Claim Missing Document
Check
Articles

Found 4 Documents
Search

Pandawa App: Student Guide Application after the Covid-19 Pandemic Rafdhi, Agis Abhi; Bachtiar, Adam Mukharil; Hayati, Euis Neni; Mega, Raiswati Untsa
International Journal of Informatics, Information System and Computer Engineering (INJIISCOM) Vol. 4 No. 2 (2023): INJIISCOM: VOLUME 4, ISSUE 2, DECEMBER 2023
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/injiiscom.v4i2.13895

Abstract

The purpose of this research is to design a mobile-based application that functions as a pre-lecture socialization platform so that the post-Covid-19 transition period can be maintained and carried out well. The research method used in this research is descriptive analysis with a qualitative approach. We used an object-oriented approach with the System Development Life Cycle Prototyping in the application development process. The results show that the Pandawa application development can provide lecture guidance properly using a digital platform that can be accessed via smartphone. The main concept of this application is to contain procedures or guidelines for implementing face-to-face lectures during the transition period from the Covid-19 pandemic in the New Normal era. In addition, this application also has a feature integrated with the local government for reporting if there are residents who test positive for Covid-19. Therefore, it can be followed up directly and quickly. In the end, this application is present as an information medium to adapt new habits in the world of education, especially at the tertiary level.
Designing Attractive Web-Based Covid-19 Information System Rafdhi, Agis Abhi; Radliya, Nizar Rabbi
International Journal of Research and Applied Technology (INJURATECH) Vol. 3 No. 2 (2023): International Journal of Research and Applied Technology (INJURATECH)
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/injuratech.v3i2.14362

Abstract

The World Health Organization (WHO) declared Coronavirus Disease 19 (COVID-19) to be a pandemic on March 13, 2020. Indonesia is one of the countries affected by COVID- 19, which spreads quite quickly. To support the government in making policies, an information system that can manage COVID-19 cases is needed. The purpose of this study is to design a prototype of an information system for Covid-19 cases in a city. This study employed descriptive analysis with a qualitative approach. In the meantime, the System Development Life Cycle Prototyping method of designing information systems employed an object-oriented methodology. The results show that information systems' development can provide actual information for the local government and society. This information system's main concept is to take advantage of the role of the puskesmas (Community Health Centers) from each sub-district to collect data directly from the community. After obtaining the data, it will be submitted to the sub-district officer in charge of inputting it into the system. The data that has been input will go through the verification stage by the surveyor. If appropriate, then the data will be published in the latest data update on that day to access the general public. The Covid-19 case information system's prototype can improve existing systems and provide input on renewable concepts in the procedures it carries out. In the end, this prototype of the information system exists as an actual and accurate, and reliable information medium to facilitate government decision-making at regional and national levels.
SITAMPAN: Mobile application for planting and harvesting of horticultural crops in Garut Regency Soegoto, Eddy Soeryanto; Warlina, Lia; Supatmi, Sri; Rafdhi, Agis Abhi; Jumansyah, Rizky; Saputra, Herry
Matrix : Jurnal Manajemen Teknologi dan Informatika Vol. 12 No. 3 (2022): Matrix: Jurnal Manajemen Teknologi dan Informatika
Publisher : Unit Publikasi Ilmiah, P3M, Politeknik Negeri Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31940/matrix.v12i3.123-136

Abstract

Garut Regency’s agriculture sector has the most impact on the region’s GDP compared to other sectors. The Central Statistics Agency reports that the agricultural sector’s contribution was 39.11% in 2014 and will be 37.97% in 2020. The farmer’s inability to manage their crop goods is the primary cause of the contribution decline. The study aims to build a prototype of a mobile application information system for planting and harvesting. commodities based on a geospatial information system. The research method used was field surveys, interviews, and focus group discussions (FGD) with farmers, farmer group leaders, agricultural extension workers, and officials at Garut Regency Agriculture Office. The designed application is Sitampan which stands for Sistem Informasi Tanam dan Panen (Planting and Harvesting Information System). The users of this application are farmers, farmer group leaders, agricultural extension workers, and Garut Regency Agriculture Office. Each user will have a specific role and access based on their roles. The public can only see the data contained in this application. In conclusion, this app can serve as a platform for information and communication for farmers. Farmers can use this app as a decision-making tool to manage their crops, including when to sell, plant, and harvest. Hopefully, this application will enhance the welfare of farmers, particularly those in Garut district, one of the industries that have the most impact on the Indonesian agricultural sector.
Integrating Web Technologies with Augmented Reality Rafdhi, Agis Abhi
International Journal of Research and Applied Technology (INJURATECH) Vol. 4 No. 2 (2024): Vol 4 No 2 (2024)
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to provide a comprehensive review of the integration between web technologies and augmented reality (AR) in engineering and computing contexts. Using a structured literature review method, 75 peer-reviewed articles published between 2019 and 2024 were selected based on defined criteria, including relevance, scope, and methodological quality. The findings reveal that WebAR enhances accessibility, interactivity, and real-time visualization, particularly in education, remote maintenance, and smart systems. Despite these advantages, several challenges persist, such as limited infrastructure, technical constraints, and lack of curriculum alignment. This research concludes that a cross-disciplinary approach is essential to fully realize the potential of AR through scalable web-based frameworks, supported by collaboration among educators, developers, and system engineers.