated manner. This study aims to design and implement a conceptual design for a web- based digital E-Catalog system at Diorama Handmade Studio that functions not only as an information medium but also as a strategic instrument for strengthening visual identity and developing creative entrepreneurship. The method used is a case study with a qualitative approach through observation, in-depth interviews with brand owners, system documentation, and literature studies related to digital information media, UI/UX, and creative entrepreneurship. The system was developed using a Responsive Web Application (RWA) approach with a three-tier architecture (presentation layer, application layer, and data layer) and implemented at the Proof of Concept (PoC) stage. The results of the study show that the digitally designed E-Catalog is capable of representing the complexity of handmade product values through interactive zoom features, organized information structures, brand storytelling, and a dynamic database-based filtering system.
KEWIRAUSAHAAN SOSIAL UPCYCLING FASHION BAGI IBU TUNGGAL: KAJIAN PUSTAKA TERHADAP TREN KONSUMSI GENERASI Z DI ERA EKONOMI DIGITAL Nurhidayah, Karina; Soeryanto Soegoto, Eddy; Wahdiniwanty, Rahma; Dwiguna Sumitra, Irfan; Mukharil Bachtiar, Adam
NUSANTARA : Jurnal Ilmu Pengetahuan Sosial Vol 13, No 3 (2026): NUSANTARA : JURNAL ILMU PENGETAHUAN SOSIAL
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/jips.v13i3.2026.844-847

Abstract

Perkembangan ekonomi digital menghadirkan peluang sekaligus tantangan bagi pekerja perempuan di sektor informal, khususnya ibu tunggal yang memiliki beban peran ganda. Di sisi lain, dominasi Generasi Z (Gen Z) sebagai demografi konsumen utama pada tahun 2026 menunjukkan pergeseran preferensi menuju produk yang mengusung nilai keberlanjutan (sustainability) dan otentisitas sosial. Artikel ini merupakan tinjauan pustaka (literature review) yang bertujuan untuk merumuskan landasan konseptual bagi model bisnis kewirausahaan sosial berbasis upcycling fashion. Melalui sintesis berbagai literatur dari tahun 2020 hingga 2026, kajian ini menemukan bahwa integrasi antara keterampilan menjahit ibu tunggal di Kota Bandung dengan strategi pemasaran User-Generated Content (UGC) dapat menciptakan ekosistem bisnis yang memberdayakan perempuan secara ekonomi sekaligus memenuhi tuntutan etis konsumen Gen Z.