Aiman, Wan Muhammad
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Interactive media based on project-based learning using Lumi Education for IPAS subjects in 4th-grade elementary school Yulia, Zikkrillah Nur Miftakhul Laili; Triwahyudianto, Triwahyudianto; Kumala, Farida Nur; Aiman, Wan Muhammad
Journal of Environment and Sustainability Education Vol. 3 No. 1 (2025)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v3i1.40

Abstract

This research is motivated by the needs of fourth-grade students of SDN 5 Pandesari who tend to be passive and have low learning motivation, thus affecting the achievement of IPAS learning. The purpose of this study is to describe the development process, determine the validity, practicality, and effectiveness of PjBL-based interactive media using the Lumi Education application. This type of research is Research and Development (R&D) which uses the ADDIE development model as the basis for product development. The results in this study indicate that PjBL-based interactive media using the Lumi Education application: 1) valid for use in IPAS learning with a percentage of 96% from media experts with the category "Very valid", 92% from material experts with the category "Very valid", and 88% from linguists with the category "Very valid". 2) practical, with the acquisition of a percentage from teachers of 89% with the category "Very Practical", a limited trial of 86% with the category "Very Practical", and a broad trial of 87% with the category "Very Practical". 3) effective, with an N-gain score of 0.62 with a treatment effectiveness category of "Moderate". Based on these results, it can be concluded that this PjBL-based interactive media using the Lumi Education application is valid and practical for use in learning IPAS grade IV.
Development of digital literacy picture book knowledge training critical thinking in third grade students Hasanah, Uswatun; Yasa, Arnelia Dwi; Kumala, Farida Nur; Aiman, Wan Muhammad
Jurnal Bidang Pendidikan Dasar Vol 9 No 2 (2025): June
Publisher : Universitas Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/jbpd.v9i2.12810

Abstract

Teachers need technology-based learning media to enhance student engagement in the learning process. The researcher found that some students had reading difficulties, resulting in poor understanding of the material and failure to achieve learning objectives. Therefore, digital media is needed as a solution to this problem. This study employed the ADDIE model. The research subjects were third-grade elementary school students in one of the schools in Malang. The research instruments were validated by media experts, language experts, and subject matter experts, and included questionnaires for student and teacher responses as well as tests. Data collection techniques included interviews and observations. This study was analyzed using both qualitative and quantitative approaches. The purpose of this research is to determine the feasibility, practicality, and effectiveness of a digital literacy-based picture book knowledge media. Based on the research findings, the media developed was declared to be highly feasible, highly practical, and effective.
Interactive media based on project-based learning using Lumi Education for IPAS subjects in 4th-grade elementary school Yulia, Zikkrillah Nur Miftakhul Laili; Triwahyudianto, Triwahyudianto; Kumala, Farida Nur; Aiman, Wan Muhammad
Journal of Environment and Sustainability Education Vol. 3 No. 1 (2025)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v3i1.40

Abstract

This research is motivated by the needs of fourth-grade students of SDN 5 Pandesari who tend to be passive and have low learning motivation, thus affecting the achievement of IPAS learning. The purpose of this study is to describe the development process, determine the validity, practicality, and effectiveness of PjBL-based interactive media using the Lumi Education application. This type of research is Research and Development (R&D) which uses the ADDIE development model as the basis for product development. The results in this study indicate that PjBL-based interactive media using the Lumi Education application: 1) valid for use in IPAS learning with a percentage of 96% from media experts with the category "Very valid", 92% from material experts with the category "Very valid", and 88% from linguists with the category "Very valid". 2) practical, with the acquisition of a percentage from teachers of 89% with the category "Very Practical", a limited trial of 86% with the category "Very Practical", and a broad trial of 87% with the category "Very Practical". 3) effective, with an N-gain score of 0.62 with a treatment effectiveness category of "Moderate". Based on these results, it can be concluded that this PjBL-based interactive media using the Lumi Education application is valid and practical for use in learning IPAS grade IV.