Panjaitan, Cherlina Helena Purnamasari
Unknown Affiliation

Published : 4 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search
Journal : Gameology and Multimedia Expert

Development of Obstacle Odyssey, an Interactive Game by Using GDevelop Panjaitan, Cherlina Helena Purnamasari; Retno, Sujacka; Hasdyna, Novia
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15882

Abstract

Games are a medium that is in great demand by almost all ages, including children, teenagers and adults. As game technology develops which can be found on various platforms, games are not just mere entertainment but can also be given educational value in them. The Obstacle Odyssey game was built by applying educational values which are expected to improve the players' abilities in terms of tactical thinking. This Obstacle Odyssey game is an Arcade genre game. This game was built using Gdevelop using a no-code event system.
Development of The Momon Adventure HTML5 Canvas Game Based on Website Panjaitan, Cherlina Helena Purnamasari
Gameology and Multimedia Expert Vol 1, No 1 (2024): Gameology and Multimedia Expert - January 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i1.14556

Abstract

The development of games is increasingly rapid, followed by tools for making games. There are many game genres, Platform Games or Platformers is one of them. Platform games are a genre of video games whose main objective is to control a character who jumps or climbs between platforms to achieve a specific goal. Platformers are characterized by level designs that feature terrain that varies in challenge and demands the player character's abilities (such as jumping and climbing) to navigate the player's environment and achieve the objectives in each level. For example, there are many famous platformer games such as Super Mario, Sonic, Metal Slug and so on. This game is inspired by the game Fly Bird. This development uses HTML 5 Canvas and uses the Javascript programming language.