Claim Missing Document
Check
Articles

Found 4 Documents
Search

Pengembangan Sistem Klasifikasi Diagnosa Medis Menggunakan Progressive Web Application Terintegrasi Machine Learning Muhammad Andika Fadilla; M Fakhri Sholahuddin; Tata Sutabri
Jurnal Syntax Admiration Vol. 5 No. 12 (2024): Jurnal Syntax Admiration
Publisher : Syntax Corporation Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/jsa.v5i12.1906

Abstract

This research aims to present a solution that not only improves efficiency in coding medical diagnoses, but also ensures high accuracy at various levels of case complexity. The classification of medical diagnoses is a crucial aspect of health information management, particularly in coding diagnoses into the ICD-10 and ICD-9CM standards. A Progressive Web Application (PWA) has been developed to automate this process, leveraging Machine Learning technology with the Sentence Transformer model architecture "paraphrase-multilingual-mpnet-base-v2." The application development follows a prototyping method, enabling an iterative process focused on user needs and delivering an effective and efficient solution. The application incorporates key PWA features such as offline access, push notifications, and installation as a standalone application on user devices. The backend is built using Flask to handle medical diagnosis input and generate classification predictions through integration with the machine learning model. Meanwhile, the frontend utilizes React.js to provide a responsive and user-friendly interface. Testing results indicate that the application delivers highly accurate diagnosis classifications, even for complex cases. With its features and capabilities, this application has the potential to enhance the efficiency and accuracy of medical diagnosis coding processes in healthcare facilities.
Analisis Efektifitas UI/UX Design Software Pengolah Gambar Menggunakan Metode Design Thingking terhadap Kenyamanan Pengguna dalam Industry Animasi M. Fakhri Sholahuddin; Tata Sutabri
Router : Jurnal Teknik Informatika dan Terapan Vol. 2 No. 4 (2024): Desember: Router: Jurnal Teknik Informatika dan Terapan
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/router.v2i4.275

Abstract

In the animation industry, the effectiveness of user interface (UI) and user experience (UX) design in image processing software is crucial for enhancing user comfort and productivity. This study aims to evaluate the UI/UX design in software belonging to the Adobe family, such as Photoshop, Illustrator, and After Effects. The employed methodology is Design Thinking, which includes the steps of Empathize, Define, Ideate, Prototype, and Test, to analyze each aspect of UI/UX design. Data were gathered through surveys and interviews with industry professionals to understand their experiences and perspectives. Preliminary results indicate that while Adobe applications are generally satisfactory, some software like After Effects and Illustrator require specific adjustments to the workspace menu to better meet user needs. These findings highlight areas needing improvement in image processing software to enhance user comfort and work efficiency. This research is expected to contribute to the development of more user-centered software, thereby improving user experience quality in the animation.
Flood Fill and Scanline Fill Algorithm Optimization to Improve Design and Animation Application Performance Sholahuddin, Fakhri; Sutabri, Tata
International Journal Scientific and Professional Vol. 4 No. 2 (2025): March-May 2025
Publisher : Yayasan Rumah Ilmu Professor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56988/chiprof.v4i2.89

Abstract

Flood and Scanline Fill algorithms are two primary methods in the color-filling process in design and animation applications. However, limitations in computational efficiency often cause long rendering times, especially for high-resolution images and complex areas. This study aims to optimize both algorithms by implementing parallel processing using multi-threading technology and GPU-based processing. This implementation is expected to improve color filling performance compared to conventional methods significantly. Testing was carried out by comparing the execution time of the algorithm before and after optimization in various usage scenarios. The results showed that the parallel processing technique accelerated the color-filling process by up to 60% under certain conditions. Thus, this approach improves the efficiency of design and animation applications, especially in real-time rendering.
Analisis Efektifitas UI/UX Design Software Pengolah Gambar Menggunakan Metode Design Thingking terhadap Kenyamanan Pengguna dalam Industry Animasi M. Fakhri Sholahuddin; Tata Sutabri
Router : Jurnal Teknik Informatika dan Terapan Vol. 2 No. 4 (2024): Desember: Router: Jurnal Teknik Informatika dan Terapan
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/router.v2i4.275

Abstract

In the animation industry, the effectiveness of user interface (UI) and user experience (UX) design in image processing software is crucial for enhancing user comfort and productivity. This study aims to evaluate the UI/UX design in software belonging to the Adobe family, such as Photoshop, Illustrator, and After Effects. The employed methodology is Design Thinking, which includes the steps of Empathize, Define, Ideate, Prototype, and Test, to analyze each aspect of UI/UX design. Data were gathered through surveys and interviews with industry professionals to understand their experiences and perspectives. Preliminary results indicate that while Adobe applications are generally satisfactory, some software like After Effects and Illustrator require specific adjustments to the workspace menu to better meet user needs. These findings highlight areas needing improvement in image processing software to enhance user comfort and work efficiency. This research is expected to contribute to the development of more user-centered software, thereby improving user experience quality in the animation.