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An Analysis of Social Anxiety of the Students’ EFL Writing Skill Nurdianingsih, Fitri; Taufiqur Rohmah, Ima Isnaini; Jayyidah, Nazzah Yusva
Zabags International Journal of Engagement Vol. 1 No. 2 (2023): Engagement
Publisher : CV. Zabags Qu Publish

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61233/zijen.v1i2.6

Abstract

the aim of this research is about an analysis of social anxiety of the students in writing skill. The participant of this research were 45 students of English Education Study Program at IKIP PGRI Bojonegoro. A qualitative research design was used in this research. The questionnaire was given to collect the data related to the types of students’ anxiety of the participants. The result showed that the mean of writing anxiety range from 17,3 to 22. The average score for avoidance behavior is 17,3, somatic anxiety is 20, and cognitive anxiety is on average 22. This study educates teachers about three aspects of student writing anxiety, including its forms as well as the variables that contribute to it. In order to help students reduce or eliminate their writing anxiety, this study also suggests that teachers act as the students' prompter and tutor in the classroom. By doing this, the students' writing skills will improve.
DESIGN OF SCRATCH-BASED ALPHA WORD GAME TO IMPROVE STUDENTS’ VOCABULARY AT PRIMARY SCHOOL Hidayat, Anwarul; Hasanudin, Cahyo; Fitrianingsih, Ayu; Taufiqur Rohmah, Ima Isnaini
Jurnal Inovasi dan Teknologi Pendidikan Vol. 4 No. 2 (2025): Jurnal Inovasi dan Teknologi Pendidikan
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jurinotep.v4i3.178

Abstract

Scratch as a website which could be utilized by beginners to create learning media such as educational game. This study aimed to improve students’ vocabulary at primary school using scratch-based educational game. The method of his study was SDLC waterfall model. Results of this study showed that the design of Alpha Word game was arranged in the stages of requirement analysis, design, implementation, testing, and maintenance. Alpha Word was a game that was designed to improve students’ vocabulary by utilizing attractive and simple visual.