Jauhari Ma’mun, Ahmad Aji
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

KEPEMIMPINAN PENDIDIKAN: MENGHADAPI DISRUPSI DAN VUCA DI MASA DEPAN Wulansasi, Ajeng; Jauhari Ma’mun, Ahmad Aji
Managere: Indonesian Journal of Educational Management Vol. 1 No. 1 (2019)
Publisher : Universitas Nurul Jadid

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (395.035 KB)

Abstract

Disruption brings fundamental changes in almost all aspects of life, changes are made by small institutions that are more agile and distributed, taking over the role of incumbents established. Disruption in education is defined as a new way that shifts the old way that is less relevant, such as technology, perspectives, approaches, teaching processes, instructional media, forms of classrooms and others. The reality of change creates a state of VUCA (Volatile, Uncertain, Complex and Ambiguous) where the world is very dynamic and difficult to predict. The old form of leadership is no longer able to deal with current changes, new leadership characteristics must be developed to face the future, addressing the needs and problems that arise from the uncertainty and ambiguity of the current situation. The study aims to discuss current literature and research on the characteristics of future leaders that are appropriate for responding to change. It also provides an overview of future leadership and provokes the birth of thoughts on leadership issues, especially in the field of education. The method used in in this study is concept analysis which is a study of important concepts interpreted by users or implementers in a variety of ways. Data collection techniques used were a review study of books, literature, notes, and journals related to the theme discussed. The result show that educational leadership characteristics need to be developed in face with change and VUCA environment.
Developing Quizizz-Based Smart Games Integrating Banyumasan Local Wisdom to Support Early Childhood Character Development Hafidz, Nur; Ali, Musyafa; Jauhari Ma’mun, Ahmad Aji; Wijayanti, Sefti
Jurnal Caksana : Pendidikan Anak Usia Dini Vol 8, No 2 (2025): Jurnal Caksana: Pendidikan Anak Usia Dini
Publisher : Prodi PG-PAUD, FKIP, Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/jcpaud.v8i2.2715

Abstract

The rapid advancement of digital technology has not been fully integrated into early childhood character education, even though this stage is crucial for building moral values and personality. This study aimed to develop Smart Game Activities based on the Quizizz application incorporating Banyumasan local wisdom to instill values of honesty, discipline, self-regulation, and cooperation in early childhood. The research followed a quasi-experimental pretest–posttest design with nonequivalent groups (experimental group n = 15, control group n = 16) and applied purposive non-random sampling to ensure homogeneity across classes. Ethical clearance was obtained from the Institutional Review Board of Universitas Muhammadiyah Purwokerto (Approval No. UMP/EDU/2025/0412), and parental consent was secured for all participants. The developed product integrates child-friendly UI/UX features such as narrated audio instructions, large touchable buttons, and animated feedback icons to enhance engagement and accessibility. Expert validation from three specialists (media, early childhood character, and pedagogy) yielded an average score of M = 3.47 (very feasible), and the instrument reliability reached α = 0.872, indicating high internal consistency. Ten valid items were retained to measure children’s character indicators (honesty, discipline, self-regulation, and cooperation). Statistical analysis confirmed the assumptions of normality and homogeneity, with equivalent pretest results between groups (p = 0.889). Post-intervention, the experimental group achieved an average N-Gain of 75.34% (high category), significantly outperforming the control group’s 36.64% (medium category) with an independent t-test result of p < 0.001. These findings indicate that Quizizz-based Smart Game Activities effectively foster early childhood character through a culturally grounded, interactive, and ethically designed digital learning experience