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Journal : International Journal of Informatics, Information System and Computer Engineering (INJIISCOM)

Computational Thinking: The Essential Skill for being Successful in Knowledge Science Research Bachtiar, Adam Mukharil
International Journal of Informatics, Information System and Computer Engineering (INJIISCOM) Vol 4 No 1 (2023): INJIISCOM: VOLUME 4, ISSUE 1, JUNE 2023
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/injiiscom.v4i1.9558

Abstract

The VUCA world concept was established in 2016 as the new challenge universe in the 21st century. Humans live in Society 5.0 and the VUCA world simultaneously. The digital word has been a noisy word since then. There are a lot of requisite skills to be a survival kit for this kind of era. The VUCA world's affection is spreading in the way of thinking and creating innovation, especially in the research domain. As a newcomer, Knowledge Science should state the requisite skills for its researchers to conduct their research successfully. Many researchers offered computational thinking as a candidate for an essential skill to satisfy the effect of the VUCA world. This study was focused on conducting a descriptive analysis method based on several literature reviews for mapping how computational thinking can serve as a best practice for Knowledge Science research. This study successfully revealed the connection between Computational Thinking.
Pandawa App: Student Guide Application after the Covid-19 Pandemic Rafdhi, Agis Abhi; Bachtiar, Adam Mukharil; Hayati, Euis Neni; Mega, Raiswati Untsa
International Journal of Informatics, Information System and Computer Engineering (INJIISCOM) Vol 4 No 2 (2023): INJIISCOM: VOLUME 4, ISSUE 2, DECEMBER 2023
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/injiiscom.v4i2.13895

Abstract

The purpose of this research is to design a mobile-based application that functions as a pre-lecture socialization platform so that the post-Covid-19 transition period can be maintained and carried out well. The research method used in this research is descriptive analysis with a qualitative approach. We used an object-oriented approach with the System Development Life Cycle Prototyping in the application development process. The results show that the Pandawa application development can provide lecture guidance properly using a digital platform that can be accessed via smartphone. The main concept of this application is to contain procedures or guidelines for implementing face-to-face lectures during the transition period from the Covid-19 pandemic in the New Normal era. In addition, this application also has a feature integrated with the local government for reporting if there are residents who test positive for Covid-19. Therefore, it can be followed up directly and quickly. In the end, this application is present as an information medium to adapt new habits in the world of education, especially at the tertiary level.