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Penanaman Pendidikan Karakter Melalui Pengelolaan Bank Sampah di Lingkungan Sekolah Wina Maryuni, Ni Putu
Metta : Jurnal Ilmu Multidisiplin Vol. 4 No. 1 (2024)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/metta.v4i1.2989

Abstract

This research reveals the importance of instilling character education to every learner at every level through the Waste Bank. Waste Bank is one of the media in instilling two of the eighteen character education values of the Ministry of Education and Culture, namely creative and environmental care. This research uses a qualitative approach with a descriptive research type. Data were obtained through literature studies collected by tracing articles, reading literature, and analyzing research results. The results showed that the presence of Waste Bank in schools is expected to provide fresh air in the world of education, especially in instilling environmental and entrepreneurial character education in students. It is hoped that the Waste Bank will contribute to the independence of students to manage waste in their community environment.Planting entrepreneurial character from an early age is also very important so that students have a mentality of job creators instead of job seekers. Therefore, the main challenge is for authorities and stakeholders to coordinate and facilitate educational institutions to create a sustainability-based education system to create creative and environmentally-conscious outputs of prospective entrepreneurs given the mountains of waste in various parts of Indonesia.
Penerapan Media Pembelajaran Papercraft Dalam Meningkatkan Kreatifitas Menggambar Seni Budaya Dan Prakarya (SBDP) Wina Maryuni, Ni Putu; Sari, Adi Purnama
Metta : Jurnal Ilmu Multidisiplin Vol. 3 No. 4 (2023)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/metta.v3i4.3102

Abstract

This research explores the application of papercraft as a learning medium to enhance creativity in drawing Cultural Arts and Crafts (SBDP). The study aims to assess the potential of papercraft in the context of SBDP education and its impact on students' creativity. The research methodology employed qualitative methods, specifically document analysis, to gather data on the implementation of papercraft in SBDP education. The findings indicate that papercraft serves as an effective tool for improving students' creative skills in SBDP. It facilitates the development of technical skills, fosters a deeper understanding of cultural arts, and encourages creative thinking. Moreover, papercraft has the potential to address challenges in SBDP education, such as resource limitations and student resistance. Furthermore, papercraft not only enhances learning but also motivates students, stimulates their imagination, and provides memorable learning experiences. With competent teacher support and seamless integration into the SBDP curriculum, papercraft can become a valuable addition to the field of cultural arts and crafts education. In conclusion, the application of papercraft in SBDP education represents a positive step toward enhancing students' creativity. Papercraft serves as a medium that allows students to tap into their creative potential and gain a deeper understanding of cultural arts. With proper implementation, papercraft has the potential to be an innovative and effective learning tool in SBDP education.