Budiyono
Universitas Negeri Surabaya

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PENERAPAN MEDIA PEMBELAJARAN PAPAN SAKU JURANG UNTUK MENINGKATKAN HASIL BELAJAR MATERI OPERASI HITUNGAN BILANGAN CACAH Sindy Damayanti; Budiyono; Khoirul Fansuri; Agus Sumarliani; Dewi Astutik Eka Nurcahyo Sardji Wahyuliarti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4070

Abstract

This research was to determining the application of the abyss pocket board learning media in improving learning outcomes in whole number counting operation material in class IV at SDN Gading VII Surabaya. The research method used is Classroom Action Research (CAR) with two cycles, where each cycle consists of planning, action, observation and reflection. There are 28 students in class IV-A with a focus on improving understanding of addition and subtraction of whole numbers. Data is collected through observation, tests and documentation. The results of data showed a significant increase in student learning outcomes after implementing the gap pocket board media. In the pre-cycle, only 39% of students achieved a minimum completion score (KKM) of 75, while in cycle I it increased to 68% and in cycle II to 89%. This research reveals that the use of pocket board media is effective in improving mathematics learning outcomes by creating a more interactive and enjoyable learning atmosphere. Therefore, this media can be recommended as an aid in learning mathematics, especially for adding and subtracting whole numbers.
MENINGKATKAN HASIL BELAJAR SISWA MELALUI MEDIA ULAR TANGGA MATERI OPERASI HITUNG BILANGAN CACAH KELAS V Sri Nurhalimah; Budiyono; Khoirul Fansuri; Agus Sumarliani; Marilowati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4090

Abstract

The purpose of this study is to increase the learning outcomes of students of grade V SDN Gading VII Surabaya on the material for counting numerical numbers up to 100,000 through the use of snakes and ladders media. This classroom action study applies a problem-based learning model, consisting of two cycles, in which each cycle includes the stages of planning, implementing actions, observing, and reflecting. The results of this study show a significant improvement in student's learning outcomes in each cycle. In the pre-cycle, there are only 47% of students achieved completeness with an average score of 70, but in the first cycle, the completeness increased to 80% with an average score of 80, and in the second cycle it reached 90% with an average score of 86. These increases show that the use of Snakes and Ladders media is effective in motivating students, increasing active participation, and improving student learning outcomes. Furthermore, the Snakes and Ladders media has also proven to be successful in creating a pleasant and interactive learning atmosphere, as well as in developing social skills and cooperation among students.