Aloysius Mering
Program Studi Magister Teknologi Pendidikan FKIP Untan Pontianak

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PENGEMBANGAN E-BOOKLET JAMUR BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN HASIL BELAJAR PADA PEMBELAJARAN BIOLOGI Sri Utami Ningsih; Indri Astuti; Aloysius Mering
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 10, No 6 (2021): Juni 2021
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v10i6.47566

Abstract

AbstractThis study aims to develop the design, profile of mushroom e-bookletlearning media based on local wisdom and improve learning outcomes,including critical thinking, creative thinking and students' mastery ofconcepts (cognitive) in class X, majoring in Science at SMAN 3 Sintang. Thedevelopment method used refers to the design model by Walter Dick, LouCarey, and James Carey which includes pre-development, development, andpost-development. The results of data analysis show (1) students aremotivated to learn (2) positive responses from students with an averagescore Average Content Validity Ratio (CVR) = 0.99 - 1 and Content ValidityIndex (CVI) = 0.99-1, (2) there is an increase in learning outcomes in termsof critical thinking, creative thinking and cognitive students with an averagevalue of average before using mushroom e-booklet media (pretest) = 57.13to 82.53 after using mushroom e-booklet media (posttest). Thus it isconcluded that the e-booklet media is effective as a learning medium withthe level of media effectiveness calculated using Cohen's criteria is worth3.20 or very influential (very strong).Keywords: E-booklet, Effectiveness, Learning media, , Local wisdom, ,Increasing learning outcomes
PENGEMBANGAN MODUL INTRERAKTIF UNTUK MENINGKATKAN KETERAMPILAN BERBICARA SISWA KELAS V SDN 7 MEMPAWAH HILIR KABUPATEN MEMPAWAH Wahyu Wahyu; Aloysius Mering; Fadillah Fadillah
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 6, No 12 (2017): Desember
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (373.52 KB) | DOI: 10.26418/jppk.v6i12.23161

Abstract

AbstractThe development of an interactive module based on the low learning outcomes of students as well as students has difficulty in developing speaking skills due to lack of exercise and the material in the package book is not complete, so that students are not used to skilled in speaking. The purpose of developing an interactive module to produce instructional media used independently by students. The development research procedure taken from Borg and Gall consists of 10 steps: data collection, planning, product development, expert validation, revision of expert comments, trials, revisions of comments, and final product improvements. Data collection techniques with observation, interviews, and documents. The research instruments are observation sheet, interview guide, and questionnaire. Data analysis using qualitative and quantitative. The result of the module has been constructed through research and development, has been tested able to improve students' speaking ability. This is evidenced by the increase. Improving students' speaking skills using interactive module shows improvement, this is seen from pretest result 68,63 while posttest result 77,22. The increase can also be seen from the 2 paired sample t test that shows the value of t arithmetic> t table (11,09> 1,708), it means there is improvement of student's speaking skill using interactive module.This module can be used for Indonesian language speaking aspectKeywords: interactive module, speaking skill, skill enhancement
PENGEMBANGAN MEDIA 3D PAGEFLIP E- BOOK UNTUK HASIL BELAJAR PADA MATA PELAJARAN IPA KELAS V SDN 22 SUNGAI AMBAWANG Siti Musripah; Aloysius Mering; Fadillah Fadillah
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 6, No 12 (2017): Desember
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (491.263 KB) | DOI: 10.26418/jppk.v6i12.23214

Abstract

 Abstract       The main problem that is problem in understanding of IPA caused by some matter in science lesson include abstract stuff, which can not be analyzed directly with the sense of sight so that is difficult to be understood by learners, therefore need media learning media media pageflip e-book In order to help learners in improving the learning process and learning outcomes especially on science subjects for circulatory organ material. 3D media pageflip e-book in science lessons This study uses the development stage of Borg and Gall, with the subject of research is the V-class students of 19 people. Data were obtained through expert validation questionnaires, observations, interviews, student response questionnaires, and documentation. Further data analysis is done on the results of expert validation, observation, interview and questionnaire response of learners. it can be seen from the pretest result that is before the learning process using 3D media pageflip e-book 94% not complete and 6 % Completion that has increased in poststroke result that is after learning process using 3D media pageflip e-book is 100% complete and 0% unfinished, so from that percentage of students progress in learning process of circulation organs using 3D media pagefli e -book.  Key words: 3D Media pageflip E-Book, Organ Circulation, Borg and Gall. 
PENGEMBANGAN MEDIA BOOKLET DALAM PEMBELAJARAN IKATAN KIMIA PADA MATA PELAJARAN KIMIA SEKOLAH MENENGAH ATAS Irwan Irwan; ,Muhammad Asrori; Aloysius Mering
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 6, No 12 (2017): Desember
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v6i12.23268

