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DESIGNING ACADEMIC INFORMATION SYSTEM OF MADRASAH DINIYAH AL-IKHLAS WITH DESIGN THINGKING METHOD Affiyanti, Rakhma Yuli; Utami, Annisaa; Wijayanto, Sena
Jurnal Teknoinfo Vol 18, No 1 (2024): Januari
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jti.v18i1.3201

Abstract

Information technology is a very important requirement for organizations and businesses. Technology can be utilized by many educational institutions as a force to face increasingly fierce competition in the modern era. So far, there are still many academic systems that still use conventional methods, that is, every data processing is recorded in a ledger, which often complicates the data search process. it requires more space and time, one of which is in madrasah diniyah al-ikhlas. Madrasah Diniyah Al-Ikhlas is a non-formal education which takes place in Brebes district which is usually used as a companion school for public schools. In the daily activities of Madrasah Diniyah Al-Ikhlas, in processing academic data, they still use manual recording. The learning activities of Madrasah Diniyah Al-Ikhlas are carried out during the day. In teacher learning activities, they still use large books such as class student data which are still written manually, absenteeism is still manually using attendance reports. The lesson schedule is still written on the wall and grades are still in the ledger kept in the classroom cupboard. while academic information is needed by students and parents. Currently Madrasah diniyah al-Ikhlas has not implemented an information system that can provide convenience in the process of managing academic data. Based on the problems found in Madrasah Diniyah Al-Ikhlas the authors designed a website-based academic information system, the method used in the design used the design thinking method. The Design Thinking method has a series of processes including Empathize, Define, Ideate, Prototype. System implementation uses the Laravel framework. This study aims to produce an Academic Information System that is able to overcome the difficulties experienced by madrasa teachers in managing academic data which is still manual at this time, so that it is useful to help Madrasah Diniyah al-Ikhlas actors in data processing in a relatively shorter time. User satisfaction testing was carried out using the System Usability Scale (SUS) method with a total of 31 respondents. The calculation results produce a value of 72.98387097 where it can be concluded that the system is in a good and acceptable category.
PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK MEMBERIKAN INFORMASI PENYAKIT KANKER Arifin, Ahmad Rijal; Aziz, Ahun Ismi; Fadhilatus Salamah, Khanif Rahmah; Affiyanti, Rakhma Yuli; Ardanu, Riski Fitria; Aldo, Dasril
JURSIMA Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.369

Abstract

Masyarakat Indonesia belum memiliki program media interaktif yang memungkinkan mereka mengakses informasi kesehatan tentang kanker dan penyakit lainnya. Hal ini membuat masyarakat kurang mendapat informasi tentang kanker, sehingga kurangnya kesadaran masyarakat yang menyebabkan mereka tidak mencegah kanker ini. penelitian ini bertujuan untuk membuat aplikasi interaktif untuk memberikan informasi tentang kanker. Membuat media pembelajaran menggunakan alat Macromedia Flash untuk merancang objek dan dapat melengkapi audio untuk menyediakan suara pada aplikasi tersebut. Aplikasi yang dihasilkan merupakan media interaktif informasi kanker lengkap dengan animasi serta gambar oleh karenanya pembelajaran menjadi lebih asik. Melalui aplikasi ini berharap kesadaran masyarakat meningkat akan penyakit kanker, sehingga dapat dihindari atau dicegah. Metode yang digunakan di penelitian ini adalah model multimedia yang dikembangkan oleh Luther yang dikenal dengan model produk pembelajaran berbantuan computer, terdapat tahapanya seperti tahap concept, design, material collecting, assembly, testing, dan distribution Kata Kunci: Media Interaktif, Animasi, Macromedia Flash, Kanker, Pembelajaran