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Pemodelan Arsitektur Sistem Informasi Manajemen Aset Menggunakan Kerangka Kerja Zachman di Kantor Kelurahan Pada Eweta Anakoda, Getrida Loba; Tetik, Yulius Nahak; Momo, Lidia Lali
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 7, No 2 (2023): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v7i2.707

Abstract

Management of assets in government or private institutions becomes an obligation that needs to be implemented well and correctly starting from planning, Submission, The purchase, use, maintenance and removal of assets.The office of kelurahan on eweta which in the process of asset inventory is still done conventionally especially in its labeling has a problem that often occurs because it cannot be distinguished between fixed assets or moving assets so it is necessary to design a system model that can later be made as a reference in the development of asset management information system. Zachman's framework with the enterprising approach of the architecture planning is a very systematic phase because it has very comprehensive coverage where in the initial stages it needs to be planned for the architecture design to match the function and needs in the eweta office..In this architectural process, it produced a modeling business that was proposed., data architecture, application architecture, and a model of conceptual information technology that needs to be applied so it can sustain information systems that will be developed based on architectural instructions that have been designed. With an enterprise architecture approach can produce architectural models that correspond to the needs in the office of deployment on the eva, therefore, in the next phase it is necessary to draw a roadmap of implementation plan so that it can be used as a guideline or form for the development of management information systems in supporting the process of asset data management.
Pemodelan Arsitektur Sistem Informasi Manajemen Aset Menggunakan Kerangka Kerja Zachman di Kantor Kelurahan Pada Eweta Anakoda, Getrida Loba; Tetik, Yulius Nahak; Momo, Lidia Lali
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 7, No 2 (2023): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v7i2.707

Abstract

Management of assets in government or private institutions becomes an obligation that needs to be implemented well and correctly starting from planning, Submission, The purchase, use, maintenance and removal of assets.The office of kelurahan on eweta which in the process of asset inventory is still done conventionally especially in its labeling has a problem that often occurs because it cannot be distinguished between fixed assets or moving assets so it is necessary to design a system model that can later be made as a reference in the development of asset management information system. Zachman's framework with the enterprising approach of the architecture planning is a very systematic phase because it has very comprehensive coverage where in the initial stages it needs to be planned for the architecture design to match the function and needs in the eweta office..In this architectural process, it produced a modeling business that was proposed., data architecture, application architecture, and a model of conceptual information technology that needs to be applied so it can sustain information systems that will be developed based on architectural instructions that have been designed. With an enterprise architecture approach can produce architectural models that correspond to the needs in the office of deployment on the eva, therefore, in the next phase it is necessary to draw a roadmap of implementation plan so that it can be used as a guideline or form for the development of management information systems in supporting the process of asset data management.
An Analysis of Psychology Characters in Novel “BUKAN PELAJAR BIASA” by Shandy Tan Sabaswaly, Diana Reby; Momo, Lidia Lali
Journal of Language, Literature and Teaching Vol 6, No 1 (2024): April - July 2024
Publisher : Journal of Language, Literature and Teaching

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35529/jllte.v6i1.77-83

Abstract

This research aims to describe the psychology of the characters in the novel "Not an Ordinary Student" by Shandy Tan. With a literary psychology approach. The method used is a qualitative descriptive method, namely analyzing descriptive data by presenting and describing something that exists.The data source was obtained from the library, namely the novel "Not an Ordinary Student" published by PT Elex Media Komputindo Gramedia Group, IKAPI Member, Jakarta 2010. Data analysis techniques were carried out by: 1. Classifying the data that has been collected, 2. Re-examine the data that has been classified, 3. Analyze the data that has been classified according to the problem from the novel "Not an Ordinary Student" 4. Conclude.Based on the results of the analysis above, it can be concluded that in the novel "Not an Ordinary Student" by Shandy Tan there are 5 characters, namely: Imelda, Ibu, Erik, Uncle Dennis, and Aunt Anna who have different personalities from one character to another. 
Rancang Bangun Sistem Informasi Program Prioritas Desa Lombu Berbasis Web Kalli, Yuven Naris; Jawa, Antar Maramba; Momo, Lidia Lali
Jurnal Inovatif Vol. 3 No. 3 (2024): Desember 2024
Publisher : Universitas Kristen Wira Wacana Sumba

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58300/inovatif.v3i3.1006

Abstract

Aplikasi web berbasis dashboard ini dikembangkan untuk mendukung manajemen informasi secara efektif dengan mengintegrasikan berbagai fitur inti dalam satu platform. Dibangun menggunakan teknologi React, sistem ini dirancang untuk memberikan pengalaman pengguna yang responsif dan dinamis. Aplikasi ini mencakup visualisasi data yang interaktif, pengelolaan program prioritas, laporan keuangan, serta fitur-fitur pendukung seperti pengumuman dan dokumentasi. Selain itu, sistem otentikasi berbasis login dan logout diterapkan untuk menjaga keamanan dan integritas data. Dengan antarmuka yang intuitif, aplikasi ini diharapkan mampu meningkatkan efisiensi pengelolaan informasi dan mempermudah pemantauan perkembangan program. Implementasi teknologi berbasis komponen pada React memungkinkan aplikasi ini untuk memproses dan menampilkan data secara real-time, mendukung performa yang optimal, serta mempermudah pengelolaan dan pengembangan fitur di masa depan. Keunggulan ini memberikan fleksibilitas yang tinggi dalam menyesuaikan kebutuhan pengguna, sekaligus memastikan aplikasi tetap relevan dan dapat diandalkan dalam berbagai situasi penggunaan.
Sosialisasi Pengenalan Perangkat Keras dan Lunak Kepada Siswa-siswi SD Inpres Ngadu Bonnu Momo, Lidia Lali; Wilda Malo, Maria; A. Kadiwano, Ivony; L. Anakoda, Getrida; K. Lere, Andreas; T. A. Laura, Oriyunus; Saingo, Marlince; A. Bulu, Rosa; Kariam, Dorkas; Radja Kana, Jeremias
Jurnal Pengabdian Masyarakat Vol. 1 No. 2 (2023): Jurnal Pengabdian Masyarakat (AbdiMas)
Publisher : Jurusan Pendidikan Teknik Elektro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/abdimas.v1i2.1079

Abstract

Pendidikan komputer sudah menjadi hal yang mendasar bagi setiap insan pendidikan. Hal ini menyadari bahwa kebutuhan akan pengetahuan komputer semakin meningkat. Nyatanya masih ada kawasan-kawasan yang jauh dari sentuhan pengetahuan pendidikan komputer,hal ini didasari oleh keterbatasan pendidik dan sarana prasana sekolah. Pengabdian ini dilakukan di salah satu sekolah dasar yang tergolong masih dalam pantauan pembangunan. Kegiatan ini dihadiri oleh 30 siswa kelas 6 SD Inpres Ngadu Bonnu. Setiap kegiatan dilakukan pertahap, dari observasi, screening sampai pada tahap pelaksanaan. Pengabdian ini dilakukan dengan cara sosialisasi edukatif dan praktik. Pemaparan materi dilakukan untuk menumbuhkan pemahaman spesifikasi materi pengenalan perangkat keras pada komputer terhadap peserta dan dilanjutkan bagaimana cara mengoperasikan komputer dan salah satu microsoft office, yaitu microsoft word. Diakhir kegiatan dilakukan interaksi bersama peserta untuk mengetahui tingkat kepuasan peserta. Pengabdian ini berhasil dilakukan dan memberikan dampak positif terhadap instansi dan terhadap peserta-peserta.