Widiantoro, Sharfina Adelia
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PENGEMBANGAN APLIKASI ANDROID BERBASIS MODEL PROBLEM BASED LEARNING PADA MATERI ELASTISITAS Widiantoro, Sharfina Adelia; Budi, Agus Setyo; Nasbey, Hadi
PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) Vol. 12 (2024): PROSIDING SEMINAR NASIONAL FISIKA (E-JOURNAL) SNF2023
Publisher : Program Studi Pendidikan Fisika dan Program Studi Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/03.1201.PF36

Abstract

Abstrak Media Pembelajaran yang terintegrasi dengan teknologi digunakan untuk keberlangsungan pembelajaran. Dalam Pendidikan, teknologi dapat digunakan untuk mempercepat tercapainya tujuan pendidikan serta dapat membantu guru dalam menyampaikan pembelajaran. Oleh karena itu, Penelitian ini bertujuan untuk menghasilkan media pembelajaran fisika berbasis sistem android. Materi pembelajaran pada konten media dibatasi pada materi elastisitas, dengan pendekatan model pembelajaran Problem Based Learning. Model pengembangan ADDIE (Analyze, Desain, Development, Implementation dan Evaluation) digunakan dalam penelitian Research and Development ini. Berdasarkan hasil dari validasi, nilai persentase rata rata yang diperoleh sebesar 93% dengan kriteria sangat layak dari ahli materi, kemudian 81% dengan kriteria layak dari ahli media, serta 94% dengan kriteria sangat layak dari ahli pembelajaran. Dengan demikian, dapat disimpulkan bahwa aplikasi android berbasis model Problem based learning telah memenuhi kriteria sebagai media pembelajaran yang layak untuk mendukung pembelajaran pada materi Elastisitas. Kata-kata kunci: Aplikasi Android, Problem Based Learning, Elastisitas. Abstract Learning media integrated with technology are used for the continuity of learning. In education, technology can be used to accelerate the achievement of educational goals and can support teachers in the delivery of learning content. Therefore, this study is to create physics learning media-based Android system. Learning material in media content limited to elasticity subject with the Problem Based Learning learning approach. The ADDIE (Analysis, Design, Development, Implementation and Evaluation) model has been used in Research and Development. According to the validation results, the determined average percentage value was 93% with the very actionable criteria of material experts. Whereas, there are 81% the corresponding category of media criteria and 94% with the very actionable criteria of learning experts. Hence, it can be concluded that the Android-based application of the problem-based learning model has met the criteria as a learning medium suitable to support learning on elasticity subject. Keywords: Android application, Problem Based Learning, Elasticity.
Bibliometric Mapping and Clustering of Augmented Reality in Physics Education: Trends, Gaps, and Future Directions Widiantoro, Sharfina Adelia; Wibowo, Firmanul Catur; Budi, Esmar; Bunyamin, Muhammad Abd Hadi
Jurnal Ilmiah Pendidikan Fisika Vol 10, No 1 (2026): MARCH 2026
Publisher : Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jipf.v10i1.18083

Abstract

Augmented reality is considered to have the potential to support physics teaching by visualising abstract concepts. However, to keep pace with the rapid developments across various disciplines in this field, bibliometric analysis was conducted to map the intellectual structure, identify emerging trends, and highlight potential directions for future research. This study systematically covers publications from 2012–2025, providing a comprehensive overview of research trends in AR for physics education.  The objectives of this study are: (1) to identify publication trends and main contributing institutions; (2) to identify the most productive authors, the most influential publications, and the core journals; (3) to map the main research topics and their interrelationships; and (4) to analyse collaboration patterns between countries and authors. A total of 77 documents were retrieved from the Scopus database and analysed using descriptive bibliometric techniques and science mapping. In this study, the topics “augmented reality” and “students” emerge as the most central nodes, indicating the primary focus of the research and serving as links between research clusters. Thematic analysis also indicates that niche themes, such as “learning outcomes” and “teaching”, are not yet widely connected to motor themes, highlighting potential directions for future research, including exploring integration between these two groups and investigating more integrated approaches in technology-enhanced physics learning. These findings can provide guidance for researchers in physics education and suggest areas for further studies to explore more integrated approaches in AR-supported learning, contributing to the ongoing development of physics education research.