wiwik sulistyawati
Universitas PGRI Argopuro Jember, Indonesia

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

The Influence Of Interactive Learning Media To Increase Learning Motivation And Learning Outcomes For Early Childhood wiwik sulistyawati; Indah Sumartiningsih; Selasih Priatiningsih
Journal of Education Technology and Inovation Vol. 7 No. 1 (2024): Juni
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v7i1.1844

Abstract

Specific learning objectives, pedagogical approaches, and the overall learning environment must be taken into account when assessing the impact of interactive media on student motivation and learning outcomes. Learning media have a major influence on children's ability to understand the material presented. This is because the media used is able to provide a real and concrete understanding of the message so that the message conveyed is clearer and deeper The research design used causal quantitative by administering a pretest posttest to young children in Labschool Kindergarten with a number of 25 objects, analysis using the SPSS version 24 program. Based on the summary of the results of the hypothesis test as shown in Table 3 with the results in the first hypothesis test P Value of 0.073 means P> 0.05, in the second hypothesis test P Value of 0.078 means P> 0.05 and in the third hypothesis test P Value is 0.065 means p> 0.05 then in all these tests the zero hypothesis is rejectedThe findings support the hypothesis that interactive multimedia has a positive effect on student motivation and learning outcomes in special subjects on the theme of Introduction to Pancasila in Kindergarten. IKIP PGRI Labschool keyword. interactive learning media, motivation, and learning outcomes
INTERACTIVE BLOCK GAMES TO IMPROVE VISUAL SPATIAL INTELLIGENCE IN EARLY CHILDHOOD wiwik sulistyawati
Journal of Education Technology and Inovation Vol. 7 No. 2 (2024): Desember
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v7i2.2050

Abstract

The development of technology and modern lifestyle has changed children's play patterns, where more time is spent with digital devices than manipulative activities that support visual-spatial development, interactive block play is a popular activity for preschool children and has been considered by researchers as a versatile activity to help children develop technological thinking, critical thinking, problem solving, creativity, and abstract thinking, Data collection was carried out through systematic observation, documentation, and performance tests to measure the development of children's visual-spatial intelligence. The collected data were analyzed using the independent sample t-test statistical test, and the paired sample t-test to analyze the increase in scores from pretest to posttest. The validity and reliability of the instrument trial instrument with a Cronbach's alpha reliability value> 0.7. based on the Sig. (2-tailed) value in the experimental class of 0.010 <0.05. So there is a difference before the intervention or pretest and after the intervention or posttest. Therefore, there is an influence of interactive block play to improve visual spatial intelligence in early childhood. Children who regularly play with interactive blocks show improvements in several cognitive aspects. They have better abilities in recognizing patterns, understanding spatial relationships, and solving problems involving spatial orientation