Abstract

AbstractThis research is aimed to produce media booklet design in chemical bonding study, to produce end product of booklet media in chemical bond study, to describe booklet media implementation on chemical bond material and to describe the result of chemical bond learning by using booklet media in SMA Negeri 1 Galing. This research is research development of booklet media with meggunakan development stage of Borg and Gall, with subject of research is class X student which amounted to 28 students. Stages of development of booklet media dilakkuan namely Research and information collecting, planing, Develop preliminary form of product, Preliminary field testing, Main product revision, Operational field testing and Final product revision. This research uses qualitative approach. From the results of questionnaires validation of media experts and validation of material experts, and student questionnaires about the media booklet, that the media booklet learning chemical bonding well used in learning chemical bonds. The results showed that the value of learning results obtained a value average of 77.14. High learning results show that learning booklets can be used in chemical bonding materials. Key words:Pengembangan, Hasil Belajar, Media Booklet, Ikatan Kimia. 
PENGARUH PEMANFAATAN MEDIA VIDEO BIMBINGAN PRAKTIKUM TERHADAP PENINGKATAN HASIL BELAJAR MATERI ORGANISASI KEHIDUPAN DI SMP Yessi Andriani Sotalapa; Tomo Djuddin; Aloysius Mering
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 6, No 12 (2017): Desember
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (606.566 KB) | DOI: 10.26418/jppk.v6i12.23144

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AbstractThis research aims to know the influence of using practical guide video media to increase students’ science achievement on organization life materials of the class VII students of Gembala Baik Pontianak. The method used in the study is Quasi Experiment with pretest-posttest control group design. The population is the class VII students of Gembala Baik Pontianak sample VIIB  as experimental class and VIIA control class. The result of research shows average posttest experimental class is 80,13, while the average posttest control class is 73,47. Based on the U Mann-Whitney test with significance level α = 5% indicated there were differences between students that taught by using practical guide video media with students taught by using conventional media. The value of effect size is 1,03 with high category it means practical guide video media gave effect on students learning outcomes.Keywords: Practical Guide Video Media, Students’ Achievement, Life Organization
PENGEMBANGAN VIDEO ANIMASI UNTUK PEMBELAJARAN DESCRIPTIVE TEXT DALAM MATA PELAJARAN BAHASA INGGRIS Dwi Juliati Ciptaningsih; Aloysius Mering; Indri Astuti
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 10, No 2 (2021): Februari 2021
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v10i2.43758

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AbstractThe development of animated videos for descriptive text learning in English subjects is classified as the development of audio-visual technology based on the concept of learning technology using instructional design, namely through the planning, production, and evaluation stages. The type of research used in this research was the type of research and development or Research and Development (R&D). The animation video in this study was designed using the ADDIE model. The results showed that from the design expert's judgment, this animated video was declared "feasible". Likewise, student assessments stated that the design had a "positive" response. The animated video consisted of 4 videos, namely, an introduction video of Basic Competencies, Indicators, and Learning Objectives, a video containing pictures of historical buildings that serve as a stimulus, video explanations related to descriptive text material, and videos a matter of writing. User ratings of media profiles were declared "appropriate" to be used. From the results of the T Test, the video animation showed a significant difference before and after. The post-test score was getting better and showed that there was a strong effect of using animated videos on learning descriptive text. The amount of influence was analyzed by using the effect size. It can be concluded, the results of the effectiveness test indicated that this animated video was "feasible" to be used in descriptive text learning in English subjects.Keywords: Animated Video Development, Descriptive Text
EVALUASI IMPLEMENTASI KURIKULUM 2013 PADA MATA PELAJARAN PENJAS-ORKES DI SD NEGERI INTI 4 KECAMATAN MEMPAWAH HILIR KABUPATEN MEMPAWAH Tri Liana; Aloysius Mering; Indri Astuti
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 10, No 1 (2021): Januari, 2021
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v10i1.44095

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AbstractThis study aims to find out curriculum 2013 implementation, describe the constraints faced in the implementation of the curriculum 2013 and the strategy used in the implementation 2013 curriculum program in the field or orchestra education in inti 4 public elementary school Mempawah downstream. This study is an evaluation research using the CIPP (Contex, Input, Process and Product) developed by Stufflebeam, with the research subjects being core 4 elementary schools consisting of 4 public elementary school. Data was obtained through curriculum expert validation questionnaires, observation and interviews. Data analysis was carried out qualitatively. The results of the study show that the implementation of the 2013 curriculum has largely gone smoothly. The obstacies faced in the implementation of the 2013 curriculum were the lamitations of orchestra teacher in the school and the limited facilities and infrastructure to support practical activities and the lack of other supporting facilities. The strategy to overcome the obctacles in the 2013 curriculum implementation that needs to be prepared furthur is to make good planning based on needs analysis and the exixtence of good synergies berween the central goverment and the provincial as well as local goverment, especialy the education office and the school the achievement of the 2013 curriculum implementation program for physical education subyects is goos, because in the activities of the learning activities process studen are more active.Keywords : Implementation of the 2013 Curriculum, Physical Education
PENGEMBANGAN MULTIMEDIA UNTUK PEMBELAJARAN PENDIDIKAN AGAMA KATOLIK (PAK) Katarina Hingi Tukan; Aloysius Mering; Indri Astuti
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 9, No 9 (2020): September 2020
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v9i9.42410

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Abstract This study aimed to produce a professional 3D pageflip learning multimedia. This method used the research and development method with the ADDIE design. The development procedure was the pre-development stage, the development stage and the trial, revision and evaluation stage. The results of the media expert validation obtained an average value of 3.73. The results of the material expert validation obtained an average value of 3.81. The results of the design expert validation obtained an average value of 3.88 with very valid criteria (range of values 0-4). The average posttest learning outcomes of students was 86.07 ≥75 (KKM). The increase is also seen from the paired two-sample t test showing the t value (17.577) ≥ t table (2.05954) there was a difference before and after using professional 3D pageflip multimedia improves student learning outcomes. Keywords: Acqusition of learning outcomes, Development, Professional 3D pagefli