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Pendidikan Berkelanjutan Berbasis Konservasi dan Teknologi Sebagai Aksi Nyata Dalam Mewujudkan SDGs Faizah, Auliya Nurul; Nugraheni, Nursiwi
Socius: Jurnal Penelitian Ilmu-Ilmu Sosial Vol 1, No 10 (2024): May
Publisher : Penerbit Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.11152410

Abstract

This article aims to examine the role of conservation and technology-based sustainable education in realizing the Sustainable Development Goals (SDGs). Using qualitative methods and a descriptive approach, this research explores various related literature to gain an in-depth understanding of the concepts, challenges and potential for implementing sustainable education in the context of the SDGs. Through analysis of literature studies, this article highlights the importance of integrating sustainable education that focuses on environmental conservation and the application of technology as a concrete effort in achieving the SDGs. Sustainable education builds the capacities and skills needed to achieve holistic sustainable development. The challenges and obstacles faced in implementing sustainable education are accessibility, lack of awareness, lack of resources, curriculum changes, and technological challenges. However, with cross-sector collaboration, political commitment, and innovation in the use of technology and learning approaches, efforts to realize sustainable education based on conservation and technology as real action in achieving the SDGs are possible.
Digital Storytelling Animation Media with Minimum Competency Assessment to Enhancing Students Folktales Reading Comprehension Faizah, Auliya Nurul; Purwati, Panca Dewi; Murtini, Tri
Jurnal Ilmiah Sekolah Dasar Vol 8 No 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v8i1.67243

Abstract

This research is motivated by observational data indicating the low learning outcomes of second-grade students in the competency of reading to folktales, which is attributed to the limited use of media in teaching. Therefore, this research aims to developed an instructional tool: digital animation storytelling media with Minimum Competency Assessment (MCA). The research method employed in this study was Research and Development (R&D), utilizing the ADDIE model. This study involved a class teacher and 26 learners in grade II of an Elementary School. The primary objective of this research was to analyze the feasibility and effectiveness of the digital animation storytelling media with MCA for the second-grade class in enhancing the competency of reading to folktales. Data were collected using a questionnaire to assess media feasibility and pretest-posttest questionnaires to measure the media's effectiveness. The results of the media feasibility assessment, based on the questionnaire, obtained a percentage of 90%, indicating "Very Feasible" according to content experts, while media experts rated it at 84%, indicating "Eligible." Regarding the effectiveness of the media, as assessed through pretest-posttest questionnaires, the N-Gain test revealed an average improvement of 0.48 on a small scale with an average difference of 22.5. Based on these findings, it can be concluded that the digital animation storytelling media with MCA for the second-grade class is not only suitable for instructional use but also effectively enhances students' learning outcomes in the competency of reading to folktales.