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Pengembangan Permainan Sains Gelembung Salju Pelangi Berbasis Games untuk Meningkatkan Kemampuan Literasi Sains pada Pembelajaran Anak Usia Dini Purwani, Dwi
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 17, No 2 (2023)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/mpp.v17i2.16914

Abstract

The background that prompted this research was the unavailability of media that supports children in improving scientific literacy skills in early childhood. Teacher-centered learning so that students cannot describe objects in detail based on their observations, many children have very poor scientific literacy abilities, lack of children's interest in the learning provided by the teacher because the material provided does not activate students in the science learning process, the media used in less innovative learning. Teachers have not used games-based science games with IT media so that children's scientific literacy skills are low. This study aims to determine the effectiveness of using games-based rainbow snow bubble science game development to improve scientific literacy skills in early childhood learning. The approach used is research and development Research and development (R D). The approach and design used in this development research is using the ADDIE model. The research location was at TABITA Kindergarten, Ujungwatu, Donorojo sub-district, Jepara district. When the research was conducted in the even semester of the 2022/2023 school year. The subjects in this study were group B students aged 5-6 years. The sample used was 13 children. The data in this study were obtained through documentation, interviews, questionnaires, and pretest and posttest of children's expressive language skills. Data analysis techniques: Validation Test, Reliability, Practicality Test, Normality Test, Homogeneity Test and T Test. The results in the Game-Based Rainbow Snow Bubble Science Game Development research proved to be valid, effective, and practical to use to improve early childhood scientific literacy skills.
“Hidroponik”: Penanaman Life Skill Berwirausaha Sejak Dini Purwani, Dwi
Pena Edukasia Vol. 1 No. 2 (2023): Pena Edukasia
Publisher : CV. Supernova Office Stationary and Printing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58204/pe.v1i2.49

Abstract

Edurepreneurship is very important to be taught at all levels of education. Everyone has the right to be an entrepreneur, including in Early Childhood Education (PAUD). In the era of globalization, creativity and strong character are needed to face the demands of the times. Character development and creativity need to start from an early age, entrepreneurship is a character that must be encouraged from an early age. The purpose of entrepreneurship education is not only to train prospective entrepreneurs or children to earn money from an early age, but to foster and develop the character that already exists in children. The values that must be implemented through these characters are the values of creativity, innovation, courage, independence and responsibility. TABITA Ujungwatu Kindergarten instills entrepreneurship in children by learning to grow vegetables using hydroponics. Hydroponics is a cultivation technique that does not use soil, but uses water and a nutrient solution that plants need as a growing medium. In hydroponics, apart from water and nutrient solutions, other growing media are also used, such as rock wool, coal, zeolite and many others which are light and sterile.