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Pengembangan Video Animasi Berbasis Pembelajaran Flipped Classroom Pelajaran IPS Untuk Meningkatkan Hasil Belajar Siswa Sidabutar, Marta Juliati; Budiarta, Kustoro; Rahmadana, Muhammad Fitri
Cetta: Jurnal Ilmu Pendidikan Vol 7 No 2 (2024)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v7i2.3238

Abstract

Learning media is an important component in the learning process and greatly influences student learning outcomes. Based on interviews and field studies, it was found that teachers lack knowledge and skills regarding interactive learning media so that classroom learning is still limited to the application of conventional media, namely whiteboards and textbooks. So students are less interested in participating in the social sciences learning process and this results in low learning outcomes. The aim of carrying out the research is to develop interactive media in the form of animated videos that are integrated with flipped classroom social studies learning in order to improve the learning outcomes of class VIII students at MTs Negeri 4 Mandailing Natal. This research is a type of R&D that applies the ADDIE model. The research location is at MTs Negeri 4 Mandailing Natal, with the subject being class VIII students. Data was collected through questionnaires and test questions. The data analysis technique uses media feasibility analysis and media effectiveness on social studies learning outcomes. The research results from media validators, material validators, design validator experts, social studies teachers and students were 89.43% with the criteria "very valid" so it was concluded that the animated video media based on FC learning that was developed met the criteria for use as economic social studies learning media. class VIII. Based on the average post-test score, the experimental class got 88.00 and the control class 66.00. So it is concluded that the animated video based on FC learning that was developed is effectively used to improve the learning outcomes of class VIII students at MTs N 4 Mandailing Natal.
THE EFFECTIVENESS OF QUIPPER SCHOOL-BASED E-LEARNING ON STUDENT ACCOUNTING LEARNING OUTCOMES Sidabutar, Marta Juliati; Sidabutar, Natalia Ayu Lestari
International Conference on Humanity Education and Society (ICHES) Vol. 3 No. 1 (2024): Third International Conference on Humanity Education and Society (ICHES)
Publisher : FORPIM PTKIS ZONA TAPAL KUDA

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Abstract

This research aims to determine the effectiveness of the Quipper School application on accounting learning outcomes at SMA W.R. Supratman 2 Medan. This research uses an experimental method. Sampling in this research was carried out using random sampling. The research subjects were all students of class XI IPS SMA W.R. Supratman 2 Medan, totaling 96 people. The instruments used were interviews and tests. The test is in the form of multiple choices, totaling 20 questions, and is carried out with a pre-test and post-test. The results show that the average value and learning outcomes of the experimental class using the Quipper School application are higher than those of the control class, which does not use the Quipper School application. Based on hypothesis testing using the SPSS version 20 program, the value obtained was Sig tailed = 0.003 with a significant level (α = 0.05).
Pengembangan Video Animasi IPS dengan Aplikasi Doratoon pada Materi Perdagangan Antardaerah dan Antarnegara Sidabutar, Marta Juliati; Lestari, Natalia Ayu
PAKAR Pendidikan Vol 22 No 1 (2024): Published in January 2024
Publisher : Universitas Negeri Padang

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Abstract

Based on the results of field observations, the problem was found to be the absence of interactive learning media applied with teachers in the learning process. The aim of this research is to develop learning media in the form of animated videos based on doratoon learning on the trading materials between regions and countries. This research uses the type of development research (R&D) with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. This research was conducted at MTs Negeri 4 Mandailing Natal, with a population in class VIII. The instrument used in the research were feasibility and practicality questionnaire. Descriptive statistics were used for data analysis.The results of this research, based on assessments carried out by validation experts and user responses, obtained an average assessment percentage of 89.43% in the "very feasible" category, so it was concluded that the animated video based on doratoon learning that was developed met the eligibility requirements (valid) for use as media. learning in the class. Keywords: Learning media, Social Studies Economics Animation Video, Doratoon.