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IMPLEMENTASI POLA PERMAINAN UNTUK MENINGKATKAN HASIL BELAJAR PADA MATERI SENAM LANTAI SISWA SMKN 4 GOWA Anto Sukamto; Retno Farhana Nurulita
EDU RESEARCH Vol 4 No 4 (2023): EDU RESEARCH
Publisher : IICLS (Indonesian Institute for Corporate Learning and Studies)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47827/jer.v4i4.123

Abstract

The aim of this research is to determine the application of game patterns to improve student learning outcomes at SMKN 4 Gowa on floor exercise material. This research is an example of classroom action research, where cycle I and II test data can be used to measure improvements in student learning outcomes in floor exercise material. With a sample size of 29 students, the research subjects were class X students at SMKN 4 Gowa. Student learning results before the revision showed students' low ability to perform floor exercise movements without using equipment: on average only 51.72% were able to perform floor exercise movements well and correctly. The results of the researcher's observations showed that the teaching and learning process before the improvements were carried out, the average student was only 51.72%, the score criteria was > KKM 80. After undergoing corrective action, in cycles I and II there was an increase. Student learning outcomes were seen on average in cycle I. Students were 75.86% with sufficient criteria, and the average of students in cycle II was 93.10% with "Good" criteria. The object of this research is improving student learning outcomes in floor exercise through game patterns. Based on data analysis, it can be concluded that applying game patterns to floor exercise material without equipment can improve the learning outcomes of class X students at SMKN 4 Gowa. This can be seen from the increase in learning outcomes from cycle I to cycle II, after taking action it reached 75.86% in cycle I, an increase also occurred in cycle II reaching 93.10%.
PELATIHAN SENAM AEROBIK UNTUK MENINGKATKAN KEBUGARAN JASMANI IBU-IBU PKK DESA BONTOALA KECAMATAN PALLANGGA KABUPATEN GOWA Farhana Nurulita, Retno; Anto Sukamto; Sufitriyono; Benny Badaru; Muhammad Qasash Hasyim
PROFICIO Vol. 5 No. 1 (2024): PROFICIO: Jurnal Abdimas FKIP UTP
Publisher : FKIP UNIVERSITAS TUNAS PEMBANGUNAN SURAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36728/jpf.v5i1.3032

Abstract

Artikel ilmiah hasil pengabdian pada masyarakat ini bermitra dengan Ibu-Ibu PKK Desa Bontoala yang berlokasi di Kecamatan Pallangga Kabupaten Gowa. Terdapat 24 orang peserta yang merupakan ibu-ibu anggota PKK. Program yang akan dilakukan bersama dengan mitra adalah pelatihan senam aerobik untuk meningkatkan kebugaran jasmani. Metode pelaksanaan kegiatan ini yaitu dilakukan atas kesepakatan bersama antara tim pengusul dengan tim mitra pengabdian. Kegiatan pelatihan ini diberikan sebanyak 8 kali pertemuan dalam waktu 2 jam setiap pertemuan. Pelatihan dilaksanakan pada hari Sabtu dan Minggu pada pukul 07.00 WIB sd 9.00 WIB di lapangan Desa Bontoala. Metode pelatihan yang digunakan untuk melakukan pelatihan adalah dengan demontrasi, ceramah, komando, dan inklusif mengenai senam aerobik. Adapun hasil luaran yang dicapai dalam kegiatan ini yaitu. (1) Ibu-Ibu PKK Desa Bontoala Kecamatan Pallangga Kabupaten Gowa memiliki kebugaran jasmani yang lebih baik. (2) Mengetahui keilmuan tentang olahraga khususnya senam aerobik disamping ilmu keagamaan yang dipelajari memiliki sehat rokhani dan jasmani. (3) Memiliki agenda rutin tiap minggu kegiatan senam aerobik sehingga fisik lebih siap dalam menjalani rutinitas sehari-hari sebagai ibu rumah tangga maupun kegiatan lainnya.
Peningkatan Kemampuan Desain Media Pembelajaran Bagi Guru SD Gugus 3 Kecamatan Pallangga Kabupaten Gowa Rosdiana Ngintung; Nani Kurnia; Dewi Puspitasari; Anto Sukamto; Ilma Wulansari; Ristiana, Evi
Jurnal Hasil-Hasil Pengabdian dan Pemberdayaan Masyarakat Vol. 2 No. 1 (2023): Volume 02 Nomor 01 (April 2023)
Publisher : Jurusan Matematika FMIPA UNM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jhp2m.v2i1.166

Abstract

Elementary school teachers as professional educators who act as facilitators in learning are required to be creative in exploring the potential of learning resources and media in their environment so that they can teach their students in a quality manner. It is necessary to increase the ability of teachers in designing media, elementary school teachers in cluster 3 in general already mastered Canva, but needs further improvement by adding Canva's Artificial Intelligence (AI) and Chat GPT. This community service aims to improve the learning media design skills of training elementary school teachers through the design of learning media with AI and GPT chat. As many as 25 teachers with different teaching backgrounds received material on how to design instructional media and carried out independent practice accompanied by a service team. Evaluation was carried out by means of observation, interviews, and giving questionnaires. The evaluation results show that this training succeeded in increasing the participants' design skills with a proportion of 88%, and the potential for using Canva to design learning media by 90%.