Gandasari, Fatima Maharani
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Effectiveness of Teaching Games for Understanding (TGfU): Using a modified Kasti game to stimulate elementary school students’ motor skills Gustian, Uray; Gandasari, Fatima Maharani; Mahendra, Agus
Edu Sportivo: Indonesian Journal of Physical Education Vol. 5 No. 1 (2024): Edu Sportivo: Indonesian Journal of Physical Education
Publisher : UIR Press Bekerjasama dengan International Association of Physical Education and Sports

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/esijope.2024.vol5(1).16335

Abstract

Background Problems: Teaching Games for Understanding (TGfU) is still a challenge for Physical Education (PE) teachers. Teachers are still weak in applying the concept of TGfU to learning and lacking in improving motor skills, so it requires a study to apply the model of TGfU based on the characteristics of the school, the abilities of the students, and the ease of application by the teacher. Research Objectives: The study aims to test the use of the TGfU model using Kasti games to stimulate elementary school students' motor skills. Methods: The research design uses pre-expression with one-group pretest and posttest designs involving 24 students. The experiment implemented field games modified according to the TGfU's concepts and steps. The experiment conducted five meetings with a duration of 80 minutes each. Data collection was done using the Test of Gross Motor Development-2 (TGMD-2) and analysed using descriptive, quantitative, and different tests. Findings/Results: Based on the results of the statistical analysis, it shows that there has been a significant increase in students’ motor skills stimulated by applying learning with the TGfU model and using the Kasti game. Conclusion: The implementation of the TGfU model with the Kasti game approach can be used as an approach to stimulate students' motor skills. Further studies are needed to enhance the potential of TGfU in encouraging teachers to organise PE teaching according to the implemented curriculum, with the aim of encouraging students to actively participate in sports and learn motor skills.
Stimulating motor competence through field games: an experimental study on elementary school students Gustian, Uray; Samodra, Y. Touvan Juni; Gandasari, Fatima Maharani; Yosika, Ghana Fiesta
Jurnal Keolahragaan Vol. 11 No. 1: April 2023
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v11i1.57148

Abstract

Motoric competence is a competency that requires understanding in carrying out physical activities. However, in the learning process motor competence is carried out without the support of understanding so that it results in students experiencing difficulties and confusion in executing the motor skills they have when in a different environment during training or learning. The research aims to measure the success of stimulation of motor competence by using the field games approach. The research was conducted in the pre-experimental type with the One Group Pretest Posttest Designs type. The experiment was conducted on twelve elementary school students in fourteen meetings. The research involved twelve fourth grade elementary school students who were taken randomly by selecting numbers at random. The instrument for measuring students' motor skills used the Test of Gross Motor Development revision 2 edition (TGMD-2) and understanding of playing using the Games Performance Assessment Instrument (GPAI) and the measurement results were analyzed using a quantitative descriptive method. The results showed that there had been an increase in the rating of students' motor skills and the average score of students' games performance. This result is due to the learning that is carried out using the field games approach which is able to encourage students to be active in making movements and facilitating metacognition processes such as decision making, critical thinking, and problem-solving. The conclusion of learning done with the field games approach can stimulate students' motor competence