Mustafidah, Zahrotul
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IMPLEMENTATION MULTIMEDIA DEVELOPMENT LIFE CYCLE IN INTERACTIVE MULTIMEDIA DESIGN FOR TRADITIONAL INDONESIAN MUSIC INSTRUMENTS INTRODUCTION Zuhdi, Aditya Imam; Mustafidah, Zahrotul; Nur Alam, Muhammad Risqi; Irawan, Safira Anggraini
JIKO (Jurnal Informatika dan Komputer) Vol 7, No 1 (2024)
Publisher : Universitas Khairun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33387/jiko.v7i1.7640

Abstract

This research aims to address the lack of interactive multimedia-based educational media in introducing traditional Indonesian musical instruments to the public, especially children. The issue arises from the fact that the diversity of traditional musical instruments in Indonesia has not been presented attractively in an interactive media format. Therefore, this study utilizes the Multimedia Development Life Cycle (MDLC) method as a guide in designing and developing interactive multimedia. The MDLC stages, namely Concept, Design, Material Collecting, Assembly, Testing, and Distribution, are implemented to ensure that each step of the system development is well-organized. The results of alpha testing indicate that all features of the interactive multimedia work well. Beta testing, involving 36 respondents, yields a rating of 4.52 out of 5, demonstrating that this interactive multimedia is excellent and suitable for use as a learning media for traditional Indonesian musical instruments. This research addresses the gaps in the presentation of educational information by providing an interesting and effective media, especially in the context of traditional musical instruments. Thus, it is expected that this interactive multimedia can enrich the knowledge of the public, especially children, about the cultural wealth of traditional Indonesian musical instruments.
IMPLEMENTATION MULTIMEDIA DEVELOPMENT LIFE CYCLE IN INTERACTIVE MULTIMEDIA DESIGN FOR TRADITIONAL INDONESIAN MUSIC INSTRUMENTS INTRODUCTION Zuhdi, Aditya Imam; Mustafidah, Zahrotul; Nur Alam, Muhammad Risqi; Irawan, Safira Anggraini
JIKO (Jurnal Informatika dan Komputer) Vol 7, No 1 (2024)
Publisher : Universitas Khairun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33387/jiko.v7i1.7640

Abstract

This research aims to address the lack of interactive multimedia-based educational media in introducing traditional Indonesian musical instruments to the public, especially children. The issue arises from the fact that the diversity of traditional musical instruments in Indonesia has not been presented attractively in an interactive media format. Therefore, this study utilizes the Multimedia Development Life Cycle (MDLC) method as a guide in designing and developing interactive multimedia. The MDLC stages, namely Concept, Design, Material Collecting, Assembly, Testing, and Distribution, are implemented to ensure that each step of the system development is well-organized. The results of alpha testing indicate that all features of the interactive multimedia work well. Beta testing, involving 36 respondents, yields a rating of 4.52 out of 5, demonstrating that this interactive multimedia is excellent and suitable for use as a learning media for traditional Indonesian musical instruments. This research addresses the gaps in the presentation of educational information by providing an interesting and effective media, especially in the context of traditional musical instruments. Thus, it is expected that this interactive multimedia can enrich the knowledge of the public, especially children, about the cultural wealth of traditional Indonesian musical instruments.
Sistem Pakar Identifikasi Masalah Kulit Wajah Menggunakan Metode Case Based Reasoning Mustafidah, Zahrotul; Utami, Annisaa
Jurnal Komtika (Komputasi dan Informatika) Vol 8 No 2 (2024)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/komtika.v8i2.11614

Abstract

Problems that occur with facial skin reduce women's self-confidence, especially in terms of appearance. Several factors influence the condition of women's facial skin, such as pollution, food and drink consumed, sun exposure, genetic factors, and lack of knowledge in using appropriate products. The MCM Beauty Center Clinic has problems, namely a lack of public awareness, namely people's ignorance about the condition of their facial skin, limited access because they only provide offline consultations and require an appointment first. The aim of this research is to build an expert system that can help to identify early facial skin problems in the form of acne, melasma and spots based on a website. This system will be realized in the form of a website by applying the Case Based Reasoning (CBR) method, which is designed to help patients who have limited time to consult directly with beauty experts. The CBR method has a first stage of collecting data in the form of symptoms from cases that have occurred previously based on experts, then processing the calculation data using nearest neighbors and producing a decision as a treatment suggestion solution. The implementation of a website-based expert system using the CBR method has been tested using black box testing and system precision testing. The results of black box testing of the system went as expected while precision testing showed results of 93% with 28 successful data out of a total of 30 data tested. By applying existing technology and knowledge, this expert system is feasible and useful for users in carrying out more accurate, fast and efficient diagnoses.